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  • ...resources: [[CSBwin]] and the '''DM Encyclopaedia'''. At the present time, it is still in development and may have bugs. Please report them if you happen ...on itself has been ported by Joramun and is currently being tested, though it is quite playable. However, DSB is capable of much more than the basic DM e
    2 KB (300 words) - 09:49, 20 December 2018
  • :Explore it. Check the mechanics. Play the dungeon. :Where '''128''' is the identity number of the target item (it can be any number).
    4 KB (706 words) - 14:03, 9 May 2011
  • ...pe this game brings as much pleasure to you as it did to me whilst writing it. Good luck and have fun."'' ...editor, and new graphics and sounds can give the game a new look and feel. It also runs at 640x480, allowing higher resolution images than the original g
    4 KB (591 words) - 02:50, 19 August 2010
  • ...ds a lot of patience to get into when it comes to all the advanced options it provides, like adding custom decoration, wallsets, monsters and of course D <br>Easy point 'n click usage. Also features editing attack names for weapons/items, experience gained when using an item, the d
    2 KB (374 words) - 18:45, 5 April 2009
  • ...va) is a remake of the classic game Dungeon Master by FTL/Software Heaven. It is implemented entirely in Java, and is therefore able to run on any platfo [[DM_Java/Editing|Creating custom dungeons]]
    1 KB (234 words) - 09:41, 11 October 2008
  • For a trigger to function, it must have an Operated By object. This can be virtually anything that can be ...egardless of whether it comes to rest on the trigger or merely passes over it.
    5 KB (793 words) - 07:38, 2 September 2009
  • While you are editing your dungeon it is always best to keep at least two copies of your project. The first being ...keep triggering the generator, but the relay has no delay associated with it RTC will go into an infinite loop that locks up the rest of the "game loop"
    2 KB (412 words) - 05:19, 14 September 2009
  • ...l the available wallsets it may be easier to open the DMII and save/rename it as your new dungeon, delete all the levels starting from the lowest up. To To increase speed of editing your floor tiles and walls, use the copy and paste option. Warning, holding
    3 KB (469 words) - 13:15, 28 November 2009
  • Monsters can be added to specific locations by editing a floor tile and adding the monster of your choosing. You may adjust health # rename it a stronger/weaker one
    6 KB (483 words) - 01:37, 7 September 2009