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  • *Behind each door is exactly one Oitu, which will not respawn if you kill it. *If you kill an Oitu, you can reach the alcove behind it with an item in it.
    2 KB (338 words) - 16:03, 5 November 2012
  • *Behind each door is exactly one Oitu, which will not respawn if you kill it. *If you kill an Oitu, you can reach the alcove behind it with an item in it.
    2 KB (341 words) - 16:15, 5 November 2012
  • When I'm strong enough, I go to the sewers and progress until the "river". It's a tough fight, which should be taken progressively. Now is the joke. It's cursed. You have to conquer the [[Conflux/Places/Temple|Temple]] now. Go
    2 KB (403 words) - 00:19, 7 November 2012
  • ...it with the ability to save you must 'compile' you dungeon. This will save it as a .RTC file.
    1 KB (232 words) - 12:16, 10 June 2011
  • A subrenderer is called any time it is clicked or interacted with; it is also updated several times per second, but the actual rate can vary.
    1 KB (189 words) - 18:37, 6 January 2024
  • *Find the Waterskin… <spoiler>it's cursed, therefore holds not much water, but you have no other means to dr ...emple|Temple]] (or wait until you can cast strong enough fireballs to burn it down).
    2 KB (286 words) - 00:43, 14 October 2012
  • ...pot are stack overflows (if a command isn't geting used right, chances are it is leaking values, especially in a recurrisve loop). Get the hang of what t ...ther function isn't providing the right information. I personally also get it because I usually increment using a '&1+' which requires one variable, and
    4 KB (862 words) - 16:32, 6 January 2009
  • ...nd floorpads (I still don't completeley understand how it works) to figure it out. ...ne step to the south and listen for the zapping sound. As soon as you hear it, click the button.
    2 KB (380 words) - 00:57, 25 May 2016
  • ...Monster Attack, such us Thrust, it will cause damage to that creature when it tries to attack. This may also do the same if you assign a Monster Attack t Have your attack method activate a relay (let's call it RELAY_1 for reference).
    3 KB (463 words) - 12:55, 28 November 2009
  • Of the three Cerberi, it is known that the first is a prisoner of the evil and vile Eye Tyrant, Xana ...r himself was actively seeking to obtain the third and final Cerberus, but it is uncertain if he or his minions have managed to aquire one. The Dark Cou
    5 KB (835 words) - 04:28, 7 November 2012
  • For a trigger to function, it must have an Operated By object. This can be virtually anything that can be ...egardless of whether it comes to rest on the trigger or merely passes over it.
    5 KB (793 words) - 07:38, 2 September 2009
  • ...ds a lot of patience to get into when it comes to all the advanced options it provides, like adding custom decoration, wallsets, monsters and of course D You will find it here:
    2 KB (374 words) - 18:45, 5 April 2009
  • Conflux is very different from DM/CSB in that it is possible to become sick. Champions that are sick can become incapacitat Since diseases can only be cured via drinking of liquids, it is essencial to obtain a Flask as soon as possible. While there is a small
    2 KB (358 words) - 00:20, 13 September 2020
  • ...g 1. In a DSA, the operations always take place in the order written. So it looks a bit backward on paper. How can we write this in the order that it is to take place? Like this?
    7 KB (1,275 words) - 12:48, 8 January 2012
  • ...'''location''' is where the object is thrown "from," via an attack method. It is '''nil''' if the object is thrown from the mouse hand. In that case, if ...at</b> will be <b>nil</b>, <b>hit_ppos</b> will be the party position that it hit.
    5 KB (975 words) - 16:55, 20 August 2014
  • ...andard Message' word. Here is the entry describing it from the DSA Editor Help : ...d Message' word. It means that we are going to prepare a message and send it off to some part of the dungeon.
    7 KB (1,299 words) - 16:31, 6 January 2009
  • ...y it may transport you quickly into deep levels. When finished just delete it. To see the teleporter, right click and check "visible".For usable check "a Vi Altar works automatically (doesn't need extra operations), place it like an alcove.
    5 KB (791 words) - 13:27, 16 August 2008
  • ...le case like this. But the diagram makes the whole process easier because it makes the labels easy to remember and the flow-control more obvious. Here ...ave added some words to indicate what each of these states represents, but it is pretty obvious : *0 - Nothing has been put into the Grate
    5 KB (1,004 words) - 16:30, 6 January 2009
  • It's highly recommended that you have played Conflux through unlocking of the
    1 KB (217 words) - 02:12, 13 September 2020
  • ...ipedia.org/wiki/Finite state machine|State Machine]] and that is still how it works to a large extent. Therefore, you must understand what a State Machi ...using state machine theory. I start with a table and I will tell you what it means in a moment.
    5 KB (926 words) - 16:31, 6 January 2009
  • ...many fans worldwide, and various tools have been created over the years to help edit the dungeon layout and increase the limited graphics sets. ...series of dungeons, they are not sequels, merely stages of the dungeon as it has evolved and grown.
    4 KB (593 words) - 07:47, 8 October 2012
  • ...a deep pit, and has its name from wall inscriptions near it on the levels it goes through. Most other pits in the game, even deep ones, are nameless.<br
    1 KB (235 words) - 23:56, 18 September 2015
  • ...tlets, which can be repaired in the Dwarven Forge. To trade something, put it into the blue "eyes". As soon as you have put in the required number of ite ...here. The Merchant Maze is unfinished; you need a lot of coins to explore it.
    1 KB (252 words) - 19:42, 7 October 2012
  • It is essential for a game ending as well.<br> *From and to the Stairs of Ashes at {5,28,0}; it is advisable to open the door on the level below from the other side in ord
    1 KB (251 words) - 22:49, 18 March 2012
  • ...this arrival is safe (at least at the beginning, more on this later), and it can be reached easily from other places. *It makes a perfect spot for storing items, saving, and making a backup of your
    3 KB (565 words) - 07:00, 5 November 2012
  • :Adds a special_attack method to the monster's archetype. By default, it has a 50% chance of occurring, but you can set <b>special_chance</b> in the
    656 bytes (100 words) - 14:04, 9 May 2011
  • ...es not match these, but you do not want other items to be accidentally put it, you could: ##Set it to contain stars
    2 KB (374 words) - 07:47, 30 November 2009
  • Each inst can have exvars associated with it in the form of Lua table, such as: ...is similar to a system function, in that it is called by the engine, only it is usually prefixed with "on_*" (or sometimes "off_*") and is associated wi
    2 KB (430 words) - 02:03, 29 November 2012
  • :The syllable FUL invokes the elemental power of fire. It extracts the essence of heat and flame from the air and all nearby substanc ...the pure energy, the mana. Further syllables can bottle this power or give it a target.
    5 KB (865 words) - 22:03, 18 March 2012
  • *Find the Iron Key, but use it wisely. <spoiler>Don't use it in this room.</spoiler>
    2 KB (288 words) - 00:46, 14 October 2012
  • ...is because it has received a message. If a creature moves, it is because it has received a message (Creatures send messages to themselves as reminders ...is interpreted by the object that receives the message. A door interprets it as 0 = Open, 1 = Close, and 2 = Change. An AND/OR actuator interprest this
    5 KB (874 words) - 16:31, 6 January 2009
  • ...pe this game brings as much pleasure to you as it did to me whilst writing it. Good luck and have fun."'' ...editor, and new graphics and sounds can give the game a new look and feel. It also runs at 640x480, allowing higher resolution images than the original g
    4 KB (591 words) - 02:50, 19 August 2010
  • which you activate with an Iron Key. The key is lost, so it is recommended to take all necessary things with you to solve the Repositor ...Ten Men Strong, As Ten Men Long, Unfurling Its Two Arms, It Embraces You, It Disarms.||<spoiler>Rope</spoiler>||
    3 KB (520 words) - 01:17, 14 October 2012
  • * The spell "anchors" the return point to a wall, so it must be cast next to one. ...party to Aquatana and then to the site where the Anchor spell was cast, so it is possible to take damage during transport.
    2 KB (301 words) - 10:31, 6 December 2021
  • DSB can use its own text-writing functions to re-colour any 8-bit font. But it can't re-color a 24-bit font. So if you want your font to be re-coloured by ...uld be able to create an 8-bit image, see this forum message for how to do it in PhotoShop: [http://www.dungeon-master.com/forum/viewtopic.php?f=53&t=307
    4 KB (667 words) - 08:26, 31 December 2023
  • Downstairs is a thorn dragon, and a Ra door whose lock can be picked. Behind it is Furx.
    501 bytes (92 words) - 23:17, 12 May 2016
  • ...resources: [[CSBwin]] and the '''DM Encyclopaedia'''. At the present time, it is still in development and may have bugs. Please report them if you happen ...on itself has been ported by Joramun and is currently being tested, though it is quite playable. However, DSB is capable of much more than the basic DM e
    2 KB (300 words) - 09:49, 20 December 2018
  • *There is a locked door in the [[Conflux/Places/Cellar|Cellar]], behind it are stairs to the [[Conflux/Places/Mildew Area|Mildew Area]]. You can save *There is a door which can be burnt with strong fireballs. Behind it you find the MIPS puzzle in the [[Conflux/Places/Mildew Area|Mildew Area]].
    3 KB (533 words) - 16:28, 13 October 2012
  • ...think it was never needed nor implemented. Subsequent features have made it easier to handle this problem without resorting to slave DSAs. ANSWER: An instance of a DSA is like an instance of a switch. It is placed in one of the dungeon cells and acts like its definition. For ex
    8 KB (1,364 words) - 16:27, 6 January 2009
  • ...a teleporter to the Dwarven Fortress near the Guild Elevator. This makes it easy to go to and from [[Conflux/Places/Guilds|Guilds]] to the deeper level
    2 KB (322 words) - 00:27, 19 September 2015
  • It may also be important to note that unlike in RTC (I think?), no guarantee i ...ng a relay) but you can also send it an Activate and then a Deactivate and it will work properly.
    4 KB (667 words) - 18:41, 16 April 2011
  • ...s": the door can be destroyed with fireballs. You find Blast Spores behind it. ...MAGICAL NONWEIGHT" (This seems to be referring to a Plasma, but what does it mean?)
    3 KB (457 words) - 00:57, 19 March 2012
  • ...from the dungeon. This can cause Lua errors if triggers etc. target it and it isn't sent a Clean Up first.
    2 KB (383 words) - 23:05, 13 November 2012
  • ...here before your eyes. If you can bring yourself to understand '''HOW''' it works then you will have mastered all the basics of the DSA and will be rea ...? We want a DSA that will relay ( or repeat ) whatever message is sent to it. We want that message to be sent to an arbitrary place on any level of the
    12 KB (2,318 words) - 16:30, 6 January 2009
  • *A modest PC, anything built after 2000 should run it well.
    649 bytes (104 words) - 11:41, 21 August 2008
  • It is a -very- good starting point and covers all the things you need to know ...how counters and teleporters are used, but also the basic usuage of ADGE. It will also show the limits of the standard DM engine and how handy a DSA can
    2 KB (404 words) - 16:32, 6 January 2009
  • Operated by = who will be able to use it. The ''OpBys'' heading.
    851 bytes (135 words) - 06:16, 15 June 2009
  • .... You can draw whatever you please whereever you please. I am willing to help after some discussion of what exactly you need. the starting state of a DSA can only be between 0 and 15. is it on purpose?
    10 KB (1,729 words) - 16:32, 6 January 2009
  • **It is deactivated at least in 3.5B8 up to WIP004, **It is particularly important here that you find all necessary items, you canno
    3 KB (428 words) - 02:33, 18 October 2012
  • ...m. For example, you can assign the '''mass''' property to a DOOR type, but it won't do anything as mass is reserved for THINGs. :Every archetype must have a type as it defines the core behaviour for that archetype. Types are one of UNDEFINED,
    11 KB (1,815 words) - 19:25, 26 November 2020

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