Difference between revisions of "Conflux/Places/Deathtrap"

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(Added information.)
 
(Extended description)
 
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==== Description ====
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=== Description ===
The Deathtrap Dungeon is not accessible any more in the current version of the game (at least from 3.5B8 up to WIP003).
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*The Deathtrap Dungeon is not accessible any more in the current versions of the game.
 
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**It is deactivated at least in 3.5B8 up to WIP004,
==== Connections ====
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**but Zyx has inofficially posted a link to a pre-release of WIP004 with Deathtrap Dungeon re-enabled.
The Entrance used to be opened at the game's beginning; you could not do this later.<br>
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*The Deathtrap Dungeon is – other than the rest of Conflux – a rather linear area with few choices how to proceed.
In an older Conflux version, step from {0,13,26} quickly to {0,13,27}, and then back to {0,13,26} before you are teleported away to {0,0,2}. Then proceed normally.
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**It is particularly important here that you find all necessary items, you cannot always go back.
<br>
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**In the first room you are teleported to from the [[Conflux/Places/Guilds|Guilds]], there is one Champion mirror, the only character you can "choose".
*[http://dmwiki.atomas.com/maps/view/conflux/00 Map of level 0 (Guilds)]
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**There are no weak monsters to train your Champion's fighter and ninja skills at the beginning.
The entrance is a teleporter on the guild level. From there you get to the levels 19 to 25.
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**Save often, you will die frequently, because items needed and deadly traps cannot be distinguished.
*[http://dmwiki.atomas.com/maps/view/conflux/19 Map of level 19 (Dragons!)]
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*Maps
*[http://dmwiki.atomas.com/maps/view/conflux/20 Map of level 20 (Deathtrap Dungeon I)]
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**The entrance is a teleporter on the guild level.
*[http://dmwiki.atomas.com/maps/view/conflux/21 Map of level 21 (Deathtrap Dungeon II)]
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***[http://dmwiki.atomas.com/maps/view/conflux/00 Map of level 0 (Guilds)]
*[http://dmwiki.atomas.com/maps/view/conflux/22 Map of level 22 (Deathtrap Dungeon III)]
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**From there you get to the levels 19 to 25. You don't go sequentially through these levels, some hidden teleporters exist only to circumvent the restriction of 32x32 map squares per physical level.
*[http://dmwiki.atomas.com/maps/view/conflux/23 Map of level 23 (Deathtrap Dungeon IV)]
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***[http://dmwiki.atomas.com/maps/view/conflux/19 Map of level 19 (Dragons!)] – You are teleported here from the Guilds.
*[http://dmwiki.atomas.com/maps/view/conflux/23 Map of level 24 (Deathtrap Dungeon V)]
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***[http://dmwiki.atomas.com/maps/view/conflux/20 Map of level 20 (Deathtrap Dungeon I)]
*[http://dmwiki.atomas.com/maps/view/conflux/23 Map of level 25 (The Forgotten Level)]
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***[http://dmwiki.atomas.com/maps/view/conflux/21 Map of level 21 (Deathtrap Dungeon II)]
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***[http://dmwiki.atomas.com/maps/view/conflux/22 Map of level 22 (Deathtrap Dungeon III)]
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***[http://dmwiki.atomas.com/maps/view/conflux/23 Map of level 23 (Deathtrap Dungeon IV)]
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***[http://dmwiki.atomas.com/maps/view/conflux/23 Map of level 24 (Deathtrap Dungeon V)]
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***[http://dmwiki.atomas.com/maps/view/conflux/23 Map of level 25 (The Forgotten Level)]
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=== How to get there ===
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If available in the game file, the only entrance is opened at the game's beginning; you cannot do this later. Step from {0,13,26} quickly to {0,13,27}, and then back to {0,13,26} before you are teleported away to {0,0,2}. Then proceed normally to begin your game in the Deathtrap Dungeon instead of the [[Conflux/Places/Guilds|Guilds]].
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=== Interests ===
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*The main goal here is to find your way out and survive.
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*There are many monsters too strong to be fought.
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**Some monsters can be killed by other means than engaging them in combat.
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*The place is full of deadly traps.
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*There are quite a few useful things to be found.
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**There are items you <b>must</b> pick up in order to survive.
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=== Connections ===
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*Enter through a teleporter at {0,0,3} to be switched on by a secret action to be performed at the game's start.
 
[[Category:Conflux/Places|Deathtrap]]
 
[[Category:Conflux/Places|Deathtrap]]

Latest revision as of 02:33, 18 October 2012

Description

How to get there

If available in the game file, the only entrance is opened at the game's beginning; you cannot do this later. Step from {0,13,26} quickly to {0,13,27}, and then back to {0,13,26} before you are teleported away to {0,0,2}. Then proceed normally to begin your game in the Deathtrap Dungeon instead of the Guilds.

Interests

  • The main goal here is to find your way out and survive.
  • There are many monsters too strong to be fought.
    • Some monsters can be killed by other means than engaging them in combat.
  • The place is full of deadly traps.
  • There are quite a few useful things to be found.
    • There are items you must pick up in order to survive.

Connections

  • Enter through a teleporter at {0,0,3} to be switched on by a secret action to be performed at the game's start.