Difference between revisions of "Conflux/Items"

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*Burnt branches
 
*Burnt branches
 
*Monsters killed with fireball/lightning
 
*Monsters killed with fireball/lightning
||None||Ashes are consumable, but not all ashes are the same. When eaten, your water level decreases.  
+
*Various Alcoves, floors and bags
 +
||None||Ashes are consumable, but not all ashes are the same. (See [[Conflux/Alchemy Lab|Alchemy Lab]])<br>Water level decreases when consumed.  
 
|-
 
|-
 
|Chewer pod||
 
|Chewer pod||
 
*Chewers
 
*Chewers
 
*[[Conflux/Places/Officers_Canteen|Officers' Canteen]]
 
*[[Conflux/Places/Officers_Canteen|Officers' Canteen]]
||Medium high||Grow into Chewers.  Press out Chewer pods into an empty flask (holding both items in a champion's hands) to make Juice. Juice randomly heals sicknesses when drunken. It has also the effect of a flask of normal water.  
+
||Medium high||Grow into Chewers when left on floor (amount of time is random)Place a Chewer pod in either hand and an empty flask in the other to "Press out"  Juice. When drunk, Juice randomly heals sicknesses, increases water level, and adds 1 point of Vitality.
 
|-
 
|-
 
|Dragon Heart||
 
|Dragon Heart||
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*[[Conflux/Quests#Quest of Leyla.|Quest of Leyla.]]
 
*[[Conflux/Quests#Quest of Leyla.|Quest of Leyla.]]
 
*[[Conflux/Places/Hellforge_Lab|Alchemy Lab of the Hellforges]]
 
*[[Conflux/Places/Hellforge_Lab|Alchemy Lab of the Hellforges]]
||-||There are better uses for an eye than consumption. Eyes are poisonous when eaten and lower Wisdom.  
+
||None|| Eyes are poisonous and lower Wisdom when consumed.
 
|-
 
|-
 
|Gorgonzola||
 
|Gorgonzola||
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*[[Conflux/Places/Sewers|Sewers]]
 
*[[Conflux/Places/Sewers|Sewers]]
 
*Randomly produced by a dream
 
*Randomly produced by a dream
||Lowest||Snapdragons are your friend. They reappear on occasion. Try to eat in a short time as much as possible of them and you become considerably tougher! 10 in a row seems like a start. Then it has even some nutritional value. Good for breaching your way out of hopeless situations, like when you begin the game, or to boost up the party for descending. Snapdragons produce skullseeds at the end of their life cycle.
+
||Lowest||Snapdragons randomly boost and decrease all stats when consumed.   This can be very helpful in fighting strong monsters. Through the repeated consumption of several Snapdragons it is possible to boost all stats to 170!  Snapdragons produce skullseeds at the end of their life cycle.
 
|-
 
|-
 
|Spitter Berry||
 
|Spitter Berry||

Revision as of 18:05, 10 October 2012

Conflux III Items

Consumable items

Food

Name Obtained from Nutritional Value Comment
Amber worm Medium low Basic food item.
Ashes
  • Burnt branches
  • Monsters killed with fireball/lightning
  • Various Alcoves, floors and bags
None Ashes are consumable, but not all ashes are the same. (See Alchemy Lab)
Water level decreases when consumed.
Chewer pod Medium high Grow into Chewers when left on floor (amount of time is random). Place a Chewer pod in either hand and an empty flask in the other to "Press out" Juice. When drunk, Juice randomly heals sicknesses, increases water level, and adds 1 point of Vitality.
Dragon Heart
  • Adult Dragons
Highest +30 Vitality.
Eye None Eyes are poisonous and lower Wisdom when consumed.
Gorgonzola
  • Bags
  • Alcoves
High Say cheeze!
Skullseeds Very low Grow into snapdragons in moist environments. Skullseeds should be used for spells rather than being eaten.
Snapdragon
  • Sewers
  • Randomly produced by a dream
Lowest Snapdragons randomly boost and decrease all stats when consumed. This can be very helpful in fighting strong monsters. Through the repeated consumption of several Snapdragons it is possible to boost all stats to 170! Snapdragons produce skullseeds at the end of their life cycle.
Spitter Berry
  • Spitter Trees
Medium Grow into Spitter trees on green squares and drains.
Steak
  • Rats
  • Hellhounds
  • Dragons
Very high Fur rags can be traded at the Fur Trader for steaks.
Stone Mushroom - Low Magic mushrooms for your psychedelic enjoyment! A Stone mushroom left on a floor will produce a new mushroom and dead spores. This takes a while though.

A Guide to Fine Wines and Liquors

All alcoholic liquids produce the text message: "You feel dizzy and clumsy." when drunk. In general, most wines decrease either Wisdom, Dexterity and sometimes both, sometime not at all. As in real life, being drunk acts as if your party is over-burdened or slowed. They also may or may not increase water levels. Drinking a wine consumes the flask.

Name Description Location Effects Comment
Sar Wine _LOUMONEEPAL (LO UM ON EE PAL) Various *Only reduces stats. Cheap Plonk. Don't drink. Use to capture mosses in the Sewers.
Sar Wine MON (MON) Wine of Titans Wine Cellar
  • Increases Strength.
Most common type.
Sar Wine MON (MON) Chromatic Wine Altar of the Assault
Alchemy Lab of the Hellforge
  • May increase Strength.
  • May increases Dexterity.
You have reached the bottom, there is no horizon beyond, no time past this point, no future, no knowledge, no dimension, only invisible darkness, only void.
Sar Wine MON (MON) Cupric Wine Altar of the Assault
  • May increase Strength.
  • May increase Vitality.
-
Sar Wine MON (MON) Egg Wine Altar of the Assault
  • May increase Strength.
  • May increase Vitality.
-
Sar Wine MON (MON) Fruity Wine Altar of the Assault
  • May increase Strength.
-
Sar Wine MON (MON) Moon Wine Altar of the Assault
Alchemy Lab of the Hellforge
  • May increase Strength.
  • May increase Wisdom.
-
Sar Wine MON (MON) Mud Wine Alchemy Lab of the Hellforge
  • Increases Anti-Magic.
-
Sar Wine MON (MON) Mushy Wine Alchemy Lab of the Hellforge

-

-
Sar Wine MON (MON) Nocturn Wine Alchemy Lab of the Hellforge

-

-
Sar Wine MON (MON) Ruby Wine Altar of the Assault
  • May increases Strength.
-
Sar Wine MON (MON) Soft Wine Altar of the Assault
  • May increase Strength.
-
Zo Liquor LOUMONEEPALMON (LO UM ON EE PAL MON) Wine Cellar
produced in the Alchemical Oven and other various locations.
  • Permenently increases Vitality.
  • Permenently increases Anti-Magic.
  • Permenently increases Fire Resistance.
The higher the strength of the potion the better increase. It is therefore recommended that you use MON (MON) potions first as save low power versions for puzzles. The increase is highly random, so you might want to save before using and re-loading if you don't like the result. It is possible to get +5 to all stats with a MON (MON) level potion.
See also the Alchemy Guide. Does not change the water level.

Vinegars

  • Drinking vinegars poisons you and decreases your water level.
  • Drinking vinegars does not give you an empty flask, the container always breaks, as you hear from the noise.
  • Used for the Quest for the empty flask.
Name Comments
_LOUMONEEPAL (LO UM ON EE PAL) Kath Vinegar Obtain vinegars in the Mildew Area. Note : Some might not be normal(need Expert Priest level to verify).
MON (MON) Nitric Acid See the Alchemy Guide.
MON (MON) Phosphoric Acid See the Alchemy Guide.
MON (MON) Selenic Acid See the Alchemy Guide.
MON (MON) Vitriol See the Alchemy Guide.

Ven Eggs

Name Type Description Comments
Ven Egg _LOUMONEEPALMON (LO UM ON EE PAL MON) - Produces poison cloud when thrown.
Ven Egg Spider Something with a lot of legs wiggles inside. Produces poison cloud when thrown. Can hatch on ground.
Ven Egg Muncher There is a baby muncher inside. Produces poison cloud when thrown. Can hatch on ground.
Ven Egg Worm Something wiggles inside. Produces poison cloud when thrown. Can hatch on ground.
Ven Egg Ruster The crust of the shell is rusted, something moves inside. Produces poison cloud when thrown.
Ven Egg Dragon A green dragon egg. Produces poison cloud when thrown.
Ven Egg Alien Something wierd moves inside. Produces poison cloud when thrown.
Ven Egg Cooked - Produces poison cloud when thrown. Safely Consumable. See also the Alchemy Guide.

Armour, Weapons

Basic Armour

Name Bonus Comment
Elven Aketon +2 dexterity Similar to Mithral, but with added dexterity bonuses.
Elven Mail +1 dexterity Similar to Mithral, but with added dexterity bonuses.
Elven Boots +4 carrying load -
Flamebain +12 anti-fire Anti-fire bonus gives this armour the edge.
Mithral Aketon - Better and lighter than regular mail.
Mithral Mail - Better and lighter than regular mail.
Mail Aketon - Basic armour.
Leg Mail - Basic armour.
Hosen - Better than dark and suede boots, but heavy.
Torso Plate - Great, but heavy.
Foot Plate - Great, but heavy.
Dexhelm +10 dexterity Dexterity bonus gives advantage over Basinet.
Open Helm - Common at start.
Helm - Use instead of Open Helm.
Basinet - Use instead of Helm.
Casque'n Coif - -
Cape - You can even make your own.
Night Shadow +8 dexterity -
Sar Shield - Best non-magical sheild.
Small Shield - -
Wooden Shield - -

Close Combat Weapons

Name Actions Comment
Branch swing
burn
Low damage. The "burn" action is only available until Apprentice Fighter. Ashes remain.
Club throw
bash
stun
Low damage.
Gauntlets punch
swing
Use "punch" on golems and for ninja training.
Katana slash
parry
melee
Deluxe version of the scimitar.
Mace of Order swing
bash
stun
Use for skeletons.
Rapier jab
parry
thrust
Thrust is good against worms.
Rope climb down
whip
See also whips in special.
Scimitar swing
parry
chop
-
Stone Club throw
bash
stun
Heavier version of the club. See also special.
Sword swing
parry
chop
Good weapon for first levels.
Torch swing For when you have no other weapon.
Vorpal Blade jab
cleave
disrupt
For immaterial beings. Use cleave on regular monsters. See also special.
Waraxe chop
hack
melee
Avoid the hack command.

Ranged Weapons

Name Actions Comment
Dagger throw
stab
slash
Look out for the special ones, throwing weapon (up to 6, refilled from belt slots).
Thorn throw
stab
slash
Look out for the special ones.
Crossbow shoot For use with arrows, better than bow.
Skebow shoot For use with arrows in second hand, refilled from belt slots.
Arrow throw
stab
slash
Standard.
Slayer throw
stab
slash
Deluxe arrow.
Sling shoot Use with rocks in second hand, refilled from belt slots. There is a special one.
Rock throw
punch
Can be thrown through closed grate doors. Can be used with a sling.

Back Row and Caster Weapons

Name Actions Comment
FUL (FUL) Wand light
invoke
banish
+5 mana.
Guardian calm
shield
fireshield
+7 mana.
Mage Caduceus swing
lightning
window
+12 to +16 mana.
Sceptre of Lyf swing
heal
light
+5 mana.
Snake Staff heal
calm
brandish
+8 mana.
Staff of Manar swing
dispell
fireshield
+10 mana.
Wand calm
shield
heal
+1 mana.
Dragon Spit swing
parry
spit
Spit produces LO (LO) fireballs, has limited charges.

Other items

Useful Items

Name Actions Comments
Blast Spore throw Medusa's bright red portable fireball. Fireball size according to strength ranging from _ (standard) to LOUMONEEPALMON (LO UM ON EE PAL MON)
Compass -
  • What is a compass good for?
    • It tells you the direction you are looking at if you examine it.
    • You can use it with the "find north" YAKATH (YA KATH) spell.
    • You can use it with the "Treasure Detection" OHIRROS (OH IR ROS) spell.
  • Are all compasses the same?
    • No, there are two unique ones. Those have additional special properties.
    • The unique Compass "Learning Advisor" displays special texts which help you to identify the dungeon level you are on.
    • The unique Compass "Sparkling Seeds" produces Plasma when in a hand.
  • Where can I find a Compass?
Dead Blast Spore throw Dead Blast Spores(brown) do not explode when thrown. A dead Blast Spore can be converted into a regular Blast Spore with the FULGORRA (FUL GOR RA) spell. (see spell entry in Non-aligned spells for more information.)
Glowing Stone throw
punch
light
Use in the Mines for light. Becomes a normal rock when all charges are expended.
Ice Winds freeze Freeze life (long). Equivalent to the DM Green box.
Magic Purse freeze Freeze life (short), Somewhat equivalent to the DM blue box with the exception that some purses can Invoke. See also Unique Items Misc.