Difference between revisions of "Conflux/Items"

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m (minor wording change)
(Rearranged, added information)
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*[[Conflux/Places/Officers_Canteen|Officers' Canteen]]
 
*[[Conflux/Places/Officers_Canteen|Officers' Canteen]]
 
||Medium low||Basic food item.
 
||Medium low||Basic food item.
|-
 
|Ashes||
 
*Burnt branches
 
*Monsters killed with fireball/lightning
 
*Various Alcoves, floors and bags
 
||None||
 
*Ashes are consumable, but not all ashes are the same. (See [[Conflux/Alchemy Lab|Alchemy Lab]])
 
*Water level decreases when consumed.
 
 
|-
 
|-
 
|Chewer pod||
 
|Chewer pod||
Line 23: Line 15:
 
||Medium high||
 
||Medium high||
 
*Grow into Chewers when left on floor (amount of time is random).
 
*Grow into Chewers when left on floor (amount of time is random).
*Place a Chewer pod in either hand and an empty flask in the other to "Press out" Juice.
+
*<spoiler>Place a Chewer pod in either hand and an empty flask in the other to "press out" Juice.</spoiler>
*When drunk, Juice randomly heals sicknesses, increases water level, and adds 1 point of Vitality.
 
 
|-
 
|-
 
|Dragon Heart||
 
|Dragon Heart||
 
*Adult Dragons
 
*Adult Dragons
 
||Highest||+30 Vitality.
 
||Highest||+30 Vitality.
|-
 
|Eye||
 
*Xorn
 
*[[Conflux/Quests#Quest of Leyla.|Quest of Leyla.]]
 
*[[Conflux/Places/Hellforge_Lab|Alchemy Lab of the Hellforges]]
 
||None|| Eyes are poisonous and lower Wisdom when consumed.
 
 
|-
 
|-
 
|Gorgonzola||
 
|Gorgonzola||
Line 70: Line 55:
 
*A Stone mushroom left on a floor will produce a new mushroom and dead mushroom spores. (This takes a while though.)
 
*A Stone mushroom left on a floor will produce a new mushroom and dead mushroom spores. (This takes a while though.)
 
|}
 
|}
 
+
=== Consumable, but not edible ===
 +
{| border="1" cellpadding="3" cellspacing="0"
 +
! Name !! Obtained from !! Common properties !! Comment
 +
|-
 +
|Dust||
 +
*Made from items
 +
*Monsters killed
 +
*Various alcoves, floors and bags
 +
||
 +
*Water level decreases when consumed.
 +
*Dusts are non-toxic.
 +
*Dusts are coloured grey.
 +
||
 +
*The most common type are Ashes, but not all ashes are the same.
 +
*See the [[Conflux/Alchemy Guide#Dusts|Alchemy Guide]] for a list of dusts, how to produce or where to find them.
 +
|-
 +
|Powder||
 +
*Monsters killed
 +
*Metal things that break
 +
*Various alcoves, floors and bags
 +
||
 +
*Powders are poisonous when eaten.
 +
*Powders are coloured orange.
 +
||
 +
*The most common type is Rust, which also can be cursed.
 +
*See the [[Conflux/Alchemy Guide#Powders|Alchemy Guide]] for a list of powders, how to produce or where to find them.
 +
|-
 +
|Eye||
 +
*Xorns killed
 +
*[[Conflux/Quests#Quest of Leyla.|Quest of Leyla.]]
 +
*[[Conflux/Places/Hellforge_Lab|Alchemy Lab of the Hellforges]]
 +
||When consumed:
 +
*poisonous
 +
*lower Wisdom
 +
||See also [[Conflux/Unique Items#Misc|the unique items list]] for information on eyes.
 +
|}
 +
=== Beverages ===
 +
{| border="1" cellpadding="3" cellspacing="0"
 +
!Name!!Expert Priest Description!!Obtained from!!Comment
 +
|-
 +
|Water||-||Fountains||You cannot drink from fountains without a Waterskin or flask.
 +
|-
 +
|Water||Juice.||<spoiler>From Chewer Pods with a Flask</spoiler>||When drunk:
 +
*randomly heals sicknesses
 +
*increases the water level
 +
*adds 1 point of Vitality.
 +
|-
 +
|Water||Auric Water||<spoiler>From [[Conflux/Places/Altar of Assault|the Altar of the Assault]]</spoiler>||?
 +
|}
 
=== A Guide to Fine Wines and Liquors ===
 
=== A Guide to Fine Wines and Liquors ===
 
 
*When drunk, all Sar Wines produce the text message: "You feel dizzy and clumsy."   
 
*When drunk, all Sar Wines produce the text message: "You feel dizzy and clumsy."   
 
*In general, most Sar Wines decrease either Wisdom, Dexterity.
 
*In general, most Sar Wines decrease either Wisdom, Dexterity.
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*Guild Leaders and high level Champions may be affected differently than lower level Champions.
 
*Guild Leaders and high level Champions may be affected differently than lower level Champions.
 
*Drinking a Sar Wine consumes the flask.
 
*Drinking a Sar Wine consumes the flask.
 
 
{| border="1" cellpadding="3" cellspacing="0"
 
{| border="1" cellpadding="3" cellspacing="0"
 
!Name !! Description !! Location !! Effects !! Comment
 
!Name !! Description !! Location !! Effects !! Comment
Line 142: Line 173:
 
|-
 
|-
 
|Zo Liquor||<runes>LO UM ON EE PAL MON</runes>||[[Conflux/places/Wine Cellar|Wine Cellar]].<br>Produced in the [[Conflux/Places/Guilds|Alchemical Oven]]<br>Other various locations.||
 
|Zo Liquor||<runes>LO UM ON EE PAL MON</runes>||[[Conflux/places/Wine Cellar|Wine Cellar]].<br>Produced in the [[Conflux/Places/Guilds|Alchemical Oven]]<br>Other various locations.||
*Permenently increases Vitality.
+
*Permanently increases Vitality.
*Permenently increases Anti-Magic.
+
*Permanently increases Anti-Magic.
*Permenently increases Fire Resistance.
+
*Permanently increases Fire Resistance.
 
||
 
||
 
*The higher the strength of the potion the better increase. It is therefore recommended that you use <runes>MON</runes> potions first and save low power versions for puzzles.   
 
*The higher the strength of the potion the better increase. It is therefore recommended that you use <runes>MON</runes> potions first and save low power versions for puzzles.   
Line 152: Line 183:
 
*See also the [[Conflux/Alchemy_Guide|Alchemy Guide]].  
 
*See also the [[Conflux/Alchemy_Guide|Alchemy Guide]].  
 
|}
 
|}
 
 
=== Vinegars ===
 
=== Vinegars ===
*Vinegars are poisonsous and decrease water levels when consumed.
+
*Vinegars are poisonsous and decrease water levels when consumed, and the flask is always lost.
 
*Used for the [[Conflux/Competition|Quest for the empty flask]].
 
*Used for the [[Conflux/Competition|Quest for the empty flask]].
 +
*Used in the [[Conflux/Alchemy Guide#The Alchemical Oven|Alchemical Oven]].
 
{| border="1" cellpadding="3" cellspacing="0"
 
{| border="1" cellpadding="3" cellspacing="0"
!Name !! Comments
+
!Name!!Strength!!Expert Priest Description!!Comments
 
|-
 
|-
|_<runes>LO UM ON EE PAL MON</runes> Kath Vinegar||[[Conflux/Items/Kath Vinegar|Obtain]] vinegars in the [[Conflux/Places/Mildew_Area|Mildew Area]]. Note : Some might not be normal(need Expert Priest level to verify).
+
|Kath Vinegar||_<runes>LO UM ON EE PAL MON</runes>||none||
 +
*[[Conflux/Items/Kath Vinegar|Obtain]] vinegars in the [[Conflux/Places/Mildew_Area|Mildew Area]].
 +
*Some are not normal (need Expert Priest level to verify), see below for the types.
 
|-
 
|-
|<runes>MON</runes> Nitric Acid||See the [[Conflux/Alchemy_Guide|Alchemy Guide]].
+
|Kath Vinegar||<runes>MON</runes>||Nitric Acid||See the [[Conflux/Alchemy_Guide|Alchemy Guide]].
 
|-
 
|-
|<runes>MON</runes> Phosphoric Acid||See the [[Conflux/Alchemy_Guide|Alchemy Guide]].
+
|Kath Vinegar||<runes>MON</runes>||Phosphoric Acid||See the [[Conflux/Alchemy_Guide|Alchemy Guide]].
 
|-
 
|-
|<runes>MON</runes> Selenic Acid||See the [[Conflux/Alchemy_Guide|Alchemy Guide]].
+
|Kath Vinegar||<runes>MON</runes>||Selenic Acid||See the [[Conflux/Alchemy_Guide|Alchemy Guide]].
 
|-
 
|-
|<runes>MON</runes> Vitriol||See the [[Conflux/Alchemy_Guide|Alchemy Guide]].
+
|Kath Vinegar||<runes>MON</runes>||Vitriol||See the [[Conflux/Alchemy_Guide|Alchemy Guide]].
 
|}
 
|}
 
 
=== Ven Eggs ===
 
=== Ven Eggs ===
 
+
*All Ven Eggs Produce a poison cloud when thrown. The cloud's size is proportional to the egg's strength (acts like an equally strong <runes>OH VEN</runes> [[Conflux/Spells|spell]]).
* All Ven Eggs Produce a poison cloud(equivalent to the <runes>OH VEN</runes> spell when thrown.
 
 
{| border="1" cellpadding="3" cellspacing="0"
 
{| border="1" cellpadding="3" cellspacing="0"
!Name  !! Type !! Description !! Comments
+
!Name  !! Type !! Expert Priest Description !! Comments
 
|-
 
|-
 
|Ven Egg||_<runes>LO UM ON EE PAL</runes>||-||
 
|Ven Egg||_<runes>LO UM ON EE PAL</runes>||-||
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**Poisoning.
 
**Poisoning.
 
|-
 
|-
|Ven Egg||Spider||Something with a lot of legs wiggles inside.||
+
|Ven Egg||_ Spider||Something with a lot of legs wiggles inside.||
 
*Can hatch on ground.
 
*Can hatch on ground.
 
*Consuming causes:
 
*Consuming causes:
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**Poisoning.
 
**Poisoning.
 
|-
 
|-
|Ven Egg||Muncher||There is a baby muncher inside.||
+
|Ven Egg||_ Muncher||There is a baby muncher inside.||
 
*Can hatch on ground.
 
*Can hatch on ground.
 
*Consuming causes:
 
*Consuming causes:
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**Poisoning.
 
**Poisoning.
 
|-
 
|-
|Ven Egg||Worm||Something wiggles inside.||
+
|Ven Egg||_ Worm||Something wiggles inside.||
 
*Can hatch on ground.
 
*Can hatch on ground.
 
*Consuming causes:
 
*Consuming causes:
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**-1 to Stamina.
 
**-1 to Stamina.
 
|-
 
|-
|Ven Egg||Ruster||The crust of the shell is rusted, something moves inside.||
+
|Ven Egg||_ Ruster||The crust of the shell is rusted, something moves inside.||
 
*Consuming causes:
 
*Consuming causes:
 
**-1 to Health
 
**-1 to Health
Line 218: Line 249:
 
**Poisoning.
 
**Poisoning.
 
|-
 
|-
|Ven Egg||Cooked||-||
+
|Ven Egg||<runes>MON</runes>||Cooked egg.||
 
*Safely Consumable.
 
*Safely Consumable.
 
*See also the [[Conflux/Alchemy_Guide|Alchemy Guide]].
 
*See also the [[Conflux/Alchemy_Guide|Alchemy Guide]].
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|Night Shadow||+8 dexterity||-
 
|Night Shadow||+8 dexterity||-
 
|-
 
|-
|Sar Shield||-||Best non-magical sheild.
+
|Sar Shield||Actions in weapon hand:
 +
*Block
 +
*Hit
 +
*(Hide)
 +
||
 +
*Best non-magical shield.
 +
*At least one otherwise non-special SAR Shield has the "Hide" action.
 
|-
 
|-
|Small Shield||-||-
+
|Small Shield||Actions in weapon hand:
 +
*Block
 +
*Hit
 +
||Use instead of Wooden Shield.
 
|-
 
|-
|Wooden Shield||-||-
+
|Wooden Shield||Actions in weapon hand:
 +
*Block
 +
*Hit
 +
||-
 
|}
 
|}
 
 
=== Close Combat Weapons ===
 
=== Close Combat Weapons ===
 
*See also the [[Conflux/Weapons_Guide|Weapons Guide]] for a strength comparison.
 
*See also the [[Conflux/Weapons_Guide|Weapons Guide]] for a strength comparison.
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!Name  !! Actions !! Comment
 
!Name  !! Actions !! Comment
 
|-
 
|-
|Branch||swing<br>burn||Low damage. The "burn" action is only available until Apprentice Fighter. Ashes remain.
+
|Branch||swing<br>burn||Low damage. The "burn" action is only available until Apprentice Fighter instead of "swing". Ashes remain. A [[Conflux/Unique_Items|special]] one exists.
 
|-
 
|-
 
|Club||throw<br>bash<br>stun||Low damage.
 
|Club||throw<br>bash<br>stun||Low damage.
 
|-
 
|-
|Gauntlets||punch<br>swing||Use "punch" on golems and for ninja training.
+
|Gauntlets||punch<br>swing||Use "punch" on golems and for ninja training. [[Conflux/Unique_Items|Special]] ones exists.
 
|-
 
|-
|Katana||slash<br>parry<br>melee||Deluxe version of the scimitar.
+
|Katana||slash<br>parry<br>melee||Deluxe version of the scimitar. A [[Conflux/Unique_Items|special]] one exists.
 
|-
 
|-
|Mace of Order||swing<br>bash<br>stun||Use for skeletons.
+
|Mace of Order||swing<br>bash<br>stun||Use for skeletons. [[Conflux/Unique_Items|Special]] ones exists.
 
|-
 
|-
|Rapier||jab<br>parry<br>thrust||Thrust is good against worms.
+
|Rapier||jab<br>parry<br>thrust||Thrust is good against worms.A [[Conflux/Unique_Items|special]] one exists.
 
|-
 
|-
|Rope||climb down<br>whip||See also whips in [[Conflux/Unique_Items|special]].
+
|Rope||climb down<br>whip||See also "whips" [[Conflux/Unique_Items|in the list of unique items]].
 
|-
 
|-
 
|Scimitar||swing<br>parry<br>chop||-
 
|Scimitar||swing<br>parry<br>chop||-
 
|-
 
|-
|Stone Club||throw<br>bash<br>stun||Heavier version of the club. See also [[Conflux/Unique_Items|special]].
+
|Stone Club||throw<br>bash<br>stun||Heavier version of the club. A [[Conflux/Unique_Items|special]] one exists.
 
|-
 
|-
 
|Sword||swing<br>parry<br>chop||Good weapon for first levels.
 
|Sword||swing<br>parry<br>chop||Good weapon for first levels.
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|Torch||swing||For when you have no other weapon.
 
|Torch||swing||For when you have no other weapon.
 
|-
 
|-
|Vorpal Blade||jab<br>cleave<br>disrupt||For immaterial beings. Use cleave on regular monsters. See also [[Conflux/Unique_Items|special]].
+
|Vorpal Blade||jab<br>cleave<br>disrupt||For immaterial beings. Use "cleave" on regular monsters. See also [[Conflux/Unique_Items|here]] for special ones.
 
|-
 
|-
|Waraxe||chop<br>hack<br>melee||Avoid the hack command.
+
|Waraxe||chop<br>hack<br>melee||Avoid the hack command. A [[Conflux/Unique_Items|special]] one exists.
 
|}
 
|}
 
 
=== Ranged Weapons ===
 
=== Ranged Weapons ===
 
{| border="1" cellpadding="3" cellspacing="0"
 
{| border="1" cellpadding="3" cellspacing="0"
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|-
 
|-
 
|Rock||throw<br>punch||Can be thrown through closed grate doors. Can be used with a sling.
 
|Rock||throw<br>punch||Can be thrown through closed grate doors. Can be used with a sling.
 +
|-
 +
|_<runes>LO UM ON EE PAL MON</runes> Blast Spore||throw||Medusa's portable Fireball (bright red). Runes _<runes>LO UM ON EE PAL MON</runes> determine the fireball strength equivalent to [[Conflux/Spells#Wizard spells|casting]] <runes>FUL KATH</runes>.
 
|}
 
|}
 
 
=== Back Row and Caster Weapons ===
 
=== Back Row and Caster Weapons ===
 
{| border="1" cellpadding="3" cellspacing="0"
 
{| border="1" cellpadding="3" cellspacing="0"
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|Dragon Spit||swing<br>parry<br>spit||Spit produces <runes>LO</runes> fireballs, has limited charges.
 
|Dragon Spit||swing<br>parry<br>spit||Spit produces <runes>LO</runes> fireballs, has limited charges.
 
|}
 
|}
 
 
== Other items ==
 
== Other items ==
 
=== Useful Items ===
 
=== Useful Items ===
 
{| border="1" cellpadding="3" cellspacing="0"
 
{| border="1" cellpadding="3" cellspacing="0"
 
!Name  !! Actions !! Comments
 
!Name  !! Actions !! Comments
|-
 
|_<runes>LO UM ON EE PAL MON</runes>Blast Spore||throw||Medusa's portable Fireball(bright red). Runes _<runes>LO UM ON EE PAL MON</runes> determine Fireball strength.
 
 
|-
 
|-
 
|Compass||-||
 
|Compass||-||
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**It is highly recommend getting the special one from [[Conflux/Places/Emerald Shop|The Emerald Shop]].
 
**It is highly recommend getting the special one from [[Conflux/Places/Emerald Shop|The Emerald Shop]].
 
|-
 
|-
|<runes>MON</runes>Dead Blast Spore||throw||
+
|<runes>MON</runes> Dead Blast Spore||throw||
*Dead Blast Spores(brown) do not explode when thrown.   
+
*Dead Blast Spores (brown) do not explode when thrown.   
*A dead Blast Spore can be converted into a regular Blast Spore with the <runes>FUL GOR RA</runes> spell. (see spell entry in [[Conflux/Spells#Non-aligned spells|Non-aligned spells]] for more information.)
+
*A dead Blast Spore can be converted into a regular Blast Spore with the <runes>FUL GOR RA</runes> spell. (See the spell entry in [[Conflux/Spells#Non-aligned spells|Non-aligned spells]] for more information.)
*The casters power level determines the power level of the re-energized spore.
+
*The caster's power level determines the power level of the re-energized spore.
 
**Casting <runes>MON FUL GOR RA</runes> produces a <runes>MON</runes> Blast Spore.
 
**Casting <runes>MON FUL GOR RA</runes> produces a <runes>MON</runes> Blast Spore.
 
**Casting <runes>LO FUL GOR RA</runes> produces a <runes>LO</runes> Blast Spore even from a <runes>MON</runes> Dead Blast Spore.
 
**Casting <runes>LO FUL GOR RA</runes> produces a <runes>LO</runes> Blast Spore even from a <runes>MON</runes> Dead Blast Spore.
 
|-
 
|-
|Glowing Stone||throw<br>punch<br>light||Use in the [[Conflux/Places/Mines|Mines]] for light. Becomes a normal rock when all charges are expended.
+
|Glowing Stone||throw<br>punch<br>light||Use in the [[Conflux/Places/Mines|Mines]] for light. Becomes a normal rock when all charges are expended. You need at least Expert Priest level to identify them.
 
|-
 
|-
 
|Ice Winds||freeze||Freeze life (long).  Equivalent to the Dungeon Master green box.
 
|Ice Winds||freeze||Freeze life (long).  Equivalent to the Dungeon Master green box.
 
|-
 
|-
|Magic Purse||freeze||Freeze life (short), Equivalent to the Dungeon Master blue box with the exception that some purses can Invoke.<br>See also [[Conflux/Unique_Items#Misc|Unique Items Misc]].
+
|Magic Purse||freeze<br>(invoke)||Freeze life (short), Equivalent to the Dungeon Master blue box with the exception that some purses can "invoke".<br>See also [[Conflux/Unique_Items#Misc|Unique Items Misc]].
 
|}
 
|}
 
[[Category:Conflux|Items]]
 
[[Category:Conflux|Items]]

Revision as of 21:24, 12 October 2012

Conflux III Items

Consumable items

Food

Name Obtained from Nutritional Value Comment
Amber worm Medium low Basic food item.
Chewer pod Medium high
  • Grow into Chewers when left on floor (amount of time is random).
  • Show text
Dragon Heart
  • Adult Dragons
Highest +30 Vitality.
Gorgonzola
  • Bags
  • Alcoves
High Say cheeze!
Skullseeds Very low
  • Grow into snapdragons in moist environments.
  • While consumable, Skullseeds are more valuable for use in spells.
  • Leave Skullseeds in Sewers to ensure a good supply of Snapdragons.
Snapdragon
  • Sewers
  • Randomly produced by a dream
Lowest
  • Snapdragons randomly boost all stats when consumed, although initially one or more stats may actually decrease(consume more to offset this). This can be very helpful in fighting strong monsters.
  • Through the repeated consumption of several Snapdragons, it is possible to boost all stats to 170!
  • Snapdragons produce Skullseeds at the end of their life cycle.
Spitter Berry
  • Spitter Trees
Medium Grow into Spitter trees on green squares and drains.
Steak
  • Rats
  • Hellhounds
  • Dragons
Very high Fur rags can be traded at the Fur Trader for steaks.
Stone Mushroom - Low
  • Magic mushrooms for your psychedelic enjoyment!
  • A Stone mushroom left on a floor will produce a new mushroom and dead mushroom spores. (This takes a while though.)

Consumable, but not edible

Name Obtained from Common properties Comment
Dust
  • Made from items
  • Monsters killed
  • Various alcoves, floors and bags
  • Water level decreases when consumed.
  • Dusts are non-toxic.
  • Dusts are coloured grey.
  • The most common type are Ashes, but not all ashes are the same.
  • See the Alchemy Guide for a list of dusts, how to produce or where to find them.
Powder
  • Monsters killed
  • Metal things that break
  • Various alcoves, floors and bags
  • Powders are poisonous when eaten.
  • Powders are coloured orange.
  • The most common type is Rust, which also can be cursed.
  • See the Alchemy Guide for a list of powders, how to produce or where to find them.
Eye When consumed:
  • poisonous
  • lower Wisdom
See also the unique items list for information on eyes.

Beverages

Name Expert Priest Description Obtained from Comment
Water - Fountains You cannot drink from fountains without a Waterskin or flask.
Water Juice. Show text When drunk:
  • randomly heals sicknesses
  • increases the water level
  • adds 1 point of Vitality.
Water Auric Water Show text ?

A Guide to Fine Wines and Liquors

  • When drunk, all Sar Wines produce the text message: "You feel dizzy and clumsy."
  • In general, most Sar Wines decrease either Wisdom, Dexterity.
    • Sometimes one or the other.
    • Sometimes both.
    • Sometimes not at all.
  • As in real life, being drunk acts as if your party is over-burdened or slowed.
    • Highly intoxicated champions may completely inhibit movement for an instant!
  • Sar Wines may or may not increase water levels.
  • Guild Leaders and high level Champions may be affected differently than lower level Champions.
  • Drinking a Sar Wine consumes the flask.
Name Description Location Effects Comment
Sar Wine _LOUMONEEPAL (LO UM ON EE PAL) Various
  • Only reduces stats.
  • Cheap Plonk. Don't drink.
  • Use to capture mosses in the Sewers.
Sar Wine MON (MON) Wine of Titans Wine Cellar
  • Increases Strength.
Most common type.
Sar Wine MON (MON) Chromatic Wine Altar of the Assault
Alchemy Lab of the Hellforge
  • May increase Strength.
  • May increases Dexterity.
You have reached the bottom, there is no horizon beyond, no time past this point, no future, no knowledge, no dimension, only invisible darkness, only void.
Sar Wine MON (MON) Cupric Wine Altar of the Assault
  • May increase Strength.
  • May increase Vitality.
-
Sar Wine MON (MON) Egg Wine Altar of the Assault
  • May increase Strength.
  • May increase Vitality.
-
Sar Wine MON (MON) Fruity Wine Altar of the Assault
  • May increase Strength.
-
Sar Wine MON (MON) Moon Wine Altar of the Assault
Alchemy Lab of the Hellforge
  • May increase Strength.
  • May increase Wisdom.
-
Sar Wine MON (MON) Mud Wine Alchemy Lab of the Hellforge
  • Increases Anti-Magic.
-
Sar Wine MON (MON) Mushy Wine Alchemy Lab of the Hellforge

-

-
Sar Wine MON (MON) Nocturn Wine Alchemy Lab of the Hellforge

-

-
Sar Wine MON (MON) Ruby Wine Altar of the Assault
  • May increases Strength.
-
Sar Wine MON (MON) Soft Wine Altar of the Assault
  • May increase Strength.
-
Zo Liquor LOUMONEEPALMON (LO UM ON EE PAL MON) Wine Cellar.
Produced in the Alchemical Oven
Other various locations.
  • Permanently increases Vitality.
  • Permanently increases Anti-Magic.
  • Permanently increases Fire Resistance.
  • The higher the strength of the potion the better increase. It is therefore recommended that you use MON (MON) potions first and save low power versions for puzzles.
  • The increase is highly random, so you might want to save before using and re-loading if you don't like the result.
    • It is possible to get +5 to all stats with a MON (MON) level potion.
  • Does not change water level.
  • See also the Alchemy Guide.

Vinegars

Name Strength Expert Priest Description Comments
Kath Vinegar _LOUMONEEPALMON (LO UM ON EE PAL MON) none
  • Obtain vinegars in the Mildew Area.
  • Some are not normal (need Expert Priest level to verify), see below for the types.
Kath Vinegar MON (MON) Nitric Acid See the Alchemy Guide.
Kath Vinegar MON (MON) Phosphoric Acid See the Alchemy Guide.
Kath Vinegar MON (MON) Selenic Acid See the Alchemy Guide.
Kath Vinegar MON (MON) Vitriol See the Alchemy Guide.

Ven Eggs

  • All Ven Eggs Produce a poison cloud when thrown. The cloud's size is proportional to the egg's strength (acts like an equally strong OHVEN (OH VEN) spell).
Name Type Expert Priest Description Comments
Ven Egg _LOUMONEEPAL (LO UM ON EE PAL) -
  • Rune determines power level.
    • -33 to -200 to Stamina.
    • Poisoning.
Ven Egg _ Spider Something with a lot of legs wiggles inside.
  • Can hatch on ground.
  • Consuming causes:
    • -1 to Health
    • -28 to Stamina.
    • Poisoning.
Ven Egg _ Muncher There is a baby muncher inside.
  • Can hatch on ground.
  • Consuming causes:
    • -1 to Health.
    • Poisoning.
Ven Egg _ Worm Something wiggles inside.
  • Can hatch on ground.
  • Consuming causes:
    • -1 to Health
    • -1 to Stamina.
Ven Egg _ Ruster The crust of the shell is rusted, something moves inside.
  • Consuming causes:
    • -1 to Health
    • -1 to Stamina.
    • Poisoning.
Ven Egg Dragon A green dragon egg.
  • Consuming causes:
    • -1 to Health
    • -3 to Stamina.
    • Poisoning.
Ven Egg Alien Something wierd moves inside.
  • Consuming causes:
    • -1 to Health
    • -4 to Stamina.
    • Poisoning.
Ven Egg MON (MON) Cooked egg.

Armour, Weapons

Basic Armour

Name Bonus Comment
Elven Aketon +2 dexterity Similar to Mithral, but with added dexterity bonuses.
Elven Mail +1 dexterity Similar to Mithral, but with added dexterity bonuses.
Elven Boots +4 carrying load -
Flamebain +12 anti-fire Anti-fire bonus gives this armour the edge.
Mithral Aketon - Better and lighter than regular mail.
Mithral Mail - Better and lighter than regular mail.
Mail Aketon - Basic armour.
Leg Mail - Basic armour.
Hosen - Better than dark and suede boots, but heavy.
Torso Plate - Great, but heavy.
Foot Plate - Great, but heavy.
Dexhelm +10 dexterity Dexterity bonus gives advantage over Basinet.
Open Helm - Common at start.
Helm - Use instead of Open Helm.
Basinet - Use instead of Helm.
Casque'n Coif - -
Cape - You can even make your own.
Night Shadow +8 dexterity -
Sar Shield Actions in weapon hand:
  • Block
  • Hit
  • (Hide)
  • Best non-magical shield.
  • At least one otherwise non-special SAR Shield has the "Hide" action.
Small Shield Actions in weapon hand:
  • Block
  • Hit
Use instead of Wooden Shield.
Wooden Shield Actions in weapon hand:
  • Block
  • Hit
-

Close Combat Weapons

Name Actions Comment
Branch swing
burn
Low damage. The "burn" action is only available until Apprentice Fighter instead of "swing". Ashes remain. A special one exists.
Club throw
bash
stun
Low damage.
Gauntlets punch
swing
Use "punch" on golems and for ninja training. Special ones exists.
Katana slash
parry
melee
Deluxe version of the scimitar. A special one exists.
Mace of Order swing
bash
stun
Use for skeletons. Special ones exists.
Rapier jab
parry
thrust
Thrust is good against worms.A special one exists.
Rope climb down
whip
See also "whips" in the list of unique items.
Scimitar swing
parry
chop
-
Stone Club throw
bash
stun
Heavier version of the club. A special one exists.
Sword swing
parry
chop
Good weapon for first levels.
Torch swing For when you have no other weapon.
Vorpal Blade jab
cleave
disrupt
For immaterial beings. Use "cleave" on regular monsters. See also here for special ones.
Waraxe chop
hack
melee
Avoid the hack command. A special one exists.

Ranged Weapons

Name Actions Comment
Dagger throw
stab
slash
Look out for the special ones, throwing weapon (up to 6, refilled from belt slots).
Thorn throw
stab
slash
Look out for the special ones.
Crossbow shoot For use with arrows, better than bow.
Skebow shoot For use with arrows in second hand, refilled from belt slots.
Arrow throw
stab
slash
Standard.
Slayer throw
stab
slash
Deluxe arrow.
Sling shoot Use with rocks in second hand, refilled from belt slots. There is a special one.
Rock throw
punch
Can be thrown through closed grate doors. Can be used with a sling.
_LOUMONEEPALMON (LO UM ON EE PAL MON) Blast Spore throw Medusa's portable Fireball (bright red). Runes _LOUMONEEPALMON (LO UM ON EE PAL MON) determine the fireball strength equivalent to casting FULKATH (FUL KATH).

Back Row and Caster Weapons

Name Actions Comment
FUL (FUL) Wand light
invoke
banish
+5 mana.
Guardian calm
shield
fireshield
+7 mana.
Mage Caduceus swing
lightning
window
+12 to +16 mana.
Sceptre of Lyf swing
heal
light
+5 mana.
Snake Staff heal
calm
brandish
+8 mana.
Staff of Manar swing
dispell
fireshield
+10 mana.
Wand calm
shield
heal
+1 mana.
Dragon Spit swing
parry
spit
Spit produces LO (LO) fireballs, has limited charges.

Other items

Useful Items

Name Actions Comments
Compass -
  • What is a compass good for?
    • It tells you the direction you are looking at if you examine it.
    • You can use it with the "find north" YAKATH (YA KATH) spell.
    • You can use it with the "Treasure Detection" OHIRROS (OH IR ROS) spell.
  • Are all compasses the same?
    • No, there are two unique ones that have additional special properties.
    • The unique Compass "Learning Advisor" displays special texts which help you to identify the dungeon level you are on.
    • The unique Compass "Sparkling Seeds" produces Plasma when in a hand.
  • Where can I find a Compass?
MON (MON) Dead Blast Spore throw
  • Dead Blast Spores (brown) do not explode when thrown.
  • A dead Blast Spore can be converted into a regular Blast Spore with the FULGORRA (FUL GOR RA) spell. (See the spell entry in Non-aligned spells for more information.)
  • The caster's power level determines the power level of the re-energized spore.
    • Casting MONFULGORRA (MON FUL GOR RA) produces a MON (MON) Blast Spore.
    • Casting LOFULGORRA (LO FUL GOR RA) produces a LO (LO) Blast Spore even from a MON (MON) Dead Blast Spore.
Glowing Stone throw
punch
light
Use in the Mines for light. Becomes a normal rock when all charges are expended. You need at least Expert Priest level to identify them.
Ice Winds freeze Freeze life (long). Equivalent to the Dungeon Master green box.
Magic Purse freeze
(invoke)
Freeze life (short), Equivalent to the Dungeon Master blue box with the exception that some purses can "invoke".
See also Unique Items Misc.