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  • # Click the Clone button. ...the unwanted actions hold ‘ctrl d’ over the action, or right click delete, click yes to all the boxes that come up. This will mean all the DMII wallsets are
    3 KB (469 words) - 13:15, 28 November 2009
  • Enter Edit Level settings (click on twice horizontal blue lines icon). Add column, Add row (how large you wa Then upper menu: Edit. Global Info. Click Browse and select place where you want to appear when the game begins. Add
    5 KB (791 words) - 13:27, 16 August 2008
  • Under the ''Levels'' heading click on the ''Edit'' button You may create a randomly generated level. Click on the ''Level'' button in the ''Add Random'' heading. Playing around with
    1 KB (198 words) - 08:14, 20 June 2009
  • The object that causes the trigger to "fire" if active. Click the ... button to choose from a list of objects. ...to an "E" button which may be used to edit the target. To delete a target, click the "D" button.
    5 KB (793 words) - 07:38, 2 September 2009
  • #Right click
    851 bytes (135 words) - 06:16, 15 June 2009
  • Right click ''Edit'' on the floor or wall tile, ''Add'' new select the floor or wall ob
    835 bytes (128 words) - 08:32, 20 June 2009
  • #Right click #Right click
    2 KB (422 words) - 09:34, 20 November 2009
  • ...0 with the description Inter-Level, Long-Delay Relay A=Target B=delay" and click on "Edit Selected DSA". Here is the contents of our example : [[Image:DSAE ...allowed on that level are listed. Select one of the empty selections and click on the "Replace Selected DSA button". The "Select DSA" dialog will appear
    12 KB (2,318 words) - 16:30, 6 January 2009
  • The idea: Apple tree3, using the 'click' table convert image to the apple tree2, action create new in hand apple, e
    2 KB (257 words) - 08:24, 23 November 2009
  • ...object's bitmap) that you clicked on, making it possible to define custom "click zones" with a bit of hacking. :This is called when you click on someone's eye with an inst. If it returns an id, that id is shown, inste
    5 KB (975 words) - 16:55, 20 August 2014
  • ...tep to the south and listen for the zapping sound. As soon as you hear it, click the button.
    2 KB (380 words) - 00:57, 25 May 2016
  • <br>Easy point 'n click usage. Also features editing attack names for weapons/items, experience gai
    2 KB (374 words) - 18:45, 5 April 2009
  • ...ou click on them on the floor to pick them up, the responsive area the the click is like 2 pixels too low. ie, if you click under the item, you pick it up, and if you click on its upper border, nothing happens.
    10 KB (1,729 words) - 16:32, 6 January 2009
  • ***Click on Guild Leader's face or torso to add them to your party.
    3 KB (565 words) - 07:00, 5 November 2012
  • *[[RTC/Mechanisms|Mechanisms]] click here for lots of examples
    4 KB (591 words) - 02:50, 19 August 2010
  • ...er's hand) in place of the Stick or Ashes which he put into the Grate. We click on 'Detailed Description' and see these words : *Use the &ADD operation to
    5 KB (1,004 words) - 16:30, 6 January 2009
  • ...easy way to convert integers to/from dungeon locations. Enter a 'Target', click the 'Integer' button, and read the integer that results. And vise versa.
    7 KB (1,299 words) - 16:31, 6 January 2009
  • *Click on water fountains, holes in the walls, almost everything can hide little o :Click on the character's eye. You have to gather more of the guild items (maces f
    16 KB (3,048 words) - 09:20, 6 October 2012
  • ...ll get the whole level map. Everything in red triggers a '''popup''' note. Click on a stairway or a pit to get to the linked level.
    14 KB (2,157 words) - 17:51, 3 September 2015
  • ===Click and throw=== (teleporter 2 paces away)
    57 KB (8,471 words) - 00:02, 21 August 2010

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