Difference between revisions of "Conflux/Items"
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=== A Guide to Fine Wines and Liquors === | === A Guide to Fine Wines and Liquors === | ||
− | + | *When drunk, all Sar Wines produce the text message: "You feel dizzy and clumsy." | |
+ | *In general, most Sar Wines decrease either Wisdom, Dexterity. | ||
+ | **Sometimes one or the other. | ||
+ | **Sometimes both. | ||
+ | **Sometimes not at all. | ||
+ | *As in real life, being drunk acts as if your party is over-burdened or slowed. | ||
+ | **Highly intoxicated champions may completely inhibit movement for an instant! | ||
+ | *Sar Wines may or may not increase water levels. | ||
+ | *Guild Leaders and high level Champions may be affected differently than lower level champions. | ||
+ | *Drinking a Sar Wine consumes the flask. | ||
{| border="1" cellpadding="3" cellspacing="0" | {| border="1" cellpadding="3" cellspacing="0" | ||
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|- | |- | ||
|Sar Wine||_<runes>LO UM ON EE PAL</runes>||Various||*Only reduces stats. | |Sar Wine||_<runes>LO UM ON EE PAL</runes>||Various||*Only reduces stats. | ||
− | ||Cheap Plonk. Don't drink. Use to capture mosses in the Sewers. | + | || |
+ | *Cheap Plonk. Don't drink. | ||
+ | *Use to capture mosses in the Sewers. | ||
|- | |- | ||
|Sar Wine||<runes>MON</runes> Wine of Titans||[[Conflux/Places/Wine Cellar|Wine Cellar]]|| | |Sar Wine||<runes>MON</runes> Wine of Titans||[[Conflux/Places/Wine Cellar|Wine Cellar]]|| | ||
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*Permenently increases Anti-Magic. | *Permenently increases Anti-Magic. | ||
*Permenently increases Fire Resistance. | *Permenently increases Fire Resistance. | ||
− | ||The higher the strength of the potion the better increase. It is therefore recommended that you use <runes>MON</runes> potions first | + | || |
+ | *The higher the strength of the potion the better increase. It is therefore recommended that you use <runes>MON</runes> potions first and save low power versions for puzzles. | ||
+ | *The increase is highly random, so you might want to save before using and re-loading if you don't like the result. | ||
+ | **It is possible to get +5 to all stats with a <runes>MON</runes> level potion. | ||
+ | *Does not change the water level. | ||
+ | *See also the [[Conflux/Alchemy_Guide|Alchemy Guide]]. | ||
|} | |} | ||
Revision as of 19:14, 10 October 2012
Conflux III Items
Consumable items
Food
Name | Obtained from | Nutritional Value | Comment |
---|---|---|---|
Amber worm |
|
Medium low | Basic food item. |
Ashes |
|
None |
|
Chewer pod |
|
Medium high |
|
Dragon Heart |
|
Highest | +30 Vitality. |
Eye | None | Eyes are poisonous and lower Wisdom when consumed. | |
Gorgonzola |
|
High | Say cheeze! |
Skullseeds | Very low |
| |
Snapdragon |
|
Lowest |
|
Spitter Berry |
|
Medium | Grow into Spitter trees on green squares and drains. |
Steak |
|
Very high | Fur rags can be traded at the Fur Trader for steaks. |
Stone Mushroom | - | Low |
|
A Guide to Fine Wines and Liquors
- When drunk, all Sar Wines produce the text message: "You feel dizzy and clumsy."
- In general, most Sar Wines decrease either Wisdom, Dexterity.
- Sometimes one or the other.
- Sometimes both.
- Sometimes not at all.
- As in real life, being drunk acts as if your party is over-burdened or slowed.
- Highly intoxicated champions may completely inhibit movement for an instant!
- Sar Wines may or may not increase water levels.
- Guild Leaders and high level Champions may be affected differently than lower level champions.
- Drinking a Sar Wine consumes the flask.
Name | Description | Location | Effects | Comment |
---|---|---|---|---|
Sar Wine | _ (LO UM ON EE PAL) | Various | *Only reduces stats. |
|
Sar Wine | (MON) Wine of Titans | Wine Cellar |
|
Most common type. |
Sar Wine | (MON) Chromatic Wine | Altar of the Assault Alchemy Lab of the Hellforge |
|
You have reached the bottom, there is no horizon beyond, no time past this point, no future, no knowledge, no dimension, only invisible darkness, only void. |
Sar Wine | (MON) Cupric Wine | Altar of the Assault |
|
- |
Sar Wine | (MON) Egg Wine | Altar of the Assault |
|
- |
Sar Wine | (MON) Fruity Wine | Altar of the Assault |
|
- |
Sar Wine | (MON) Moon Wine | Altar of the Assault Alchemy Lab of the Hellforge |
|
- |
Sar Wine | (MON) Mud Wine | Alchemy Lab of the Hellforge |
|
- |
Sar Wine | (MON) Mushy Wine | Alchemy Lab of the Hellforge |
- |
- |
Sar Wine | (MON) Nocturn Wine | Alchemy Lab of the Hellforge |
- |
- |
Sar Wine | (MON) Ruby Wine | Altar of the Assault |
|
- |
Sar Wine | (MON) Soft Wine | Altar of the Assault |
|
- |
Zo Liquor | (LO UM ON EE PAL MON) | Wine Cellar produced in the Alchemical Oven and other various locations. |
|
|
Vinegars
- Vinegars are poisonsous and decrease water levels when consumed.
- Used for the Quest for the empty flask.
Name | Comments |
---|---|
_ (LO UM ON EE PAL MON) Kath Vinegar | Obtain vinegars in the Mildew Area. Note : Some might not be normal(need Expert Priest level to verify). |
(MON) Nitric Acid | See the Alchemy Guide. |
(MON) Phosphoric Acid | See the Alchemy Guide. |
(MON) Selenic Acid | See the Alchemy Guide. |
(MON) Vitriol | See the Alchemy Guide. |
Ven Eggs
- All Ven Eggs Produce a poison cloud(equivalent to the (OH VEN) spell when thrown.
Name | Type | Description | Comments |
---|---|---|---|
Ven Egg | _ (LO UM ON EE PAL MON) | - | Rune determines power level. |
Ven Egg | Spider | Something with a lot of legs wiggles inside. | Can hatch on ground. |
Ven Egg | Muncher | There is a baby muncher inside. | Can hatch on ground. |
Ven Egg | Worm | Something wiggles inside. | Can hatch on ground. |
Ven Egg | Ruster | The crust of the shell is rusted, something moves inside. | - |
Ven Egg | Dragon | A green dragon egg. | - |
Ven Egg | Alien | Something wierd moves inside. | - |
Ven Egg | Cooked | - | Safely Consumable. See also the Alchemy Guide. |
Armour, Weapons
Basic Armour
Name | Bonus | Comment |
---|---|---|
Elven Aketon | +2 dexterity | Similar to Mithral, but with added dexterity bonuses. |
Elven Mail | +1 dexterity | Similar to Mithral, but with added dexterity bonuses. |
Elven Boots | +4 carrying load | - |
Flamebain | +12 anti-fire | Anti-fire bonus gives this armour the edge. |
Mithral Aketon | - | Better and lighter than regular mail. |
Mithral Mail | - | Better and lighter than regular mail. |
Mail Aketon | - | Basic armour. |
Leg Mail | - | Basic armour. |
Hosen | - | Better than dark and suede boots, but heavy. |
Torso Plate | - | Great, but heavy. |
Foot Plate | - | Great, but heavy. |
Dexhelm | +10 dexterity | Dexterity bonus gives advantage over Basinet. |
Open Helm | - | Common at start. |
Helm | - | Use instead of Open Helm. |
Basinet | - | Use instead of Helm. |
Casque'n Coif | - | - |
Cape | - | You can even make your own. |
Night Shadow | +8 dexterity | - |
Sar Shield | - | Best non-magical sheild. |
Small Shield | - | - |
Wooden Shield | - | - |
Close Combat Weapons
- See also the Weapons Guide for a strength comparison.
Name | Actions | Comment |
---|---|---|
Branch | swing burn |
Low damage. The "burn" action is only available until Apprentice Fighter. Ashes remain. |
Club | throw bash stun |
Low damage. |
Gauntlets | punch swing |
Use "punch" on golems and for ninja training. |
Katana | slash parry melee |
Deluxe version of the scimitar. |
Mace of Order | swing bash stun |
Use for skeletons. |
Rapier | jab parry thrust |
Thrust is good against worms. |
Rope | climb down whip |
See also whips in special. |
Scimitar | swing parry chop |
- |
Stone Club | throw bash stun |
Heavier version of the club. See also special. |
Sword | swing parry chop |
Good weapon for first levels. |
Torch | swing | For when you have no other weapon. |
Vorpal Blade | jab cleave disrupt |
For immaterial beings. Use cleave on regular monsters. See also special. |
Waraxe | chop hack melee |
Avoid the hack command. |
Ranged Weapons
Name | Actions | Comment |
---|---|---|
Dagger | throw stab slash |
Look out for the special ones, throwing weapon (up to 6, refilled from belt slots). |
Thorn | throw stab slash |
Look out for the special ones. |
Crossbow | shoot | For use with arrows, better than bow. |
Skebow | shoot | For use with arrows in second hand, refilled from belt slots. |
Arrow | throw stab slash |
Standard. |
Slayer | throw stab slash |
Deluxe arrow. |
Sling | shoot | Use with rocks in second hand, refilled from belt slots. There is a special one. |
Rock | throw punch |
Can be thrown through closed grate doors. Can be used with a sling. |
Back Row and Caster Weapons
Name | Actions | Comment |
---|---|---|
(FUL) Wand | light invoke banish |
+5 mana. |
Guardian | calm shield fireshield |
+7 mana. |
Mage Caduceus | swing lightning window |
+12 to +16 mana. |
Sceptre of Lyf | swing heal light |
+5 mana. |
Snake Staff | heal calm brandish |
+8 mana. |
Staff of Manar | swing dispell fireshield |
+10 mana. |
Wand | calm shield heal |
+1 mana. |
Dragon Spit | swing parry spit |
Spit produces (LO) fireballs, has limited charges. |
Other items
Useful Items
Name | Actions | Comments |
---|---|---|
_ (LO UM ON EE PAL MON)Blast Spore | throw | Medusa's portable Fireball(bright red). Runes _ (LO UM ON EE PAL MON) determine Fireball strength. |
Compass | - |
|
(MON)Dead Blast Spore | throw |
|
Glowing Stone | throw punch light |
Use in the Mines for light. Becomes a normal rock when all charges are expended. |
Ice Winds | freeze | Freeze life (long). Equivalent to the Dungeon Master green box. |
Magic Purse | freeze | Freeze life (short), Somewhat equivalent to the Dungeon Master blue box with the exception that some purses can Invoke. See also Unique Items Misc. |