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  • ...is because it has received a message. If a creature moves, it is because it has received a message (Creatures send messages to themselves as reminders ...is interpreted by the object that receives the message. A door interprets it as 0 = Open, 1 = Close, and 2 = Change. An AND/OR actuator interprest this
    5 KB (874 words) - 16:31, 6 January 2009
  • ...pe this game brings as much pleasure to you as it did to me whilst writing it. Good luck and have fun."'' ...editor, and new graphics and sounds can give the game a new look and feel. It also runs at 640x480, allowing higher resolution images than the original g
    4 KB (591 words) - 02:50, 19 August 2010
  • which you activate with an Iron Key. The key is lost, so it is recommended to take all necessary things with you to solve the Repositor ...Ten Men Strong, As Ten Men Long, Unfurling Its Two Arms, It Embraces You, It Disarms.||<spoiler>Rope</spoiler>||
    3 KB (520 words) - 01:17, 14 October 2012
  • * The spell "anchors" the return point to a wall, so it must be cast next to one. ...party to Aquatana and then to the site where the Anchor spell was cast, so it is possible to take damage during transport.
    2 KB (301 words) - 10:31, 6 December 2021
  • DSB can use its own text-writing functions to re-colour any 8-bit font. But it can't re-color a 24-bit font. So if you want your font to be re-coloured by ...uld be able to create an 8-bit image, see this forum message for how to do it in PhotoShop: [http://www.dungeon-master.com/forum/viewtopic.php?f=53&t=307
    4 KB (667 words) - 08:26, 31 December 2023
  • Downstairs is a thorn dragon, and a Ra door whose lock can be picked. Behind it is Furx.
    501 bytes (92 words) - 23:17, 12 May 2016
  • ...resources: [[CSBwin]] and the '''DM Encyclopaedia'''. At the present time, it is still in development and may have bugs. Please report them if you happen ...on itself has been ported by Joramun and is currently being tested, though it is quite playable. However, DSB is capable of much more than the basic DM e
    2 KB (300 words) - 09:49, 20 December 2018
  • *There is a locked door in the [[Conflux/Places/Cellar|Cellar]], behind it are stairs to the [[Conflux/Places/Mildew Area|Mildew Area]]. You can save *There is a door which can be burnt with strong fireballs. Behind it you find the MIPS puzzle in the [[Conflux/Places/Mildew Area|Mildew Area]].
    3 KB (533 words) - 16:28, 13 October 2012
  • ...think it was never needed nor implemented. Subsequent features have made it easier to handle this problem without resorting to slave DSAs. ANSWER: An instance of a DSA is like an instance of a switch. It is placed in one of the dungeon cells and acts like its definition. For ex
    8 KB (1,364 words) - 16:27, 6 January 2009
  • ...a teleporter to the Dwarven Fortress near the Guild Elevator. This makes it easy to go to and from [[Conflux/Places/Guilds|Guilds]] to the deeper level
    2 KB (322 words) - 00:27, 19 September 2015
  • It may also be important to note that unlike in RTC (I think?), no guarantee i ...ng a relay) but you can also send it an Activate and then a Deactivate and it will work properly.
    4 KB (667 words) - 18:41, 16 April 2011
  • ...s": the door can be destroyed with fireballs. You find Blast Spores behind it. ...MAGICAL NONWEIGHT" (This seems to be referring to a Plasma, but what does it mean?)
    3 KB (457 words) - 00:57, 19 March 2012
  • ...from the dungeon. This can cause Lua errors if triggers etc. target it and it isn't sent a Clean Up first.
    2 KB (383 words) - 23:05, 13 November 2012
  • ...here before your eyes. If you can bring yourself to understand '''HOW''' it works then you will have mastered all the basics of the DSA and will be rea ...? We want a DSA that will relay ( or repeat ) whatever message is sent to it. We want that message to be sent to an arbitrary place on any level of the
    12 KB (2,318 words) - 16:30, 6 January 2009
  • *A modest PC, anything built after 2000 should run it well.
    649 bytes (104 words) - 11:41, 21 August 2008
  • It is a -very- good starting point and covers all the things you need to know ...how counters and teleporters are used, but also the basic usuage of ADGE. It will also show the limits of the standard DM engine and how handy a DSA can
    2 KB (404 words) - 16:32, 6 January 2009
  • Operated by = who will be able to use it. The ''OpBys'' heading.
    851 bytes (135 words) - 06:16, 15 June 2009
  • the starting state of a DSA can only be between 0 and 15. is it on purpose? 2) would it be possible, through a DSA instruction, to slow down the party for their ne
    10 KB (1,729 words) - 16:32, 6 January 2009
  • **It is deactivated at least in 3.5B8 up to WIP004, **It is particularly important here that you find all necessary items, you canno
    3 KB (428 words) - 02:33, 18 October 2012
  • ...m. For example, you can assign the '''mass''' property to a DOOR type, but it won't do anything as mass is reserved for THINGs. :Every archetype must have a type as it defines the core behaviour for that archetype. Types are one of UNDEFINED,
    11 KB (1,815 words) - 19:25, 26 November 2020

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