Difference between revisions of "Conflux/Items"

From DmWiki
Jump to navigationJump to search
(Finish the game before you make edits of this type)
(Corrected comentary)
Line 232: Line 232:
 
!Name  !! Actions !! Comment
 
!Name  !! Actions !! Comment
 
|-
 
|-
|Branch||swing<br>burn||Low damage. The "burn" action is available instead of "swing" (if it is dark?) for low level champions. Ashes remain.
+
|Branch||swing<br>burn||Low damage. The "burn" action is only available until Apprentice Fighter. Ashes remain.
 
|-
 
|-
 
|Club||throw<br>bash<br>stun||Low damage.
 
|Club||throw<br>bash<br>stun||Low damage.
Line 244: Line 244:
 
|Rapier||jab<br>parry<br>thrust||Thrust is good against worms.
 
|Rapier||jab<br>parry<br>thrust||Thrust is good against worms.
 
|-
 
|-
|Rope||climb down<br>whip||There are two [[Conflux/Unique_Items|special]] whips, which produce <runes>LO</runes> fireballs.
+
|Rope||climb down<br>whip||See also whips in [[Conflux/Unique_Items|special]].
 
|-
 
|-
 
|Scimitar||swing<br>parry<br>chop||-
 
|Scimitar||swing<br>parry<br>chop||-
 
|-
 
|-
|Stone Club||throw<br>bash<br>stun||Heavier version of the club. There is also a [[Conflux/Unique_Items|special]] one.
+
|Stone Club||throw<br>bash<br>stun||Heavier version of the club. See also [[Conflux/Unique_Items|special]].
 
|-
 
|-
 
|Sword||swing<br>parry<br>chop||Good weapon for first levels.
 
|Sword||swing<br>parry<br>chop||Good weapon for first levels.
Line 254: Line 254:
 
|Torch||swing||For when you have no other weapon.
 
|Torch||swing||For when you have no other weapon.
 
|-
 
|-
|Vorpal Blade||jab<br>cleave<br>disrupt||For immaterial beings. Use cleave on regular monsters. There are [[Conflux/Unique_Items|special]] ones.
+
|Vorpal Blade||jab<br>cleave<br>disrupt||For immaterial beings. Use cleave on regular monsters. See also [[Conflux/Unique_Items|special]].
 
|-
 
|-
 
|Waraxe||chop<br>hack<br>melee||Avoid the hack command.
 
|Waraxe||chop<br>hack<br>melee||Avoid the hack command.

Revision as of 06:14, 7 October 2012

Conflux III Items

Consumable items

Food

Name Obtained from Nutritional Value Comment
Amber worm Medium low Basic food item.
Ashes
  • Burnt branches
  • Monsters killed with fireball/lightning
None Ashes seem more-or-less inedible but not all ashes are the same! When eaten, your water level decreases. There is a trap where you must eat ashes to escape from it.
Chewer pod Medium high Grow into Chewers. Press out Chewer pods into an empty flask (holding both items in a champion's hands) to make Juice. Juice randomly heals sicknesses when drunken. It has also the effect of a flask of normal water.
Dragon Heart
  • Adult Dragons
Highest +30 Vitality.
Eye
  • Xorn
  • Leyla's quest
  • Halk's ending
- There are better uses for an eye than consumption. Eyes poison you when eaten and lower your wisdom. The "throw" action when held in your hand will.
Gorgonzola
  • Bags
  • Alcoves
High Say cheeze!
Skullseeds Very low Grow into snapdragons in moist environments. Skullseeds should be used for spells rather than being eaten.
Snapdragon
  • Sewers
  • Randomly produced by a dream
Lowest Snapdragons are your friend. They reappear on occasion. Try to eat in a short time as much as possible of them and you become considerably tougher! 10 in a row seems like a start. Then it has even some nutritional value. Good for breaching your way out of hopeless situations, like when you begin the game, or to boost up the party for descending. Snapdragons produce skullseeds at the end of their life cycle.
Spitter Berry
  • Spitter Trees
Medium Grow into Spitter trees on green squares and drains.
Steak
  • Rats
  • Hellhounds
  • Dragons
Very high Fur rags can be traded at the Fur Trader for steaks.
Stone Mushroom - Low Magic mushrooms for your psychedelic enjoyment! A Stone mushroom left on a floor will produce a new mushroom and dead spores. This takes a while though.

A Guide to Fine Wines and Liquors

  • All alcoholic liquids produce the text message: "You feel dizzy and clumsy." when drunken.
  • Drinking such a liquid does not give you an empty flask, the bottle always breaks, as you hear from the noise.
  • Can all wines (except the obvious case of Moon Wine) decrease dexterity as well as wisdom? I'm not sure about this, because the effect is random, so needs to be further tested.
Name Description Location Effects Comment
Sar Wine _ (lowest strength) ?
  • increases water level
Same effect as water. You even don't always feel dizzy and clumsy.
Sar Wine LOUMONEEPAL (LO UM ON EE PAL) Various
  • increases water level
  • decreases wisdom
  • decreases dexterity
Cheap Plonk. Use to capture mosses in the Sewers. Random effects depend on the wine's strength.
Sar Wine MON (MON) Wine of Titans Wine Cellar
  • increases water level
  • decreases dexterity
  • decreases wisdom
  • increases strength!
Most common type.
Sar Wine MON (MON) Chromatic Wine Altar of the Assault
Alchemy Lab of the Hellforge
  • increases water level
  • increases dexterity!
You have reached the bottom, there is no horizon beyond, no time past this point, no future, no knowledge, no dimension, only invisible darkness, only void.
Sar Wine MON (MON) Cupric Wine Altar of the Assault
  • increases water level
  • decreases wisdom?
  • decreases dexterity
  • increases vitality!
-
Sar Wine MON (MON) Egg Wine Altar of the Assault
  • increases water level
  • decreases wisdom
  • increases vitality!
-
Sar Wine MON (MON) Fruity Wine Altar of the Assault
  • increases water level
  • decreases dexterity
-
Sar Wine MON (MON) Moon Wine Altar of the Assault
Alchemy Lab of the Hellforge
  • increases water level
  • decreases dexterity
  • increases wisdom!
-
Sar Wine MON (MON) Mud Wine Alchemy Lab of the Hellforge
  • increases water level
-
Sar Wine MON (MON) Mushy Wine Alchemy Lab of the Hellforge
  • You feel dizzy and clumsy.
  • increases water level
-
Sar Wine MON (MON) Nocturn Wine Alchemy Lab of the Hellforge
  • increases water level
-
Sar Wine MON (MON) Ruby Wine Altar of the Assault
  • increases water level
  • decreases wisdom
-
Sar Wine MON (MON) Soft Wine Altar of the Assault
  • increases water level
  • decreases wisdom
-
Zo Liquor LOUMPALMON (LO UM PAL MON) Wine Cellar
produced in the Alchemical Oven
  • decreases vitality
  • decreases magic resistance
  • decreases fire resistance
See also the Alchemy Guide. Does not change the water level.

Vinegars

  • Drinking vinegars poisons you and decreases your water level.
  • Drinking vinegars does not give you an empty flask, the container always breaks, as you hear from the noise.
  • Used for the Quest for the empty flask.
Name Comments
_LOUMPAL (LO UM PAL) Kath Vinegar Obtain normal vinegars in the Mildew Area.
MON (MON) Nitric Acid See the Alchemy Guide.
MON (MON) Phosphoric Acid See the Alchemy Guide.
MON (MON) Selenic Acid See the Alchemy Guide.
MON (MON) Vitriol See the Alchemy Guide.

Ven Eggs

Name Type Description Comments
Ven Egg _LOUMONEEPALMON (LO UM ON EE PAL MON) - Produces poison cloud when thrown.
Ven Egg Spider Something with a lot of legs wiggles inside. Produces poison cloud when thrown. Can hatch on ground.
Ven Egg Muncher There is a baby muncher inside. Produces poison cloud when thrown. Can hatch on ground.
Ven Egg Worm Something wiggles inside. Produces poison cloud when thrown. Can hatch on ground.
Ven Egg Ruster The crust of the shell is rusted, something moves inside. Produces poison cloud when thrown.
Ven Egg Dragon A green dragon egg. Produces poison cloud when thrown.
Ven Egg Alien Something wierd moves inside. Produces poison cloud when thrown.
Ven Egg Cooked - Produces poison cloud when thrown. Safely Consumable. See also the Alchemy Guide.

Armour, Weapons

Basic Armour

Name Bonus Comment
Elven Aketon +2 dexterity Similar to mithral, but with added dexterity bonuses.
Elven Mail +1 dexterity Similar to mithral, but with added dexterity bonuses.
Elven Boots +4 carrying load -
Flamebain +12 anti-fire Anti-fire bonus gives this armor the edge.
Mithral Aketon - Better and lighter than regular mail.
Mithral Mail - Better and lighter than regular mail.
Mail Aketon - Basic armor.
Leg Mail - Basic armor.
Hosen - Better than dark and suede boots, but heavy.
Torso Plate - Great, but heavy.
Foot Plate - Great, but heavy.
Dexhelm +10 dexterity Dexterity bonus gives advantage over Basinet.
Open Helm - Common at start.
Helm - Use instead of Open Helm.
Basinet - Use instead of Helm.
Casque'n Coif - -
Cape - You can even make your own.
Night Shadow +8 dexterity -
Sar Shield - Best non-magical sheild.
Small Shield - -
Wooden Shield - -

Close Combat Weapons

Name Actions Comment
Branch swing
burn
Low damage. The "burn" action is only available until Apprentice Fighter. Ashes remain.
Club throw
bash
stun
Low damage.
Gauntlets punch
swing
Use "punch" on golems and for ninja training.
Katana slash
parry
melee
Deluxe version of the scimitar.
Mace of Order swing
bash
stun
Use for skeletons.
Rapier jab
parry
thrust
Thrust is good against worms.
Rope climb down
whip
See also whips in special.
Scimitar swing
parry
chop
-
Stone Club throw
bash
stun
Heavier version of the club. See also special.
Sword swing
parry
chop
Good weapon for first levels.
Torch swing For when you have no other weapon.
Vorpal Blade jab
cleave
disrupt
For immaterial beings. Use cleave on regular monsters. See also special.
Waraxe chop
hack
melee
Avoid the hack command.

Ranged Weapons

Name Actions Comment
Dagger throw
stab
slash
Look out for the special ones, throwing weapon (up to 6, refilled from belt slots).
Thorn throw
stab
slash
Look out for the special ones.
Crossbow shoot For use with arrows, better than bow.
Skebow shoot For use with arrows in second hand, refilled from belt slots.
Arrow throw
stab
slash
Standard.
Slayer throw
stab
slash
Deluxe arrow.
Sling shoot Use with rocks in second hand, refilled from belt slots. There is a special one.
Rock throw
punch
Can be thrown through closed grate doors. Can be used with a sling.

Back Row and Caster Weapons

Name Actions Comment
FUL (FUL) Wand light
invoke
banish
+5 mana.
Guardian calm
shield
fireshield
+7 mana.
Mage Caduceus swing
lightning
window
+12 to +16 mana.
Sceptre of Lyf swing
heal
light
+5 mana.
Snake Staff heal
calm
brandish
+8 mana.
Staff of Manar swing
dispell
fireshield
+10 mana.
Wand calm
shield
heal
+1 mana.
Dragon Spit swing
parry
spit
Spit produces LO (LO) fireballs, has limited charges.

Other items

Useful Items

Name Actions Comments
Compass -
  • What is a compass good for?
    • It tells you the direction you are looking at if you examine it.
    • You can use it with the "find north" YAKATH (YA KATH) spell.
    • You can use it with the "treasure detection" OHIRROS (OH IR ROS) spell.
  • Are all compasses the same?
    • No, there are two unique ones. Those have additional special properties.
    • The Compass "Learning Advisor" displays special texts which help you to identify the dungeon level you are on.
    • The Compass "Sparkling Seeds" produces Plasma.
  • Where can I find a Compass?
Glowing Stone throw
punch
light
Use in the mines for light. Has limited charges, becomes a normal rock when used up.
Magic Purse freeze Freeze life (short), vanishes if used. Some purses can Invoke. See also Unique Items Misc.
Ice Winds freeze Freeze life (long), vanishes if used.
Blast Spore throw Medusa's portable fireball. Fireball size according to strength ranging from _ (standard) to LOUMONEEPALMON (LO UM ON EE PAL MON)