Conflux/Places/Moria

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Description

The Moria is a very large and maze-like area with stairs across many levels.
Among the monsters encountered here are Orcs, Rusters, Hellhounds, Skeletons, Balrogs, Gigglers, Disks, Dragons.

Levels and special locations

  • Level 10: This level contains only a few very small areas of the Moria: the the Upper Armouries and a room where the password scroll for the Moria's map is hidden, as well as a room reachable through a ladder without any apparent use. The Old Way to the Moria, its main entrance, a series of pits, goes through this level; you can find a unique weapon there, the Leviathan.
  • Level 11: This level contains only a few small areas of the Moria: the stairs to the Upper Armouries and to the room where the password scroll for the Moria's map is hidden, as well as a place with two unique gloves. The Old Way to the Moria, its main entrance, a series of pits, goes through this level.

Connections

The Moria hasn't got many entrance and exit paths, but those can be accessed from several levels.

Entrances

There are only three paths into the Moria, one of those must be opened from inside, another from both sides.

The Old Way to the Moria

This is the only path to enter the Moria for the first time; it is accessible from several levels:

  • Level 5: Pit at {5,24,2} in the Spiders' Level; you can teleport back from level 7 instead of going all the way down to the Moria.
  • Level 6: Pits at {6,24,2} and {6,28,3} in the large north-eastern room on the Dwarven Obituary Hall; you can teleport back from level 7 instead of going all the way down to the Moria.
  • Level 7: Pit at {7,27,0} reachable from two sides, depending where you come from. You can decide to teleport back from here instead of going all the way down to the Moria, but once you enter the pit, you cannot turn back before reaching the actual entrance portal room.
  • Level 8: Pit at {8,26,2} at the High Sentinel's room on the Emerald Level or through the same pit at {9,26,2} in the Golem Prison which is only accessible from the High Sentinel's room above. From here you fall all the way down to the entrance portal of the Moria on level 12.
Through an openable wall on level 13
Through the Chamber of Oblivion

Exits

From the main entrance portal back to the Crypt level

There is a pit reaching from the Moria's entrance portal room on level 12 down to a teleporter on level 17; level 13 has no direct access to the pit, but you can go down through another pit in the Balrog Bridge room or up to the Moria's main entrance.

  • Level 12: Pit at {12,27,1} down to a teleporter at {17,28,1} bringing you back to {5,25,5}.
  • This exit path is easily reachable from the north-eastern part of level 13 as well.
  • Level 14: Pit at {14,27,1} down to a teleporter at {17,28,1} bringing you back to {5,25,5}.
  • Level 15: Pit at {15,27,1} down to a teleporter at {17,28,1} bringing you back to {5,25,5}.
  • Level 16: Pit at {16,27,1} down to a teleporter at {17,28,1} bringing you back to {5,25,5}.
To the Stairs of Ashes on level 12

Stamm mentions that this is the only way out of the Moria, which obviously isn't true.

  • Level 12: Pit at {12,29,9} dropping you into a teleporter to {12,20,0}
Through an openable wall on level 13
Through the Chamber of Oblivion