Difference between revisions of "Conflux/Alchemy Guide"
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=== The Alchemical Oven === | === The Alchemical Oven === | ||
− | You find the oven at [http://dmwiki.atomas.com/maps/view/Conflux/0/ {0,11,9}]. Use the oven once before opening each further door of the Wizards' Guild, or lose the extra oven uses. You need two potions for each use. The potions' strengths and which one you put into the oven first don't matter, but nothing can be produced twice. Each of up to 3 possible uses allows to produce one more item from the following table: | + | *You find the oven at <spoiler>[http://dmwiki.atomas.com/maps/view/Conflux/0/ {0,11,9}].</spoiler> |
+ | *Use the oven once before opening each further door of the Wizards' Guild, or lose the extra oven uses. | ||
+ | **You need two potions for each use. | ||
+ | **The potions' strengths and which one you put into the oven first don't matter, but nothing can be produced twice. | ||
+ | **Each of up to 3 possible uses allows to produce one more item from the following table: | ||
{| border="1" cellpadding="3" cellspacing="0" | {| border="1" cellpadding="3" cellspacing="0" | ||
! First Item !! Second Item !! Produces | ! First Item !! Second Item !! Produces | ||
|- | |- | ||
− | |[[Conflux/Items#Vinegars|Kath Vinegar]]||[[Conflux/Items#A Guide to Fine Wines and Liquors|Sar Wine]]||<runes>MON</runes> [[Conflux/Items#A Guide to Fine Wines and Liquors|Zo | + | | |
+ | *[[Conflux/Items#Vinegars|Kath Vinegar]] | ||
+ | || | ||
+ | *[[Conflux/Items#A Guide to Fine Wines and Liquors|Sar Wine]] | ||
+ | || | ||
+ | *<runes>MON</runes> [[Conflux/Items#A Guide to Fine Wines and Liquors|Zo Liqueur]] | ||
|- | |- | ||
− | |Kath Vinegar||[[Conflux/Items#Ven Eggs|Ven Egg]]||<runes>MON</runes> [[Conflux/Items#Ranged Weapons|Blast Spore]] | + | | |
+ | *Kath Vinegar | ||
+ | || | ||
+ | *[[Conflux/Items#Ven Eggs|Ven Egg]] | ||
+ | || | ||
+ | *<runes>MON</runes> [[Conflux/Items#Ranged Weapons|Blast Spore]] | ||
|- | |- | ||
− | |Kath Vinegar||Zo | + | | |
+ | *Kath Vinegar | ||
+ | || | ||
+ | *Zo Liqueur | ||
+ | || | ||
+ | *[[Conflux/Items#Useful Items|Corbum]] | ||
|- | |- | ||
− | |Sar Wine||Ven Egg||[[Conflux/Items#Food|Dragon Heart]] | + | | |
+ | *Sar Wine | ||
+ | || | ||
+ | *Ven Egg | ||
+ | || | ||
+ | *[[Conflux/Items#Food|Dragon Heart]] | ||
|- | |- | ||
− | |Sar Wine||Zo | + | | |
+ | *Sar Wine | ||
+ | || | ||
+ | *Zo Liqueur | ||
+ | || | ||
+ | *<runes>UM</runes> Zo Liqueur + <runes>MON</runes> Zo Liqueur | ||
|- | |- | ||
− | |Ven Egg||Zo | + | | |
+ | *Ven Egg | ||
+ | || | ||
+ | *Zo Liqueur | ||
+ | || | ||
+ | *[[Conflux/Items#Back Row and Caster Weapons|Dragon Spit]] Wand (5 charges) | ||
|} | |} | ||
− | === Dusts === | + | |
+ | === Elementary Science === | ||
+ | |||
+ | ==== Dusts ==== | ||
All dusts are non-toxic, but all drain water levels. | All dusts are non-toxic, but all drain water levels. | ||
+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | ! Dust !! Availability | ||
+ | |- | ||
+ | | | ||
+ | *Ashes | ||
+ | || | ||
+ | *Unlimited | ||
+ | |- | ||
+ | | | ||
+ | *Black Powder | ||
+ | || | ||
+ | *Unlimited | ||
+ | |- | ||
+ | | | ||
+ | *Calcium | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Carboxysilicium | ||
+ | || | ||
+ | *Unlimited | ||
+ | |- | ||
+ | | | ||
+ | *Dead Mushroom Spores | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Light Selenium | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Lime | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Moon Embers | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Moonlight | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Nitro Coal | ||
+ | || | ||
+ | *Unlimited | ||
+ | |- | ||
+ | | | ||
+ | *Nitro Titanium | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Phosphorus | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Quicklime | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Saltpetre | ||
+ | || | ||
+ | *Unlimited | ||
+ | |- | ||
+ | | | ||
+ | *Selenium | ||
+ | || | ||
+ | *Extremely Limited | ||
+ | |- | ||
+ | | | ||
+ | *Silicium | ||
+ | || | ||
+ | *Unlimited | ||
+ | |- | ||
+ | | | ||
+ | *Silver | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Titan Moondust | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Titanic Phosphate | ||
+ | || | ||
+ | *Limited | ||
+ | |} | ||
+ | |||
+ | ==== Powders ==== | ||
+ | |||
+ | *While comsumable, all powders are currently poisonous. | ||
+ | |||
{| border="1" cellpadding="3" cellspacing="0" | {| border="1" cellpadding="3" cellspacing="0" | ||
− | ! | + | ! Powder !! Availability |
+ | |- | ||
+ | | | ||
+ | *Aluminium | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Calcic Copper | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Chromatic Silicate | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Chromium | ||
+ | || | ||
+ | *Very Limited | ||
+ | |- | ||
+ | | | ||
+ | *Chromocalcite | ||
+ | || | ||
+ | *Very Limited | ||
+ | |- | ||
+ | | | ||
+ | *Chromoon | ||
+ | || | ||
+ | * Very Limited | ||
+ | |- | ||
+ | | | ||
+ | *Chromo Sulfur | ||
+ | || | ||
+ | *Very Limited | ||
+ | |- | ||
+ | | | ||
+ | *Copper | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Copper Sulfate | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Cupric Phosphate | ||
+ | || | ||
+ | *Limited | ||
+ | |- | ||
+ | | | ||
+ | *Ferric Sulfate | ||
+ | || | ||
+ | *Unlimited | ||
+ | |- | ||
+ | | | ||
+ | *Ferrocalcite | ||
+ | || | ||
+ | *Limited | ||
|- | |- | ||
− | + | | | |
− | * | + | *Ferro Selenite |
− | |||
− | |||
|| | || | ||
− | * | + | *Extremely Limited |
− | |||
− | |||
|- | |- | ||
− | + | | | |
− | * | + | *Ferro Silicate |
− | * | + | || |
− | + | *Unlimited | |
|- | |- | ||
− | | | + | | |
− | * | + | *Ferrous Nitre |
− | + | || | |
− | * | + | *Unlimited |
− | |||
|- | |- | ||
− | + | | | |
− | * | + | *Glowing Embers |
− | + | || | |
− | + | *Limited | |
|- | |- | ||
− | | | + | | |
+ | *Gold | ||
+ | || | ||
+ | *Limited | ||
|- | |- | ||
− | | | + | | |
+ | *Goldliime | ||
+ | || | ||
+ | *Limited | ||
|- | |- | ||
− | | | + | | |
+ | *Phosphoferric | ||
+ | || | ||
+ | *Limited | ||
|- | |- | ||
− | | | + | | |
+ | *Rust | ||
+ | || | ||
+ | *Unlimited | ||
|- | |- | ||
− | | | + | | |
+ | *Selenic Cuprous | ||
+ | || | ||
+ | *Extremely Limited | ||
|- | |- | ||
− | | | + | | |
− | * | + | *Sulfur |
− | * | + | || |
− | || | + | *Unlimited |
+ | |- | ||
+ | | | ||
+ | *Titanium | ||
+ | || | ||
+ | *Limited | ||
|} | |} | ||
− | === | + | ==== Evaporatives ==== |
+ | *Three Elements and two Compounds form the Evaporatives. | ||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Element/Compound!!Um Master Priest Identify | ||
+ | |- | ||
+ | | | ||
+ | *Selenium | ||
+ | || | ||
+ | *Very Slow Evaporation | ||
+ | |- | ||
+ | | | ||
+ | *Silicium | ||
+ | || | ||
+ | *Slight Evaporation | ||
+ | |- | ||
+ | | | ||
+ | *Silver | ||
+ | || | ||
+ | *Medium Evaporation | ||
+ | |- | ||
+ | | | ||
+ | *Titan Moondust | ||
+ | || | ||
+ | *Fast Evaporation | ||
+ | |- | ||
+ | | | ||
+ | *Titanic Phosphate | ||
+ | || | ||
+ | *Very Fast Evaporation | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== Prime Focuses ==== | ||
+ | *While not part of the Evaporative Group, Prime Focuses also possess UM Master Priest Identify messages. | ||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Element/Compound!!Um Master Priest Identify | ||
+ | |- | ||
+ | | | ||
+ | *Calcium | ||
+ | || | ||
+ | *Impossible... You are only the spiritual body of a sorcerer. You cannot see me. | ||
+ | |- | ||
+ | | | ||
+ | *Moonlight | ||
+ | || | ||
+ | *For Throwing Mechanisms. | ||
+ | |- | ||
+ | | | ||
+ | *Nitro Titanium | ||
+ | || | ||
+ | *Permenant Water. | ||
+ | |- | ||
+ | | | ||
+ | *Titanium | ||
+ | || | ||
+ | *Remember remember the oracle of amber, this was just a dream what fake you thought was true every truth lied. | ||
+ | |} | ||
− | + | === Grinding === | |
+ | *Some elemental dusts and powders can be produced by using a boulder to "grind" an item into a dust or powder. | ||
+ | *Conserve these items whenever possible (some supplies are limited). | ||
+ | *Selenium and Chromium are the least abundant elements. | ||
{| border="1" cellpadding="3" cellspacing="0" | {| border="1" cellpadding="3" cellspacing="0" | ||
− | ! | + | !Hand1!!Hand2!!Action!!Produces |
|- | |- | ||
− | | | + | | |
+ | *Boulder | ||
+ | || | ||
+ | *Bones | ||
+ | || | ||
+ | *grind | ||
+ | || | ||
+ | *Phosphorus | ||
+ | |- | ||
+ | | | ||
+ | *Boulder | ||
+ | || | ||
+ | *Chalcedony | ||
+ | || | ||
+ | *grind | ||
+ | || | ||
+ | *Silicium | ||
|- | |- | ||
− | | | + | | |
+ | *Boulder | ||
+ | || | ||
+ | *Cooked Egg | ||
+ | || | ||
+ | *grind | ||
+ | || | ||
+ | *Sulfur | ||
|- | |- | ||
− | | | + | | |
+ | *Boulder | ||
+ | || | ||
+ | *Dead Mushroom Spores | ||
+ | || | ||
+ | *grind | ||
+ | || | ||
+ | *Saltpetre | ||
|- | |- | ||
− | | | + | | |
+ | *Boulder | ||
+ | || | ||
+ | *Emerald | ||
+ | || | ||
+ | *grind | ||
+ | || | ||
+ | *Chromium | ||
|- | |- | ||
− | | | + | | |
+ | *Boulder | ||
+ | || | ||
+ | *Gor Coin | ||
+ | || | ||
+ | *grind | ||
+ | || | ||
+ | *Gold | ||
|- | |- | ||
− | | | + | | |
+ | *Boulder | ||
+ | || | ||
+ | *Gorgonzola | ||
+ | || | ||
+ | *grind | ||
+ | || | ||
+ | *Calcium | ||
|- | |- | ||
− | | | + | | |
+ | *Boulder | ||
+ | || | ||
+ | *Moonstone Necklace | ||
+ | || | ||
+ | *grind | ||
+ | || | ||
+ | *Selenium | ||
|- | |- | ||
− | | | + | | |
+ | *Boulder | ||
+ | || | ||
+ | *Ruby | ||
+ | || | ||
+ | *grind | ||
+ | || | ||
+ | *Aluminum | ||
|- | |- | ||
− | | | + | | |
+ | *Boulder | ||
+ | || | ||
+ | *Saphire | ||
+ | || | ||
+ | *grind | ||
+ | || | ||
+ | *Titanium | ||
|- | |- | ||
− | | | + | | |
+ | *Boulder | ||
+ | || | ||
+ | *Sar Coin | ||
+ | || | ||
+ | *grind | ||
+ | || | ||
+ | *Copper | ||
|- | |- | ||
− | | | + | | |
+ | *Boulder | ||
+ | || | ||
+ | *Silver Coin | ||
+ | || | ||
+ | *grind | ||
+ | || | ||
+ | *Silver | ||
+ | |} | ||
+ | |||
+ | *Warning! Do not grind the Emerald of Fate and Blackripples Onyx or they will be lost forever. | ||
+ | |||
+ | === Other Sources === | ||
+ | *Some powders and dusts are obtained/produced via means other than grinding. | ||
+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Material!!Produced by | ||
|- | |- | ||
− | | | + | | |
+ | *Ashes | ||
+ | || | ||
+ | *Alcoves. | ||
+ | *Burning branches. | ||
+ | *Casting Fireball (<runes>FUL KATH</runes>) or Lightning (<runes>OH GOR</runes>) at plant based creatures and wooden doors. | ||
|- | |- | ||
− | | | + | | |
+ | *Copper Sulfate | ||
+ | || | ||
+ | *Killing The Disk of Moria (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Disk of Moria]]) | ||
|- | |- | ||
− | | | + | | |
+ | *Ferrous Nitre | ||
+ | || | ||
+ | *Killing The Dragon Lich (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|Dragon Lich]]) | ||
|- | |- | ||
− | | | + | | |
+ | *Ferro Silicate | ||
+ | || | ||
+ | *Killing The Disk of Moria (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Disk of Moria]]) | ||
|- | |- | ||
− | |Rust|| | + | | |
+ | *Nitro Titanium | ||
+ | || | ||
+ | *Killing The Disk of Moria (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Disk of Moria]]) | ||
+ | |- | ||
+ | | | ||
+ | *Phosphoferric | ||
+ | || | ||
+ | *Killing The Moribund. (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Moribund]]) | ||
+ | |- | ||
+ | | | ||
+ | *Rust | ||
+ | || | ||
*Killing Cog Knights. (cursed) | *Killing Cog Knights. (cursed) | ||
*Killing Rusters. | *Killing Rusters. | ||
Line 109: | Line 505: | ||
*Lightning attacks on iron grate doors. | *Lightning attacks on iron grate doors. | ||
*Metal objects broken by Rusters. | *Metal objects broken by Rusters. | ||
− | |||
|- | |- | ||
− | | | + | | |
+ | *Titanium | ||
+ | || | ||
+ | *Killing The Disk of Moria. (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Disk of Moria]]) | ||
+ | |- | ||
+ | | | ||
+ | *Titanic Phosphate | ||
+ | || | ||
+ | *Killing The Dragon Lich (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|Dragon Lich]]) | ||
+ | |} | ||
+ | |||
+ | === Coating Thorns === | ||
+ | *Thorns can be coated with various dusts and powders to produce specialty thorns. | ||
+ | *Equiped specialty thorns have a "prick" action that affects the user. | ||
+ | *Thorns have a single "use" before becoming a normal thorn and wear off like a stat potion. | ||
+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Hand1!!Hand2!!Action!!Produces!!Prick Hand | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Calcic Copper | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Feelin Better) | ||
+ | || | ||
+ | *+10 Vitality | ||
+ | *+100 Stamina | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Carboxysilicium | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Imperviousity) | ||
+ | || | ||
+ | *+10 Anti-Fire | ||
+ | *+10 Anti-Magic | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Chromocalcite | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Ground Vision) | ||
+ | || | ||
+ | *+10 Dexterity | ||
+ | *+100 Stamina | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Chromo Sulfur | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Scrambled Eggs) | ||
+ | || | ||
+ | *+10 Dexterity | ||
+ | *+25 Mana | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Chromoon | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Green Mood) | ||
+ | || | ||
+ | *+10 Dexterity | ||
+ | *+10 Wisdom | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Copper Sulfate | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Thoughts of Blues) | ||
+ | || | ||
+ | *+10 Vitality | ||
+ | *+25 Mana | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Ferric Sulfate | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Mens Sana In Corpre Sano) | ||
+ | || | ||
+ | *+10 Vitality | ||
+ | *+50 Health | ||
|- | |- | ||
− | | | + | | |
+ | *Thorn | ||
+ | || | ||
+ | *Ferrocalcite | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Force of Life) | ||
+ | || | ||
+ | *+50 Health | ||
+ | *+100 Stamina | ||
|- | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Ferro Selenite | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Iron Moon) | ||
+ | || | ||
+ | *+50 Health | ||
+ | *+10 Wisdom | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Ferro Silicate | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Earth Will) | ||
+ | || | ||
+ | *+10 Anti-Magic | ||
+ | *+50 Health | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Moon Embers | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Cold Ashes) | ||
+ | || | ||
+ | *+10 Anti-Fire | ||
+ | *+10 Wisdom | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Selenic Cuporous | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Lunatic Feaver) | ||
+ | || | ||
+ | *+10 Vitality | ||
+ | *+10 Wisdom | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Titan Moondust | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Rise of the Titans) | ||
+ | || | ||
+ | *+10 Strength | ||
+ | *+10 Wisdom | ||
|} | |} | ||
− | + | *Some elements and compounds produce the same specialty thorn. | |
+ | *The prick action on all these thorns results in Vitality reduced by half. | ||
− | + | {| border="1" cellpadding="3" cellspacing="0" | |
+ | !Hand1!!Hand2!!Action!!Produces | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Cupric Phosphate | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Green Fate) | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Ferrous Nitre | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Green Fate) | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Nitro Titanium | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Green Fate) | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Phosphoferric | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Green Fate) | ||
+ | |- | ||
+ | | | ||
+ | *Thorn | ||
+ | || | ||
+ | *Titanic Phosphate | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Thorn (Green Fate) | ||
+ | |} | ||
− | + | === Mixes === | |
+ | *Some Elements and Items can be mixed together to form compounds and new items. | ||
− | === | + | ==== Acids ==== |
+ | *Using Kath Vinegar, it is possible to produce Four acids. | ||
− | * | + | ===== Basic Acids ===== |
− | * | + | {| border="1" cellpadding="3" cellspacing="0" |
+ | !Hand1!!Hand2!!Action!!Produces | ||
+ | |- | ||
+ | | | ||
+ | *Kath Vinegar | ||
+ | || | ||
+ | *Phosphorus | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Phosphoric Acid | ||
+ | |- | ||
+ | | | ||
+ | *Kath Vinegar | ||
+ | || | ||
+ | *Saltpetre | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Nitric Acid | ||
+ | |- | ||
+ | | | ||
+ | *Kath Vinegar | ||
+ | || | ||
+ | *Selenium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Selenic Acid | ||
+ | |- | ||
+ | | | ||
+ | *Kath Vinegar | ||
+ | || | ||
+ | *Sulfur | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Sulfuric Acid | ||
+ | |- | ||
+ | |} | ||
− | === Other | + | ===== Complex Acids ===== |
+ | *Two Complex Acids can be produced with a Basic Acid instead of a Kath Vinegar. | ||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Hand1!!Hand2!!Action!!Produces | ||
+ | |- | ||
+ | | | ||
+ | *Sulfuric Acid | ||
+ | || | ||
+ | *Nitro Coal | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Explosive Acid | ||
+ | |- | ||
+ | | | ||
+ | *Explosive Acid | ||
+ | || | ||
+ | *Torch | ||
+ | || | ||
+ | *boil | ||
+ | || | ||
+ | *Vitriol | ||
+ | |} | ||
+ | |||
+ | ==== Complex Vinegar ==== | ||
+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Hand1!!Hand2!!Action!!Produces | ||
+ | |- | ||
+ | | | ||
+ | *Black Powder | ||
+ | || | ||
+ | *Kath Vinegar | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Black Kath | ||
+ | |- | ||
+ | | | ||
+ | *White Powder | ||
+ | || | ||
+ | *Kath Vinegar | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *White Kath | ||
+ | |} | ||
+ | |||
+ | *Black/White Kath is a "shake 'n drop" grenade that generates an explosion/dispell/<runes>MON OH VEN</runes> cloud in the square in front of your party. | ||
+ | |||
+ | ==== Compounds ==== | ||
+ | *Compounds are typically produced through the mixing of two elements or an element with another compound. | ||
+ | *The major compounds can be grouped into six families. | ||
+ | |||
+ | *Calcium Family | ||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Hand1!!Hand2!!Action!!Produces | ||
+ | |- | ||
+ | | | ||
+ | *Calcium | ||
+ | || | ||
+ | *Ashes | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Lime | ||
+ | |- | ||
+ | | | ||
+ | *Calcium | ||
+ | || | ||
+ | *Copper | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Calcic Copper | ||
+ | |- | ||
+ | | | ||
+ | *Calcium | ||
+ | || | ||
+ | *Rust | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Ferrocalcite | ||
+ | |} | ||
+ | |||
+ | *Phosphorus Family | ||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Hand1!!Hand2!!Action!!Produces | ||
+ | |- | ||
+ | | | ||
+ | *Phosphorus | ||
+ | || | ||
+ | *Ashes | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Glowing Embers | ||
+ | |- | ||
+ | | | ||
+ | *Phosphorus | ||
+ | || | ||
+ | *Chromium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Moonlight | ||
+ | |- | ||
+ | | | ||
+ | *Phosphorus | ||
+ | || | ||
+ | *Copper | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Cupric Phosphate | ||
+ | |- | ||
+ | | | ||
+ | *Phosphorus | ||
+ | || | ||
+ | *Nitro Coal | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *White Powder | ||
+ | |- | ||
+ | | | ||
+ | *Phosphorus | ||
+ | || | ||
+ | *Rust | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Phosphoferric | ||
+ | |- | ||
+ | | | ||
+ | *Phosphorus | ||
+ | || | ||
+ | *Titanium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Titanic Phosphate | ||
+ | |} | ||
+ | |||
+ | *Saltpetre Family | ||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Hand1!!Hand2!!Action!!Produces | ||
+ | |- | ||
+ | | | ||
+ | *Saltpetre | ||
+ | || | ||
+ | *Ashes | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Nitro Coal | ||
+ | |- | ||
+ | | | ||
+ | *Saltpetre | ||
+ | || | ||
+ | *Copper | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Nitro Coperate | ||
+ | |- | ||
+ | | | ||
+ | *Saltpetre | ||
+ | || | ||
+ | *Rust | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Ferrous Nitre | ||
+ | |- | ||
+ | | | ||
+ | *Saltpetre | ||
+ | || | ||
+ | *Titanium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Nitro Titanium | ||
+ | |} | ||
+ | |||
+ | *Selenium Family | ||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Hand1!!Hand2!!Action!!Produces | ||
+ | |- | ||
+ | | | ||
+ | *Selenium | ||
+ | || | ||
+ | *Aluminium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Light Selenium | ||
+ | |- | ||
+ | | | ||
+ | *Selenium | ||
+ | || | ||
+ | *Ashes | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Moon Embers | ||
+ | |- | ||
+ | | | ||
+ | *Selenium | ||
+ | || | ||
+ | *Chromium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Chromoon | ||
+ | |- | ||
+ | | | ||
+ | *Selenium | ||
+ | || | ||
+ | *Copper | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Selenic Cuprous | ||
+ | |- | ||
+ | | | ||
+ | *Selenium | ||
+ | || | ||
+ | *Rust | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Ferro Selenite | ||
+ | |- | ||
+ | | | ||
+ | *Selenium | ||
+ | || | ||
+ | *Titanium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Titan Moondust | ||
+ | |} | ||
+ | |||
+ | *Silicium Family | ||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Hand1!!Hand2!!Action!!Produces | ||
+ | |- | ||
+ | | | ||
+ | *Silicium | ||
+ | || | ||
+ | *Ashes | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Carboxysilicium | ||
+ | |- | ||
+ | | | ||
+ | *Silicium | ||
+ | || | ||
+ | *Chromium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Chromatic Silicate | ||
+ | |- | ||
+ | | | ||
+ | *Silicium | ||
+ | || | ||
+ | *Rust | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Ferro Silicate | ||
+ | |} | ||
+ | |||
+ | *Sulfur Family | ||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Hand1!!Hand2!!Action!!Produces | ||
+ | |- | ||
+ | | | ||
+ | *Sulfur | ||
+ | || | ||
+ | *Chromium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Chromo Sulfur | ||
+ | |- | ||
+ | | | ||
+ | *Sulfur | ||
+ | || | ||
+ | *Copper | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Copper Sulfate | ||
+ | |- | ||
+ | | | ||
+ | *Sulfur | ||
+ | || | ||
+ | *Nitro Coal | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Black Powder | ||
+ | |- | ||
+ | | | ||
+ | *Sulfur | ||
+ | || | ||
+ | *Rust | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Ferric Sulfate | ||
+ | |- | ||
+ | | | ||
+ | *Sulfur | ||
+ | || | ||
+ | *Titanium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Titanic Phosphate (bug) | ||
+ | |} | ||
+ | |||
+ | ==== Elemental Waters ==== | ||
+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Hand1!!Hand2!!Action!!Produces!!Cure Disease Percentage | ||
+ | |- | ||
+ | | | ||
+ | *Gold (powder) | ||
+ | || | ||
+ | *Water Flask | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Auric Water | ||
+ | || | ||
+ | *60% | ||
+ | |- | ||
+ | | | ||
+ | *Silver (dust) | ||
+ | || | ||
+ | *Water Flask | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Argentum Vis | ||
+ | || | ||
+ | *40% | ||
+ | |} | ||
+ | |||
+ | *Auric Water can be obained with an Empty Flask from the [[Conflux/Places/Tavern|Tavern]]'s gargoyle fountain in [[Conflux/Places/Altar of Assault|The Altar of the Assault]]. | ||
+ | |||
+ | ==== Juices ==== | ||
+ | *There are four different types of Juices that can be produced. | ||
+ | *Juices have a percentage chance to cure diseases. | ||
+ | *Since all Juices are water based, they increase Water Levels. | ||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Hand1!!Hand2!!Action!!Produces!!Cure Disease Percentage | ||
+ | |- | ||
+ | | | ||
+ | *Empty Flask | ||
+ | || | ||
+ | *Chewer Pod | ||
+ | || | ||
+ | *press out | ||
+ | || | ||
+ | *Juice | ||
+ | || | ||
+ | *15% | ||
+ | |- | ||
+ | | | ||
+ | *Water Flask | ||
+ | || | ||
+ | *Snapdragon | ||
+ | || | ||
+ | *macerate | ||
+ | || | ||
+ | *Flowers Maceration | ||
+ | || | ||
+ | *5% | ||
+ | |- | ||
+ | | | ||
+ | *Flowers Maceration | ||
+ | || | ||
+ | *Juice | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Flavored Juice | ||
+ | || | ||
+ | *25% | ||
+ | |- | ||
+ | | | ||
+ | *Flowers Maceration | ||
+ | || | ||
+ | *Torch | ||
+ | || | ||
+ | *boil | ||
+ | || | ||
+ | *Infusion | ||
+ | || | ||
+ | * | ||
+ | |- | ||
+ | | | ||
+ | *Flavored Juice | ||
+ | || | ||
+ | *Torch | ||
+ | || | ||
+ | *boil | ||
+ | || | ||
+ | *Juicy Infusion | ||
+ | || | ||
+ | *75% | ||
+ | |- | ||
+ | | | ||
+ | *Infusion | ||
+ | || | ||
+ | *Juice | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Juicy Infusion | ||
+ | || | ||
+ | *75% | ||
+ | |} | ||
+ | |||
+ | ==== Specialty Wines ==== | ||
+ | *Sar Wines of varying strength can be found outside of the Wine Cellar. | ||
+ | *These wines can be used in conjuction with various dusts and powders to produce Specialty Wines. | ||
+ | *Specialty Wines have a percentage chance to cure diseases. | ||
+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Hand1!!Hand2!!Action!!Produces!!Cure Disease Percentage | ||
+ | |- | ||
+ | | | ||
+ | *Sar Wine | ||
+ | || | ||
+ | *Aluminium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Ruby Wine | ||
+ | || | ||
+ | *3% | ||
+ | |- | ||
+ | | | ||
+ | *Sar Wine | ||
+ | || | ||
+ | *Calcium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Soft Wine | ||
+ | || | ||
+ | *3% | ||
+ | |- | ||
+ | | | ||
+ | *Sar Wine | ||
+ | || | ||
+ | *Chromium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Chromatic Wine | ||
+ | || | ||
+ | *3% | ||
+ | |- | ||
+ | | | ||
+ | *Sar Wine | ||
+ | || | ||
+ | *Copper | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Cupric Wine | ||
+ | || | ||
+ | *4% | ||
+ | |- | ||
+ | | | ||
+ | *Sar Wine | ||
+ | || | ||
+ | *Phosphorus | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Nocturn Wine | ||
+ | || | ||
+ | *3% | ||
+ | |- | ||
+ | | | ||
+ | *Sar Wine | ||
+ | || | ||
+ | *Saltpetre | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Mushy Wine | ||
+ | || | ||
+ | *100% | ||
+ | |- | ||
+ | | | ||
+ | *Sar Wine | ||
+ | || | ||
+ | *Selenium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Moon Wine | ||
+ | || | ||
+ | *3% | ||
+ | |- | ||
+ | | | ||
+ | *Sar Wine | ||
+ | || | ||
+ | *Silicium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Mud Wine | ||
+ | || | ||
+ | *4% | ||
+ | |- | ||
+ | | | ||
+ | *Sar Wine | ||
+ | || | ||
+ | *Spitter Berry | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Fruity Wine | ||
+ | || | ||
+ | *20% | ||
+ | |- | ||
+ | | | ||
+ | *Sar Wine | ||
+ | || | ||
+ | *Sulfur | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Egg Wine | ||
+ | || | ||
+ | *10% | ||
+ | |- | ||
+ | | | ||
+ | *Sar Wine | ||
+ | || | ||
+ | *Titanium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Sar Wine (Wine of Titans) | ||
+ | || | ||
+ | *3% | ||
+ | |- | ||
+ | | | ||
+ | *Moon Wine | ||
+ | || | ||
+ | *Fruity Wine | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Zo Liqueur | ||
+ | || | ||
+ | *0% | ||
+ | |} | ||
+ | |||
+ | === Heating and Imbuing === | ||
+ | *Certain Items can be created using Dusts and Powders. | ||
+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !One Hand !! Other Hand !! Action !! Produces | ||
+ | |- | ||
+ | | | ||
+ | *Light Selenium | ||
+ | || | ||
+ | *Black/Brown Boots | ||
+ | || | ||
+ | *imbue | ||
+ | || | ||
+ | *Elven Boots | ||
+ | |- | ||
+ | | | ||
+ | *Lime | ||
+ | || | ||
+ | *Torch | ||
+ | || | ||
+ | *heat | ||
+ | || | ||
+ | *Quicklime | ||
+ | |- | ||
+ | | | ||
+ | *Moonlight | ||
+ | || | ||
+ | *Eye | ||
+ | || | ||
+ | *imbue | ||
+ | || | ||
+ | *Eye (+1 Wisdom when worn on head) | ||
+ | |} | ||
+ | |||
+ | |||
+ | === Rocks and Stones === | ||
+ | |||
+ | ==== Glowing Stones ==== | ||
+ | *Glowing stones provide light in areas like the Mines where flame can cause expolsions. | ||
+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Hand1!!Hand2!!Action!!Produces | ||
+ | |- | ||
+ | | | ||
+ | *Rock | ||
+ | || | ||
+ | *Glowing Embers | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Glowing Stone | ||
+ | |} | ||
+ | |||
+ | ==== Polishing ==== | ||
+ | *Carboxysilicium dust can be used to "polish" Chalcedony and Ruby gems. | ||
+ | *Gem can start at any quality level and be polished to <runes>MON</runes>. | ||
+ | *Emeralds and Saphires cannot be polished. | ||
+ | |||
+ | ==== Specialty Rocks ==== | ||
+ | * Specialty rocks can be created via alchemical means. | ||
+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Hand1!!Hand2!!Action!!Produces | ||
+ | |- | ||
+ | | | ||
+ | *Chromatic Silicate | ||
+ | || | ||
+ | *Torch | ||
+ | || | ||
+ | *heat | ||
+ | || | ||
+ | *Glass Rock | ||
+ | |- | ||
+ | | | ||
+ | *Glass Rock | ||
+ | || | ||
+ | *Vitriol | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Vitrous Rock | ||
+ | |- | ||
+ | | | ||
+ | *Vitrous Rock | ||
+ | || | ||
+ | *Glass Rock | ||
+ | || | ||
+ | *combine | ||
+ | || | ||
+ | *Vitroglass | ||
+ | |- | ||
+ | | | ||
+ | *Vitrous Rock | ||
+ | || | ||
+ | *Saltpetre | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Nitrovitrous Rock | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== The Philosophal Stone ==== | ||
+ | |||
+ | *A Philosophal Stone can be obtained in <spoiler>[[Conflux/Places/Repository|The Repository]].</spoiler> | ||
+ | *The stone has the power to "Transmute" SAR and Silver coins into GOR coins. | ||
+ | **The stone must be in the action hand and a coin in the other. | ||
+ | *There is a hint scroll "The philosophal stone is an achievement that must be sought on your own." | ||
+ | |||
+ | *A Philosophal Stone can be created via the following method: | ||
+ | <spoiler> | ||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !Stage!!Hand1!!Hand2!!Action!!Produces | ||
+ | |- | ||
+ | | | ||
+ | *1 | ||
+ | || | ||
+ | *Silicium | ||
+ | || | ||
+ | *Chromium | ||
+ | || | ||
+ | *mix | ||
+ | || | ||
+ | *Chromatic Silicate | ||
+ | |- | ||
+ | | | ||
+ | *2 | ||
+ | || | ||
+ | *Chromatic Silicate | ||
+ | || | ||
+ | *Torch | ||
+ | || | ||
+ | *heat | ||
+ | || | ||
+ | *Glass Rock | ||
+ | |- | ||
+ | | | ||
+ | *3 | ||
+ | || | ||
+ | *Glass Rock | ||
+ | || | ||
+ | *Vitriol | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Vitrous Rock | ||
+ | |- | ||
+ | | | ||
+ | *4 | ||
+ | || | ||
+ | *Vitrous Rock | ||
+ | || | ||
+ | *Saltpetre | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Nitrovitrous Rock | ||
+ | |- | ||
+ | | | ||
+ | *5 | ||
+ | || | ||
+ | *Nitrovitrous Rock | ||
+ | || | ||
+ | *Goldlime | ||
+ | || | ||
+ | *coat | ||
+ | || | ||
+ | *Philosophal Stone. | ||
+ | |} | ||
+ | </spoiler> | ||
+ | |||
+ | ==== Vitroglass ==== | ||
+ | <spoiler> | ||
+ | * A book on the Emerald level hints at the creation of a Flask with a Vitroglass rock. | ||
+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !One Hand !! Other Hand !! Action !! Produces | ||
+ | |- | ||
+ | | | ||
+ | *Vitroglass | ||
+ | || | ||
+ | *torch | ||
+ | || | ||
+ | *heat | ||
+ | || | ||
+ | *Empty Flask. (+1 point towards the Challenge) | ||
+ | |} | ||
+ | </spoiler> | ||
+ | |||
+ | === Other Magical Transmutations, Experiments, and Crafting === | ||
+ | |||
+ | The following table lists all known Transmutations not related to powders and dusts: | ||
+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" | ||
+ | !One Hand !! Other Hand !! Action !! Produces | ||
+ | |- | ||
+ | | | ||
+ | *Fur Rag. | ||
+ | || | ||
+ | *Fur Rag. | ||
+ | || | ||
+ | *sew together | ||
+ | || | ||
+ | One of the following items: | ||
+ | *Leather Boots. | ||
+ | *Cape. | ||
+ | *Leather Pants. | ||
+ | *Leather Shirt. | ||
+ | |- | ||
+ | | | ||
+ | *Fur Rag. | ||
+ | || | ||
+ | *Branch. | ||
+ | *Torch. (even burnt out) | ||
+ | || | ||
+ | *make torch | ||
+ | || | ||
+ | *Torch. (new) | ||
+ | |- | ||
+ | | | ||
+ | *Torch. | ||
+ | || | ||
+ | *Branch. | ||
+ | || | ||
+ | *burn | ||
+ | || | ||
+ | *Ashes. | ||
+ | |- | ||
+ | | | ||
+ | *Torch. | ||
+ | || | ||
+ | *Ven Egg. (any non-cooked) | ||
+ | || | ||
+ | *cook | ||
+ | || | ||
+ | *<runes>MON</runes> Cooked Egg. | ||
+ | |} | ||
+ | |||
+ | === Magic Alcoves and Transmuting Fountains === | ||
*[[Conflux/Places/The Vinegar Transmuter|The Vinegar Transmuter]] on [[Conflux/Places/Emerald Level|The Emerald Level]] turns a [[Conflux/Items#Vinegars|Kath Vinegar]] into a dead <runes>MON</runes> Blast Spore. | *[[Conflux/Places/The Vinegar Transmuter|The Vinegar Transmuter]] on [[Conflux/Places/Emerald Level|The Emerald Level]] turns a [[Conflux/Items#Vinegars|Kath Vinegar]] into a dead <runes>MON</runes> Blast Spore. | ||
− | *< | + | *[[Conflux/Places/Energetic Waters|Energenic Waters]] on [[Conflux/Places/Emerald Level|The Emerald Level]] turns a dead Blast Spore into a <runes>MON</runes> Blast Spore. |
+ | |||
+ | |||
+ | *The [[Conflux/Places/Recharger|Recharger]] will add charges to non-dead weapons and items. | ||
+ | **1 <runes>SAR</runes> Coin. = 1 charge. | ||
+ | **1 Silver Coin. = 2 charges. | ||
+ | **1 <runes>GOR</runes> Coin. = 3 charges. | ||
+ | |||
+ | *The [[Conflux/Places/Weapon Replicator|Weapon Replicator]] will duplicate any one weapon. | ||
+ | **Unique and funereal weapons cannot be exactly replicated. | ||
+ | ***Replicated weapons will lack all special properties. | ||
+ | **A Vorple Blade or Skebow are good choices for replication. | ||
+ | |||
[[Category:Conflux|Alchemy Guide]] | [[Category:Conflux|Alchemy Guide]] |
Latest revision as of 09:22, 1 June 2017
Alchemy Guide
The Alchemical Oven
- You find the oven at Show text
- Use the oven once before opening each further door of the Wizards' Guild, or lose the extra oven uses.
- You need two potions for each use.
- The potions' strengths and which one you put into the oven first don't matter, but nothing can be produced twice.
- Each of up to 3 possible uses allows to produce one more item from the following table:
First Item | Second Item | Produces |
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Elementary Science
Dusts
All dusts are non-toxic, but all drain water levels.
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Powders
- While comsumable, all powders are currently poisonous.
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Evaporatives
- Three Elements and two Compounds form the Evaporatives.
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Prime Focuses
- While not part of the Evaporative Group, Prime Focuses also possess UM Master Priest Identify messages.
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Grinding
- Some elemental dusts and powders can be produced by using a boulder to "grind" an item into a dust or powder.
- Conserve these items whenever possible (some supplies are limited).
- Selenium and Chromium are the least abundant elements.
Hand1 | Hand2 | Action | Produces |
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- Warning! Do not grind the Emerald of Fate and Blackripples Onyx or they will be lost forever.
Other Sources
- Some powders and dusts are obtained/produced via means other than grinding.
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Coating Thorns
- Thorns can be coated with various dusts and powders to produce specialty thorns.
- Equiped specialty thorns have a "prick" action that affects the user.
- Thorns have a single "use" before becoming a normal thorn and wear off like a stat potion.
Hand1 | Hand2 | Action | Produces | Prick Hand |
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- Some elements and compounds produce the same specialty thorn.
- The prick action on all these thorns results in Vitality reduced by half.
Hand1 | Hand2 | Action | Produces |
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Mixes
- Some Elements and Items can be mixed together to form compounds and new items.
Acids
- Using Kath Vinegar, it is possible to produce Four acids.
Basic Acids
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Complex Acids
- Two Complex Acids can be produced with a Basic Acid instead of a Kath Vinegar.
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Complex Vinegar
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- Black/White Kath is a "shake 'n drop" grenade that generates an explosion/dispell/ (MON OH VEN) cloud in the square in front of your party.
Compounds
- Compounds are typically produced through the mixing of two elements or an element with another compound.
- The major compounds can be grouped into six families.
- Calcium Family
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- Phosphorus Family
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- Saltpetre Family
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- Selenium Family
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- Silicium Family
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- Sulfur Family
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Elemental Waters
Hand1 | Hand2 | Action | Produces | Cure Disease Percentage |
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- Auric Water can be obained with an Empty Flask from the Tavern's gargoyle fountain in The Altar of the Assault.
Juices
- There are four different types of Juices that can be produced.
- Juices have a percentage chance to cure diseases.
- Since all Juices are water based, they increase Water Levels.
Hand1 | Hand2 | Action | Produces | Cure Disease Percentage |
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Specialty Wines
- Sar Wines of varying strength can be found outside of the Wine Cellar.
- These wines can be used in conjuction with various dusts and powders to produce Specialty Wines.
- Specialty Wines have a percentage chance to cure diseases.
Hand1 | Hand2 | Action | Produces | Cure Disease Percentage |
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Heating and Imbuing
- Certain Items can be created using Dusts and Powders.
One Hand | Other Hand | Action | Produces |
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Rocks and Stones
Glowing Stones
- Glowing stones provide light in areas like the Mines where flame can cause expolsions.
Hand1 | Hand2 | Action | Produces |
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Polishing
- Carboxysilicium dust can be used to "polish" Chalcedony and Ruby gems.
- Gem can start at any quality level and be polished to (MON).
- Emeralds and Saphires cannot be polished.
Specialty Rocks
- Specialty rocks can be created via alchemical means.
Hand1 | Hand2 | Action | Produces |
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The Philosophal Stone
- A Philosophal Stone can be obtained in Show text
- The stone has the power to "Transmute" SAR and Silver coins into GOR coins.
- The stone must be in the action hand and a coin in the other.
- There is a hint scroll "The philosophal stone is an achievement that must be sought on your own."
- A Philosophal Stone can be created via the following method:
Vitroglass
Other Magical Transmutations, Experiments, and Crafting
The following table lists all known Transmutations not related to powders and dusts:
One Hand | Other Hand | Action | Produces |
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One of the following items:
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Magic Alcoves and Transmuting Fountains
- The Vinegar Transmuter on The Emerald Level turns a Kath Vinegar into a dead (MON) Blast Spore.
- Energenic Waters on The Emerald Level turns a dead Blast Spore into a (MON) Blast Spore.
- The Recharger will add charges to non-dead weapons and items.
- 1 (SAR) Coin. = 1 charge.
- 1 Silver Coin. = 2 charges.
- 1 (GOR) Coin. = 3 charges.
- The Weapon Replicator will duplicate any one weapon.
- Unique and funereal weapons cannot be exactly replicated.
- Replicated weapons will lack all special properties.
- A Vorple Blade or Skebow are good choices for replication.
- Unique and funereal weapons cannot be exactly replicated.