Conflux/Alchemy Guide: Difference between revisions
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| m Sorted table entries |  Added missing combinations and curing percentages from documentation | ||
| (15 intermediate revisions by the same user not shown) | |||
| Line 56: | Line 56: | ||
| === Elementary Science === | === Elementary Science === | ||
| ==== Dusts ==== | ==== Dusts ==== | ||
| All dusts are non-toxic, but all drain water levels. | All dusts are non-toxic, but all drain water levels. | ||
| Line 280: | Line 281: | ||
| *Limited | *Limited | ||
| |} | |} | ||
| ==== Evaporatives ==== | ==== Evaporatives ==== | ||
| * | *Three Elements and two Compounds form the Evaporatives. | ||
| {| border="1" cellpadding="3" cellspacing="0" | {| border="1" cellpadding="3" cellspacing="0" | ||
| !Element!!Um Master Priest Identify | !Element/Compound!!Um Master Priest Identify | ||
| |- | |- | ||
| | | | | ||
| Line 317: | Line 317: | ||
| *While not part of the Evaporative Group, Prime Focuses also possess UM Master Priest Identify messages. | *While not part of the Evaporative Group, Prime Focuses also possess UM Master Priest Identify messages. | ||
| {| border="1" cellpadding="3" cellspacing="0" | {| border="1" cellpadding="3" cellspacing="0" | ||
| !Element!!Um Master Priest Identify | !Element/Compound!!Um Master Priest Identify | ||
| |- | |- | ||
| | | | | ||
| Line 456: | Line 456: | ||
| *Silver | *Silver | ||
| |} | |} | ||
| *Warning!  Do not grind the Emerald of Fate and Blackripples Onyx or they will be lost forever. | |||
| === Other Sources === | |||
| *Some powders and dusts are obtained/produced via means other than grinding. | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !Material!!Produced by | |||
| |- | |||
| | | |||
| *Ashes | |||
| || | |||
| *Alcoves. | |||
| *Burning branches. | |||
| *Casting Fireball (<runes>FUL KATH</runes>) or Lightning (<runes>OH GOR</runes>) at plant based creatures and wooden doors. | |||
| |- | |||
| | | |||
| *Copper Sulfate | |||
| || | |||
| *Killing The Disk of Moria (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Disk of Moria]]) | |||
| |- | |||
| | | |||
| *Ferrous Nitre | |||
| || | |||
| *Killing The Dragon Lich (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|Dragon Lich]]) | |||
| |- | |||
| | | |||
| *Ferro Silicate | |||
| || | |||
| *Killing The Disk of Moria (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Disk of Moria]]) | |||
| |- | |||
| | | |||
| *Nitro Titanium | |||
| || | |||
| *Killing The Disk of Moria (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Disk of Moria]]) | |||
| |- | |||
| | | |||
| *Phosphoferric | |||
| || | |||
| *Killing The Moribund. (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Moribund]]) | |||
| |- | |||
| | | |||
| *Rust | |||
| || | |||
| *Killing Cog Knights. (cursed) | |||
| *Killing Rusters. | |||
| *Killing Unholy Knights. (cursed) | |||
| *Lightning attacks on iron grate doors. | |||
| *Metal objects broken by Rusters. | |||
| |- | |||
| | | |||
| *Titanium | |||
| || | |||
| *Killing The Disk of Moria. (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Disk of Moria]]) | |||
| |- | |||
| | | |||
| *Titanic Phosphate | |||
| || | |||
| *Killing The Dragon Lich (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|Dragon Lich]]) | |||
| |} | |||
| === Coating Thorns === | |||
| *Thorns can be coated with various dusts and powders to produce specialty thorns. | |||
| *Equiped specialty thorns have a "prick" action that affects the user. | |||
| *Thorns have a single "use" before becoming a normal thorn and wear off like a stat potion. | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !Hand1!!Hand2!!Action!!Produces!!Prick Hand | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Calcic Copper | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Feelin Better) | |||
| || | |||
| *+10 Vitality | |||
| *+100 Stamina | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Carboxysilicium | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Imperviousity) | |||
| || | |||
| *+10 Anti-Fire | |||
| *+10 Anti-Magic | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Chromocalcite | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Ground Vision) | |||
| || | |||
| *+10 Dexterity | |||
| *+100 Stamina | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Chromo Sulfur | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Scrambled Eggs) | |||
| || | |||
| *+10 Dexterity | |||
| *+25 Mana | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Chromoon | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Green Mood) | |||
| || | |||
| *+10 Dexterity | |||
| *+10 Wisdom | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Copper Sulfate | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Thoughts of Blues) | |||
| || | |||
| *+10 Vitality | |||
| *+25 Mana | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Ferric Sulfate | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Mens Sana In Corpre Sano) | |||
| || | |||
| *+10 Vitality | |||
| *+50 Health | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Ferrocalcite | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Force of Life) | |||
| || | |||
| *+50 Health | |||
| *+100 Stamina | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Ferro Selenite | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Iron Moon) | |||
| || | |||
| *+50 Health | |||
| *+10 Wisdom | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Ferro Silicate | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Earth Will) | |||
| || | |||
| *+10 Anti-Magic | |||
| *+50 Health | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Moon Embers | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Cold Ashes) | |||
| || | |||
| *+10 Anti-Fire | |||
| *+10 Wisdom | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Selenic Cuporous | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Lunatic Feaver) | |||
| || | |||
| *+10 Vitality | |||
| *+10 Wisdom | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Titan Moondust | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Rise of the Titans) | |||
| || | |||
| *+10 Strength | |||
| *+10 Wisdom | |||
| |} | |||
| *Some elements and compounds produce the same specialty thorn. | |||
| *The prick action on all these thorns results in Vitality reduced by half. | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !Hand1!!Hand2!!Action!!Produces | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Cupric Phosphate | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Green Fate) | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Ferrous Nitre | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Green Fate) | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Nitro Titanium | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Green Fate) | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Phosphoferric | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Green Fate) | |||
| |- | |||
| | | |||
| *Thorn | |||
| || | |||
| *Titanic Phosphate | |||
| || | |||
| *coat | |||
| || | |||
| *Thorn (Green Fate) | |||
| |} | |||
| === Mixes === | === Mixes === | ||
| Line 531: | Line 806: | ||
| |} | |} | ||
| ==== Complex Vinegar ==== | |||
| * | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !Hand1!!Hand2!!Action!!Produces | |||
| |- | |||
| | | |||
| *Black Powder | |||
| || | |||
| *Kath Vinegar | |||
| || | |||
| *mix | |||
| || | |||
| *Black Kath | |||
| |- | |||
| | | |||
| *White Powder | |||
| || | |||
| *Kath Vinegar | |||
| || | |||
| *mix | |||
| || | |||
| *White Kath | |||
| |} | |||
| *Black/White Kath is a "shake 'n drop" grenade that generates an explosion/dispell/<runes>MON OH VEN</runes> cloud in the square in front of your party. | |||
| ==== Compounds ==== | |||
| *Compounds are typically produced through the mixing of two elements or an element with another compound. | |||
| *The major compounds can be grouped into six families. | |||
| *Calcium Family | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !Hand1!!Hand2!!Action!!Produces | |||
| |- | |||
| | | |||
| *Calcium | |||
| || | |||
| *Ashes | |||
| || | |||
| *mix | |||
| || | |||
| *Lime | |||
| |- | |||
| | | |||
| *Calcium | |||
| || | |||
| *Copper | |||
| || | |||
| *mix | |||
| || | |||
| *Calcic Copper | |||
| |- | |||
| | | |||
| *Calcium | |||
| || | |||
| *Rust | |||
| || | |||
| *mix | |||
| || | |||
| *Ferrocalcite | |||
| |} | |||
| *Phosphorus Family | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !Hand1!!Hand2!!Action!!Produces | |||
| |- | |||
| | | |||
| *Phosphorus | |||
| || | |||
| *Ashes | |||
| || | |||
| *mix | |||
| || | |||
| *Glowing Embers | |||
| |- | |||
| | | |||
| *Phosphorus | |||
| || | |||
| *Chromium | |||
| || | |||
| *mix | |||
| || | |||
| *Moonlight | |||
| |- | |||
| | | |||
| *Phosphorus | |||
| || | |||
| *Copper | |||
| || | |||
| *mix | |||
| || | |||
| *Cupric Phosphate | |||
| |- | |||
| | | |||
| *Phosphorus | |||
| || | |||
| *Nitro Coal | |||
| || | |||
| *mix | |||
| || | |||
| *White Powder | |||
| |- | |||
| | | |||
| *Phosphorus | |||
| || | |||
| *Rust | |||
| || | |||
| *mix | |||
| || | |||
| *Phosphoferric | |||
| |- | |||
| | | |||
| *Phosphorus | |||
| || | |||
| *Titanium | |||
| || | |||
| *mix | |||
| || | |||
| *Titanic Phosphate | |||
| |} | |||
| *Saltpetre Family | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !Hand1!!Hand2!!Action!!Produces | |||
| |- | |||
| | | |||
| *Saltpetre | |||
| || | |||
| *Ashes | |||
| || | |||
| *mix | |||
| || | |||
| *Nitro Coal | |||
| |- | |||
| | | |||
| *Saltpetre | |||
| || | |||
| *Copper | |||
| || | |||
| *mix | |||
| || | |||
| *Nitro Coperate | |||
| |- | |||
| | | |||
| *Saltpetre | |||
| || | |||
| *Rust | |||
| || | |||
| *mix | |||
| || | |||
| *Ferrous Nitre | |||
| |- | |||
| | | |||
| *Saltpetre | |||
| || | |||
| *Titanium | |||
| || | |||
| *mix | |||
| || | |||
| *Nitro Titanium | |||
| |} | |||
| *Selenium Family | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !Hand1!!Hand2!!Action!!Produces | |||
| |- | |||
| | | |||
| *Selenium | |||
| || | |||
| *Aluminium | |||
| || | |||
| *mix | |||
| || | |||
| *Light Selenium | |||
| |- | |||
| | | |||
| *Selenium | |||
| || | |||
| *Ashes | |||
| || | |||
| *mix | |||
| || | |||
| *Moon Embers | |||
| |- | |||
| | | |||
| *Selenium | |||
| || | |||
| *Chromium | |||
| || | |||
| *mix | |||
| || | |||
| *Chromoon | |||
| |- | |||
| | | |||
| *Selenium | |||
| || | |||
| *Copper | |||
| || | |||
| *mix | |||
| || | |||
| *Selenic Cuprous | |||
| |- | |||
| | | |||
| *Selenium | |||
| || | |||
| *Rust | |||
| || | |||
| *mix | |||
| || | |||
| *Ferro Selenite | |||
| |- | |||
| | | |||
| *Selenium | |||
| || | |||
| *Titanium | |||
| || | |||
| *mix | |||
| || | |||
| *Titan Moondust | |||
| |} | |||
| *Silicium Family | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !Hand1!!Hand2!!Action!!Produces | |||
| |- | |||
| | | |||
| *Silicium | |||
| || | |||
| *Ashes | |||
| || | |||
| *mix | |||
| || | |||
| *Carboxysilicium | |||
| |- | |||
| | | |||
| *Silicium | |||
| || | |||
| *Chromium | |||
| || | |||
| *mix | |||
| || | |||
| *Chromatic Silicate | |||
| |- | |||
| | | |||
| *Silicium | |||
| || | |||
| *Rust | |||
| || | |||
| *mix | |||
| || | |||
| *Ferro Silicate | |||
| |} | |||
| *Sulfur Family | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !Hand1!!Hand2!!Action!!Produces | |||
| |- | |||
| | | |||
| *Sulfur | |||
| || | |||
| *Chromium | |||
| || | |||
| *mix | |||
| || | |||
| *Chromo Sulfur | |||
| |- | |||
| | | |||
| *Sulfur | |||
| || | |||
| *Copper | |||
| || | |||
| *mix | |||
| || | |||
| *Copper Sulfate | |||
| |- | |||
| | | |||
| *Sulfur | |||
| || | |||
| *Nitro Coal | |||
| || | |||
| *mix | |||
| || | |||
| *Black Powder | |||
| |- | |||
| | | |||
| *Sulfur | |||
| || | |||
| *Rust | |||
| || | |||
| *mix | |||
| || | |||
| *Ferric Sulfate | |||
| |- | |||
| | | |||
| *Sulfur | |||
| || | |||
| *Titanium | |||
| || | |||
| *mix | |||
| || | |||
| *Titanic Phosphate (bug) | |||
| |} | |||
| ==== Elemental Waters ==== | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !Hand1!!Hand2!!Action!!Produces!!Cure Disease Percentage | |||
| |- | |||
| | | |||
| *Gold (powder) | |||
| || | |||
| *Water Flask | |||
| || | |||
| *mix | |||
| || | |||
| *Auric Water | *Auric Water | ||
| ** | || | ||
| ** | *60% | ||
| |- | |||
| | | |||
| *Silver (dust) | |||
| || | |||
| *Water Flask | |||
| || | |||
| *mix | |||
| || | |||
| *Argentum Vis | *Argentum Vis | ||
| ** | || | ||
| *40% | |||
| |} | |||
| *Auric Water can be obained with an Empty Flask from the [[Conflux/Places/Tavern|Tavern]]'s gargoyle fountain in [[Conflux/Places/Altar of Assault|The Altar of the Assault]]. | |||
| ==== Juices ==== | |||
| *There are four different types of Juices that can be produced. | *There are four different types of Juices that can be produced. | ||
| *Juices  | *Juices have a percentage chance to cure diseases. | ||
| *Since all Juices are water based, they increase Water Levels. | *Since all Juices are water based, they increase Water Levels. | ||
| {| border="1" cellpadding="3" cellspacing="0" | {| border="1" cellpadding="3" cellspacing="0" | ||
| !Hand1!!Hand2!!Action!!Produces | !Hand1!!Hand2!!Action!!Produces!!Cure Disease Percentage | ||
| |- | |- | ||
| | | | | ||
| Line 558: | Line 1,154: | ||
| || | || | ||
| *Juice | *Juice | ||
| || | |||
| *15% | |||
| |- | |- | ||
| | | | | ||
| Line 567: | Line 1,165: | ||
| || | || | ||
| *Flowers Maceration | *Flowers Maceration | ||
| || | |||
| *5% | |||
| |- | |- | ||
| | | | | ||
| Line 576: | Line 1,176: | ||
| || | || | ||
| *Flavored Juice | *Flavored Juice | ||
| || | |||
| *25% | |||
| |- | |- | ||
| | | | | ||
| Line 585: | Line 1,187: | ||
| || | || | ||
| *Infusion | *Infusion | ||
| || | |||
| * | |||
| |- | |||
| | | |||
| *Flavored Juice | |||
| || | |||
| *Torch | |||
| || | |||
| *boil | |||
| || | |||
| *Juicy Infusion | |||
| || | |||
| *75% | |||
| |- | |- | ||
| | | | | ||
| Line 594: | Line 1,209: | ||
| || | || | ||
| *Juicy Infusion | *Juicy Infusion | ||
| || | |||
| *75% | |||
| |} | |} | ||
| ==== Specialty Wines ==== | |||
| *Sar Wines of varying strength can be found outside of the Wine Cellar.   | *Sar Wines of varying strength can be found outside of the Wine Cellar.   | ||
| *These wines can be used in conjuction with various dusts and powders to produce Specialty Wines. | *These wines can be used in conjuction with various dusts and powders to produce Specialty Wines. | ||
| *Specialty Wines have a percentage chance to cure diseases. | |||
| {| border="1" cellpadding="3" cellspacing="0" | {| border="1" cellpadding="3" cellspacing="0" | ||
| !Hand1!!Hand2!!Action!!Produces | !Hand1!!Hand2!!Action!!Produces!!Cure Disease Percentage | ||
| |- | |- | ||
| | | | | ||
| Line 611: | Line 1,229: | ||
| || | || | ||
| *Ruby Wine | *Ruby Wine | ||
| || | |||
| *3% | |||
| |- | |- | ||
| | | | | ||
| Line 620: | Line 1,240: | ||
| || | || | ||
| *Soft Wine | *Soft Wine | ||
| || | |||
| *3% | |||
| |- | |- | ||
| | | | | ||
| Line 629: | Line 1,251: | ||
| || | || | ||
| *Chromatic Wine | *Chromatic Wine | ||
| || | |||
| *3% | |||
| |- | |- | ||
| | | | | ||
| Line 638: | Line 1,262: | ||
| || | || | ||
| *Cupric Wine | *Cupric Wine | ||
| || | |||
| *4% | |||
| |- | |- | ||
| | | | | ||
| Line 647: | Line 1,273: | ||
| || | || | ||
| *Nocturn Wine | *Nocturn Wine | ||
| || | |||
| *3% | |||
| |- | |- | ||
| | | | | ||
| Line 656: | Line 1,284: | ||
| || | || | ||
| *Mushy Wine | *Mushy Wine | ||
| || | |||
| *100% | |||
| |- | |- | ||
| | | | | ||
| Line 665: | Line 1,295: | ||
| || | || | ||
| *Moon Wine | *Moon Wine | ||
| || | |||
| *3% | |||
| |- | |- | ||
| | | | | ||
| Line 674: | Line 1,306: | ||
| || | || | ||
| *Mud Wine | *Mud Wine | ||
| || | |||
| *4% | |||
| |- | |- | ||
| | | | | ||
| Line 683: | Line 1,317: | ||
| || | || | ||
| *Fruity Wine | *Fruity Wine | ||
| || | |||
| *20% | |||
| |- | |- | ||
| | | | | ||
| Line 692: | Line 1,328: | ||
| || | || | ||
| *Egg Wine | *Egg Wine | ||
| || | |||
| *10% | |||
| |- | |- | ||
| | | | | ||
| Line 701: | Line 1,339: | ||
| || | || | ||
| *Sar Wine (Wine of Titans) | *Sar Wine (Wine of Titans) | ||
| || | |||
| *3% | |||
| |- | |||
| | | |||
| *Moon Wine | |||
| || | |||
| *Fruity Wine | |||
| || | |||
| *mix | |||
| || | |||
| *Zo Liqueur | |||
| || | |||
| *0% | |||
| |} | |} | ||
| ===  | === Heating and Imbuing === | ||
| *Certain Items can be created using Dusts and Powders. | |||
| *The Philosophal Stone  | {| border="1" cellpadding="3" cellspacing="0" | ||
| *The stone has the power to "Transmute" | !One Hand !! Other Hand !! Action !! Produces | ||
| |- | |||
| | | |||
| *Light Selenium | |||
| || | |||
| *Black/Brown Boots | |||
| || | |||
| *imbue | |||
| || | |||
| *Elven Boots | |||
| |- | |||
| | | |||
| *Lime | |||
| || | |||
| *Torch | |||
| || | |||
| *heat | |||
| || | |||
| *Quicklime | |||
| |- | |||
| | | |||
| *Moonlight | |||
| || | |||
| *Eye | |||
| || | |||
| *imbue | |||
| || | |||
| *Eye (+1 Wisdom when worn on head) | |||
| |} | |||
| === Rocks and Stones === | |||
| ==== Glowing Stones ==== | |||
| *Glowing stones provide light in areas like the Mines where flame can cause expolsions. | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !Hand1!!Hand2!!Action!!Produces | |||
| |- | |||
| | | |||
| *Rock | |||
| || | |||
| *Glowing Embers | |||
| || | |||
| *coat | |||
| || | |||
| *Glowing Stone | |||
| |} | |||
| ==== Polishing ==== | |||
| *Carboxysilicium dust can be used to "polish" Chalcedony and Ruby gems. | |||
| *Gem can start at any quality level and be polished to <runes>MON</runes>. | |||
| *Emeralds and Saphires cannot be polished. | |||
| ==== Specialty Rocks ==== | |||
| * Specialty rocks can be created via alchemical means. | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !Hand1!!Hand2!!Action!!Produces | |||
| |- | |||
| | | |||
| *Chromatic Silicate | |||
| || | |||
| *Torch | |||
| || | |||
| *heat | |||
| || | |||
| *Glass Rock | |||
| |- | |||
| | | |||
| *Glass Rock | |||
| || | |||
| *Vitriol | |||
| || | |||
| *coat | |||
| || | |||
| *Vitrous Rock | |||
| |- | |||
| | | |||
| *Vitrous Rock | |||
| || | |||
| *Glass Rock | |||
| || | |||
| *combine | |||
| || | |||
| *Vitroglass | |||
| |- | |||
| | | |||
| *Vitrous Rock | |||
| || | |||
| *Saltpetre | |||
| || | |||
| *coat | |||
| || | |||
| *Nitrovitrous Rock | |||
| |- | |||
| |} | |||
| ==== The Philosophal Stone ==== | |||
| *A Philosophal Stone can be obtained in <spoiler>[[Conflux/Places/Repository|The Repository]].</spoiler> | |||
| *The stone has the power to "Transmute" SAR and Silver coins into GOR coins. | |||
| **The stone must be in the action hand and a coin in the other. | |||
| *There is a hint scroll "The philosophal stone is an achievement that must be sought on your own." | *There is a hint scroll "The philosophal stone is an achievement that must be sought on your own." | ||
| *A Philosophal Stone can be created via the following method: | |||
| <spoiler> | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !Stage!!Hand1!!Hand2!!Action!!Produces | |||
| |- | |||
| | | |||
| *1 | |||
| || | |||
| *Silicium | |||
| || | |||
| *Chromium | |||
| || | |||
| *mix | |||
| || | |||
| *Chromatic Silicate | |||
| |- | |||
| | | |||
| *2 | |||
| || | |||
| *Chromatic Silicate | |||
| || | |||
| *Torch | |||
| || | |||
| *heat | |||
| || | |||
| *Glass Rock | |||
| |- | |||
| | | |||
| *3 | |||
| || | |||
| *Glass Rock | |||
| || | |||
| *Vitriol | |||
| || | |||
| *coat | |||
| || | |||
| *Vitrous Rock | |||
| |- | |||
| | | |||
| *4 | |||
| || | |||
| *Vitrous Rock | |||
| || | |||
| *Saltpetre | |||
| || | |||
| *coat | |||
| || | |||
| *Nitrovitrous Rock | |||
| |- | |||
| | | |||
| *5 | |||
| || | |||
| *Nitrovitrous Rock | |||
| || | |||
| *Goldlime | |||
| || | |||
| *coat | |||
| || | |||
| *Philosophal Stone. | |||
| |} | |||
| </spoiler> | |||
| ==== Vitroglass ==== | |||
| <spoiler> | |||
| * A book on the Emerald level hints at the creation of a Flask with a Vitroglass rock. | |||
| {| border="1" cellpadding="3" cellspacing="0" | |||
| !One Hand !! Other Hand !! Action !! Produces | |||
| |- | |||
| | | |||
| *Vitroglass | |||
| || | |||
| *torch | |||
| || | |||
| *heat | |||
| || | |||
| *Empty Flask. (+1 point towards the Challenge) | |||
| |} | |||
| </spoiler> | |||
| === Other Magical Transmutations, Experiments, and Crafting === | === Other Magical Transmutations, Experiments, and Crafting === | ||
| Line 724: | Line 1,558: | ||
| || | || | ||
| One of the following items: | One of the following items: | ||
| *Leather Boots. | |||
| *Cape. | *Cape. | ||
| *Leather Pants. | *Leather Pants. | ||
Latest revision as of 09:22, 1 June 2017
Alchemy Guide
The Alchemical Oven
- You find the oven at 
- Use the oven once before opening each further door of the Wizards' Guild, or lose the extra oven uses.
- You need two potions for each use.
- The potions' strengths and which one you put into the oven first don't matter, but nothing can be produced twice.
- Each of up to 3 possible uses allows to produce one more item from the following table:
 
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Elementary Science
Dusts
All dusts are non-toxic, but all drain water levels.
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Powders
- While comsumable, all powders are currently poisonous.
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Evaporatives
- Three Elements and two Compounds form the Evaporatives.
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Prime Focuses
- While not part of the Evaporative Group, Prime Focuses also possess UM Master Priest Identify messages.
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Grinding
- Some elemental dusts and powders can be produced by using a boulder to "grind" an item into a dust or powder.
- Conserve these items whenever possible (some supplies are limited).
- Selenium and Chromium are the least abundant elements.
| Hand1 | Hand2 | Action | Produces | 
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- Warning! Do not grind the Emerald of Fate and Blackripples Onyx or they will be lost forever.
Other Sources
- Some powders and dusts are obtained/produced via means other than grinding.
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Coating Thorns
- Thorns can be coated with various dusts and powders to produce specialty thorns.
- Equiped specialty thorns have a "prick" action that affects the user.
- Thorns have a single "use" before becoming a normal thorn and wear off like a stat potion.
| Hand1 | Hand2 | Action | Produces | Prick Hand | 
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- Some elements and compounds produce the same specialty thorn.
- The prick action on all these thorns results in Vitality reduced by half.
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Mixes
- Some Elements and Items can be mixed together to form compounds and new items.
Acids
- Using Kath Vinegar, it is possible to produce Four acids.
Basic Acids
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Complex Acids
- Two Complex Acids can be produced with a Basic Acid instead of a Kath Vinegar.
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Complex Vinegar
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- Black/White Kath is a "shake 'n drop" grenade that generates an explosion/dispell/   (MON OH VEN) cloud in the square in front of your party. (MON OH VEN) cloud in the square in front of your party.
Compounds
- Compounds are typically produced through the mixing of two elements or an element with another compound.
- The major compounds can be grouped into six families.
- Calcium Family
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- Phosphorus Family
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- Saltpetre Family
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- Selenium Family
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- Silicium Family
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- Sulfur Family
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Elemental Waters
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- Auric Water can be obained with an Empty Flask from the Tavern's gargoyle fountain in The Altar of the Assault.
Juices
- There are four different types of Juices that can be produced.
- Juices have a percentage chance to cure diseases.
- Since all Juices are water based, they increase Water Levels.
| Hand1 | Hand2 | Action | Produces | Cure Disease Percentage | 
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Specialty Wines
- Sar Wines of varying strength can be found outside of the Wine Cellar.
- These wines can be used in conjuction with various dusts and powders to produce Specialty Wines.
- Specialty Wines have a percentage chance to cure diseases.
| Hand1 | Hand2 | Action | Produces | Cure Disease Percentage | 
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Heating and Imbuing
- Certain Items can be created using Dusts and Powders.
| One Hand | Other Hand | Action | Produces | 
|---|---|---|---|
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Rocks and Stones
Glowing Stones
- Glowing stones provide light in areas like the Mines where flame can cause expolsions.
| Hand1 | Hand2 | Action | Produces | 
|---|---|---|---|
| 
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Polishing
- Carboxysilicium dust can be used to "polish" Chalcedony and Ruby gems.
- Gem can start at any quality level and be polished to  (MON). (MON).
- Emeralds and Saphires cannot be polished.
Specialty Rocks
- Specialty rocks can be created via alchemical means.
| Hand1 | Hand2 | Action | Produces | 
|---|---|---|---|
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The Philosophal Stone
- A Philosophal Stone can be obtained in 
- The stone has the power to "Transmute" SAR and Silver coins into GOR coins.
- The stone must be in the action hand and a coin in the other.
 
- There is a hint scroll "The philosophal stone is an achievement that must be sought on your own."
- A Philosophal Stone can be created via the following method:
Vitroglass
Other Magical Transmutations, Experiments, and Crafting
The following table lists all known Transmutations not related to powders and dusts:
| One Hand | Other Hand | Action | Produces | 
|---|---|---|---|
| 
 | 
 | 
 | One of the following items: 
 | 
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Magic Alcoves and Transmuting Fountains
- The Vinegar Transmuter on The Emerald Level turns a Kath Vinegar into a dead  (MON) Blast Spore. (MON) Blast Spore.
- Energenic Waters on The Emerald Level turns a dead Blast Spore into a  (MON) Blast Spore. (MON) Blast Spore.
- The Recharger will add charges to non-dead weapons and items.
- 1  (SAR) Coin. = 1 charge. (SAR) Coin. = 1 charge.
- 1 Silver Coin. = 2 charges.
- 1  (GOR) Coin. = 3 charges. (GOR) Coin. = 3 charges.
 
- 1 
- The Weapon Replicator will duplicate any one weapon.
- Unique and funereal weapons cannot be exactly replicated.
- Replicated weapons will lack all special properties.
 
- A Vorple Blade or Skebow are good choices for replication.
 
- Unique and funereal weapons cannot be exactly replicated.
 (UM) Zo Liqueur +
 (UM) Zo Liqueur + 
 (FUL KATH)) or Lightning (
 (FUL KATH)) or Lightning (