Conflux/Alchemy Guide: Difference between revisions
From DmWiki
Jump to navigationJump to search
→The Philosophal Stone: Added scroll, corrected layout. |
Added missing combinations and curing percentages from documentation |
||
(24 intermediate revisions by the same user not shown) | |||
Line 54: | Line 54: | ||
|} | |} | ||
=== Dusts === | |||
=== Elementary Science === | |||
==== Dusts ==== | |||
All dusts are non-toxic, but all drain water levels. | All dusts are non-toxic, but all drain water levels. | ||
{| border="1" cellpadding="3" cellspacing="0" | {| border="1" cellpadding="3" cellspacing="0" | ||
! | ! Dust !! Availability | ||
|- | |- | ||
| | | | ||
*Ashes | *Ashes | ||
|| | || | ||
* | *Unlimited | ||
|- | |- | ||
| | | | ||
*Black Powder | *Black Powder | ||
|| | || | ||
* | *Unlimited | ||
* | |- | ||
| | |||
*Calcium | |||
|| | || | ||
* | *Limited | ||
|- | |- | ||
| | | | ||
*Carboxysilicium | *Carboxysilicium | ||
|| | || | ||
* | *Unlimited | ||
|- | |||
| | |||
*Dead Mushroom Spores | |||
|| | || | ||
* | *Limited | ||
|- | |- | ||
| | | | ||
* | *Light Selenium | ||
|| | |||
*Limited | |||
|- | |||
| | |||
*Lime | |||
|| | |||
*Limited | |||
|- | |||
| | |||
*Moon Embers | |||
|| | || | ||
* | *Limited | ||
* | |- | ||
| | |||
*Moonlight | |||
|| | || | ||
* | *Limited | ||
|| | |- | ||
| | |||
*Nitro Coal | |||
|| | |||
*Unlimited | |||
|- | |- | ||
| | | | ||
*Nitro Titanium | *Nitro Titanium | ||
|| | || | ||
* | *Limited | ||
|- | |- | ||
| | | | ||
*Phosphorus | *Phosphorus | ||
|| | || | ||
* | *Limited | ||
|| | |- | ||
| | |||
*Quicklime | |||
|| | |||
*Limited | |||
|- | |- | ||
| | | | ||
*Saltpetre | *Saltpetre | ||
|| | || | ||
* | *Unlimited | ||
|- | |||
| | |||
*Selenium | |||
|| | || | ||
* | *Extremely Limited | ||
|- | |- | ||
| | | | ||
*Silicium | *Silicium | ||
|| | || | ||
* | *Unlimited | ||
|- | |- | ||
| | | | ||
*Silver | *Silver | ||
|| | || | ||
* | *Limited | ||
| | |- | ||
* | | | ||
*Titan Moondust | |||
|| | |||
*Limited | |||
|- | |- | ||
| | | | ||
*Titanic Phosphate | *Titanic Phosphate | ||
|| | || | ||
* | *Limited | ||
|} | |} | ||
=== Powders === | ==== Powders ==== | ||
While comsumable, all powders are currently poisonous. | *While comsumable, all powders are currently poisonous. | ||
{| border="1" cellpadding="3" cellspacing="0" | {| border="1" cellpadding="3" cellspacing="0" | ||
! | ! Powder !! Availability | ||
|- | |- | ||
| | | | ||
*Aluminium | *Aluminium | ||
|| | || | ||
* | *Limited | ||
||-||- | |- | ||
| | |||
*Calcic Copper | |||
|| | |||
*Limited | |||
|- | |||
| | |||
*Chromatic Silicate | |||
|| | |||
*Limited | |||
|- | |||
| | |||
*Chromium | |||
|| | |||
*Very Limited | |||
|- | |- | ||
| | | | ||
*Chromocalcite | *Chromocalcite | ||
|| | || | ||
* | *Very Limited | ||
|- | |- | ||
| | | | ||
*Chromoon | *Chromoon | ||
|| | || | ||
* | * Very Limited | ||
|- | |- | ||
| | | | ||
*Chromo Sulfur | *Chromo Sulfur | ||
|| | || | ||
* | *Very Limited | ||
|- | |- | ||
| | | | ||
*Copper | *Copper | ||
|| | || | ||
* | *Limited | ||
|- | |- | ||
| | | | ||
*Copper Sulfate | *Copper Sulfate | ||
|| | || | ||
* | *Limited | ||
|- | |- | ||
| | | | ||
*Cupric Phosphate | *Cupric Phosphate | ||
|| | || | ||
* | *Limited | ||
|- | |- | ||
| | | | ||
*Ferric Sulfate | *Ferric Sulfate | ||
|| | || | ||
*Unlimited | |||
|- | |- | ||
| | | | ||
*Ferrocalcite | *Ferrocalcite | ||
|| | || | ||
* | *Limited | ||
|- | |- | ||
| | | | ||
*Ferro Selenite | *Ferro Selenite | ||
|| | || | ||
* | *Extremely Limited | ||
|- | |- | ||
| | | | ||
*Ferro Silicate | *Ferro Silicate | ||
|| | || | ||
* | *Unlimited | ||
|- | |- | ||
| | | | ||
*Ferrous Nitre | *Ferrous Nitre | ||
||-| | || | ||
*Unlimited | |||
|- | |||
| | |||
*Glowing Embers | |||
|| | |||
*Limited | |||
|- | |- | ||
| | | | ||
*Gold | *Gold | ||
|| | || | ||
* | *Limited | ||
||-|| | |- | ||
| | |||
*Goldliime | |||
|| | |||
*Limited | |||
|- | |||
| | |||
*Phosphoferric | |||
|| | |||
*Limited | |||
|- | |||
| | |||
*Rust | |||
|| | |||
*Unlimited | |||
|- | |||
| | |||
*Selenic Cuprous | |||
|| | |||
*Extremely Limited | |||
|- | |||
| | |||
*Sulfur | |||
|| | |||
*Unlimited | |||
|- | |||
| | |||
*Titanium | |||
|| | |||
*Limited | |||
|} | |||
==== Evaporatives ==== | |||
*Three Elements and two Compounds form the Evaporatives. | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Element/Compound!!Um Master Priest Identify | |||
|- | |||
| | |||
*Selenium | |||
|| | |||
*Very Slow Evaporation | |||
|- | |||
| | |||
*Silicium | |||
|| | |||
*Slight Evaporation | |||
|- | |||
| | |||
*Silver | |||
|| | |||
*Medium Evaporation | |||
|- | |||
| | |||
*Titan Moondust | |||
|| | |||
*Fast Evaporation | |||
|- | |||
| | |||
*Titanic Phosphate | |||
|| | |||
*Very Fast Evaporation | |||
|- | |||
|} | |||
==== Prime Focuses ==== | |||
*While not part of the Evaporative Group, Prime Focuses also possess UM Master Priest Identify messages. | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Element/Compound!!Um Master Priest Identify | |||
|- | |||
| | |||
*Calcium | |||
|| | |||
*Impossible... You are only the spiritual body of a sorcerer. You cannot see me. | |||
|- | |- | ||
| | | | ||
*Moonlight | *Moonlight | ||
|| | || | ||
*For Throwing Mechanisms. | *For Throwing Mechanisms. | ||
||- | |- | ||
| | |||
*Nitro Titanium | |||
|| | |||
*Permenant Water. | |||
|- | |||
| | |||
*Titanium | |||
|| | |||
*Remember remember the oracle of amber, this was just a dream what fake you thought was true every truth lied. | |||
|} | |||
=== Grinding === | |||
*Some elemental dusts and powders can be produced by using a boulder to "grind" an item into a dust or powder. | |||
*Conserve these items whenever possible (some supplies are limited). | |||
*Selenium and Chromium are the least abundant elements. | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces | |||
|- | |||
| | |||
*Boulder | |||
|| | |||
*Bones | |||
|| | |||
*grind | |||
|| | |||
*Phosphorus | |||
|- | |||
| | |||
*Boulder | |||
|| | |||
*Chalcedony | |||
|| | |||
*grind | |||
|| | |||
*Silicium | |||
|- | |||
| | |||
*Boulder | |||
|| | |||
*Cooked Egg | |||
|| | |||
*grind | |||
|| | |||
*Sulfur | |||
|- | |||
| | |||
*Boulder | |||
|| | |||
*Dead Mushroom Spores | |||
|| | |||
*grind | |||
|| | |||
*Saltpetre | |||
|- | |||
| | |||
*Boulder | |||
|| | |||
*Emerald | |||
|| | |||
*grind | |||
|| | |||
*Chromium | |||
|- | |||
| | |||
*Boulder | |||
|| | |||
*Gor Coin | |||
|| | |||
*grind | |||
|| | |||
*Gold | |||
|- | |||
| | |||
*Boulder | |||
|| | |||
*Gorgonzola | |||
|| | |||
*grind | |||
|| | |||
*Calcium | |||
|- | |||
| | |||
*Boulder | |||
|| | |||
*Moonstone Necklace | |||
|| | |||
*grind | |||
|| | |||
*Selenium | |||
|- | |||
| | |||
*Boulder | |||
|| | |||
*Ruby | |||
|| | |||
*grind | |||
|| | |||
*Aluminum | |||
|- | |||
| | |||
*Boulder | |||
|| | |||
*Saphire | |||
|| | |||
*grind | |||
|| | |||
*Titanium | |||
|- | |||
| | |||
*Boulder | |||
|| | |||
*Sar Coin | |||
|| | |||
*grind | |||
|| | |||
*Copper | |||
|- | |||
| | |||
*Boulder | |||
|| | |||
*Silver Coin | |||
|| | |||
*grind | |||
|| | |||
*Silver | |||
|} | |||
*Warning! Do not grind the Emerald of Fate and Blackripples Onyx or they will be lost forever. | |||
=== Other Sources === | |||
*Some powders and dusts are obtained/produced via means other than grinding. | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Material!!Produced by | |||
|- | |||
| | |||
*Ashes | |||
|| | |||
*Alcoves. | |||
*Burning branches. | |||
*Casting Fireball (<runes>FUL KATH</runes>) or Lightning (<runes>OH GOR</runes>) at plant based creatures and wooden doors. | |||
|- | |||
| | |||
*Copper Sulfate | |||
|| | |||
*Killing The Disk of Moria (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Disk of Moria]]) | |||
|- | |||
| | |||
*Ferrous Nitre | |||
|| | |||
*Killing The Dragon Lich (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|Dragon Lich]]) | |||
|- | |||
| | |||
*Ferro Silicate | |||
|| | |||
*Killing The Disk of Moria (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Disk of Moria]]) | |||
|- | |||
| | |||
*Nitro Titanium | |||
|| | |||
*Killing The Disk of Moria (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Disk of Moria]]) | |||
|- | |- | ||
| | | | ||
Line 236: | Line 496: | ||
|| | || | ||
*Killing The Moribund. (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Moribund]]) | *Killing The Moribund. (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Moribund]]) | ||
|- | |- | ||
| | | | ||
Line 246: | Line 505: | ||
*Lightning attacks on iron grate doors. | *Lightning attacks on iron grate doors. | ||
*Metal objects broken by Rusters. | *Metal objects broken by Rusters. | ||
|- | |- | ||
| | | | ||
*Titanium | |||
|| | |||
*Killing The Disk of Moria. (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|The Disk of Moria]]) | |||
|- | |||
| | |||
*Titanic Phosphate | |||
|| | |||
*Killing The Dragon Lich (See [[Conflux/Paragons_of_Evil_and_Supernatural_Forces#Major_Paragons.|Dragon Lich]]) | |||
|} | |||
=== Coating Thorns === | |||
*Thorns can be coated with various dusts and powders to produce specialty thorns. | |||
*Equiped specialty thorns have a "prick" action that affects the user. | |||
*Thorns have a single "use" before becoming a normal thorn and wear off like a stat potion. | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces!!Prick Hand | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Calcic Copper | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Feelin Better) | |||
|| | |||
*+10 Vitality | |||
*+100 Stamina | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Carboxysilicium | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Imperviousity) | |||
|| | |||
*+10 Anti-Fire | |||
*+10 Anti-Magic | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Chromocalcite | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Ground Vision) | |||
|| | |||
*+10 Dexterity | |||
*+100 Stamina | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Chromo Sulfur | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Scrambled Eggs) | |||
|| | |||
*+10 Dexterity | |||
*+25 Mana | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Chromoon | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Green Mood) | |||
|| | |||
*+10 Dexterity | |||
*+10 Wisdom | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Copper Sulfate | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Thoughts of Blues) | |||
|| | |||
*+10 Vitality | |||
*+25 Mana | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Ferric Sulfate | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Mens Sana In Corpre Sano) | |||
|| | |||
*+10 Vitality | |||
*+50 Health | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Ferrocalcite | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Force of Life) | |||
|| | |||
*+50 Health | |||
*+100 Stamina | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Ferro Selenite | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Iron Moon) | |||
|| | |||
*+50 Health | |||
*+10 Wisdom | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Ferro Silicate | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Earth Will) | |||
|| | |||
*+10 Anti-Magic | |||
*+50 Health | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Moon Embers | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Cold Ashes) | |||
|| | |||
*+10 Anti-Fire | |||
*+10 Wisdom | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Selenic Cuporous | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Lunatic Feaver) | |||
|| | |||
*+10 Vitality | |||
*+10 Wisdom | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Titan Moondust | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Rise of the Titans) | |||
|| | |||
*+10 Strength | |||
*+10 Wisdom | |||
|} | |||
*Some elements and compounds produce the same specialty thorn. | |||
*The prick action on all these thorns results in Vitality reduced by half. | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Cupric Phosphate | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Green Fate) | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Ferrous Nitre | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Green Fate) | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Nitro Titanium | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Green Fate) | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Phosphoferric | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Green Fate) | |||
|- | |||
| | |||
*Thorn | |||
|| | |||
*Titanic Phosphate | |||
|| | |||
*coat | |||
|| | |||
*Thorn (Green Fate) | |||
|} | |||
=== Mixes === | |||
*Some Elements and Items can be mixed together to form compounds and new items. | |||
==== Acids ==== | |||
*Using Kath Vinegar, it is possible to produce Four acids. | |||
===== Basic Acids ===== | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces | |||
|- | |||
| | |||
*Kath Vinegar | |||
|| | |||
*Phosphorus | |||
|| | |||
*mix | |||
|| | |||
*Phosphoric Acid | |||
|- | |||
| | |||
*Kath Vinegar | |||
|| | |||
*Saltpetre | |||
|| | |||
*mix | |||
|| | |||
*Nitric Acid | |||
|- | |||
| | |||
*Kath Vinegar | |||
|| | |||
*Selenium | |||
|| | |||
*mix | |||
|| | |||
*Selenic Acid | |||
|- | |||
| | |||
*Kath Vinegar | |||
|| | |||
*Sulfur | *Sulfur | ||
|| | || | ||
* | *mix | ||
|| | || | ||
* | *Sulfuric Acid | ||
||- | |- | ||
|} | |||
===== Complex Acids ===== | |||
*Two Complex Acids can be produced with a Basic Acid instead of a Kath Vinegar. | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces | |||
|- | |||
| | |||
*Sulfuric Acid | |||
|| | |||
*Nitro Coal | |||
|| | |||
*mix | |||
|| | |||
*Explosive Acid | |||
|- | |||
| | |||
*Explosive Acid | |||
|| | |||
*Torch | |||
|| | |||
*boil | |||
|| | |||
*Vitriol | |||
|} | |||
==== Complex Vinegar ==== | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces | |||
|- | |||
| | |||
*Black Powder | |||
|| | |||
*Kath Vinegar | |||
|| | |||
*mix | |||
|| | |||
*Black Kath | |||
|- | |||
| | |||
*White Powder | |||
|| | |||
*Kath Vinegar | |||
|| | |||
*mix | |||
|| | |||
*White Kath | |||
|} | |||
*Black/White Kath is a "shake 'n drop" grenade that generates an explosion/dispell/<runes>MON OH VEN</runes> cloud in the square in front of your party. | |||
==== Compounds ==== | |||
*Compounds are typically produced through the mixing of two elements or an element with another compound. | |||
*The major compounds can be grouped into six families. | |||
*Calcium Family | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces | |||
|- | |||
| | |||
*Calcium | |||
|| | |||
*Ashes | |||
|| | |||
*mix | |||
|| | |||
*Lime | |||
|- | |- | ||
| | | | ||
*Calcium | |||
|| | |||
*Copper | |||
|| | |||
*mix | |||
|| | |||
*Calcic Copper | |||
|- | |||
| | |||
*Calcium | |||
|| | |||
*Rust | |||
|| | |||
*mix | |||
|| | |||
*Ferrocalcite | |||
|} | |||
*Phosphorus Family | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces | |||
|- | |||
| | |||
*Phosphorus | |||
|| | |||
*Ashes | |||
|| | |||
*mix | |||
|| | |||
*Glowing Embers | |||
|- | |||
| | |||
*Phosphorus | |||
|| | |||
*Chromium | |||
|| | |||
*mix | |||
|| | |||
*Moonlight | |||
|- | |||
| | |||
*Phosphorus | |||
|| | |||
*Copper | |||
|| | |||
*mix | |||
|| | |||
*Cupric Phosphate | |||
|- | |||
| | |||
*Phosphorus | |||
|| | |||
*Nitro Coal | |||
|| | |||
*mix | |||
|| | |||
*White Powder | |||
|- | |||
| | |||
*Phosphorus | |||
|| | |||
*Rust | |||
|| | |||
*mix | |||
|| | |||
*Phosphoferric | |||
|- | |||
| | |||
*Phosphorus | |||
|| | |||
*Titanium | |||
|| | |||
*mix | |||
|| | |||
*Titanic Phosphate | |||
|} | |||
*Saltpetre Family | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces | |||
|- | |||
| | |||
*Saltpetre | |||
|| | |||
*Ashes | |||
|| | |||
*mix | |||
|| | |||
*Nitro Coal | |||
|- | |||
| | |||
*Saltpetre | |||
|| | |||
*Copper | |||
|| | |||
*mix | |||
|| | |||
*Nitro Coperate | |||
|- | |||
| | |||
*Saltpetre | |||
|| | |||
*Rust | |||
|| | |||
*mix | |||
|| | |||
*Ferrous Nitre | |||
|- | |||
| | |||
*Saltpetre | |||
|| | |||
*Titanium | |||
|| | |||
*mix | |||
|| | |||
*Nitro Titanium | |||
|} | |||
*Selenium Family | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces | |||
|- | |||
| | |||
*Selenium | |||
|| | |||
*Aluminium | |||
|| | |||
*mix | |||
|| | |||
*Light Selenium | |||
|- | |||
| | |||
*Selenium | |||
|| | |||
*Ashes | |||
|| | |||
*mix | |||
|| | |||
*Moon Embers | |||
|- | |||
| | |||
*Selenium | |||
|| | |||
*Chromium | |||
|| | |||
*mix | |||
|| | |||
*Chromoon | |||
|- | |||
| | |||
*Selenium | |||
|| | |||
*Copper | |||
|| | |||
*mix | |||
|| | |||
*Selenic Cuprous | |||
|- | |||
| | |||
*Selenium | |||
|| | |||
*Rust | |||
|| | |||
*mix | |||
|| | |||
*Ferro Selenite | |||
|- | |||
| | |||
*Selenium | |||
|| | |||
*Titanium | *Titanium | ||
|| | || | ||
* | *mix | ||
||-|| | || | ||
* | *Titan Moondust | ||
|} | |||
*Silicium Family | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces | |||
|- | |||
| | |||
*Silicium | |||
|| | |||
*Ashes | |||
|| | |||
*mix | |||
|| | |||
*Carboxysilicium | |||
|- | |||
| | |||
*Silicium | |||
|| | |||
*Chromium | |||
|| | |||
*mix | |||
|| | |||
*Chromatic Silicate | |||
|- | |||
| | |||
*Silicium | |||
|| | |||
*Rust | |||
|| | |||
*mix | |||
|| | |||
*Ferro Silicate | |||
|} | |||
*Sulfur Family | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces | |||
|- | |||
| | |||
*Sulfur | |||
|| | |||
*Chromium | |||
|| | |||
*mix | |||
|| | |||
*Chromo Sulfur | |||
|- | |||
| | |||
*Sulfur | |||
|| | |||
*Copper | |||
|| | |||
*mix | |||
|| | |||
*Copper Sulfate | |||
|- | |||
| | |||
*Sulfur | |||
|| | |||
*Nitro Coal | |||
|| | |||
*mix | |||
|| | |||
*Black Powder | |||
|- | |||
| | |||
*Sulfur | |||
|| | |||
*Rust | |||
|| | |||
*mix | |||
|| | |||
*Ferric Sulfate | |||
|- | |- | ||
| | |||
*Sulfur | |||
|| | |||
*Titanium | |||
|| | |||
*mix | |||
|| | |||
*Titanic Phosphate (bug) | |||
|} | |} | ||
=== | ==== Elemental Waters ==== | ||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces!!Cure Disease Percentage | |||
|- | |||
| | |||
*Gold (powder) | |||
|| | |||
*Water Flask | |||
|| | |||
*mix | |||
|| | |||
*Auric Water | *Auric Water | ||
** | || | ||
* | *60% | ||
|- | |||
| | |||
*Silver (dust) | |||
|| | |||
*Water Flask | |||
|| | |||
*mix | |||
|| | |||
*Argentum Vis | *Argentum Vis | ||
* | || | ||
*40% | |||
|} | |||
*Auric Water can be obained with an Empty Flask from the [[Conflux/Places/Tavern|Tavern]]'s gargoyle fountain in [[Conflux/Places/Altar of Assault|The Altar of the Assault]]. | |||
*The Philosophal Stone | ==== Juices ==== | ||
*The stone has the power to "Transmute" | *There are four different types of Juices that can be produced. | ||
*Juices have a percentage chance to cure diseases. | |||
*Since all Juices are water based, they increase Water Levels. | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces!!Cure Disease Percentage | |||
|- | |||
| | |||
*Empty Flask | |||
|| | |||
*Chewer Pod | |||
|| | |||
*press out | |||
|| | |||
*Juice | |||
|| | |||
*15% | |||
|- | |||
| | |||
*Water Flask | |||
|| | |||
*Snapdragon | |||
|| | |||
*macerate | |||
|| | |||
*Flowers Maceration | |||
|| | |||
*5% | |||
|- | |||
| | |||
*Flowers Maceration | |||
|| | |||
*Juice | |||
|| | |||
*mix | |||
|| | |||
*Flavored Juice | |||
|| | |||
*25% | |||
|- | |||
| | |||
*Flowers Maceration | |||
|| | |||
*Torch | |||
|| | |||
*boil | |||
|| | |||
*Infusion | |||
|| | |||
* | |||
|- | |||
| | |||
*Flavored Juice | |||
|| | |||
*Torch | |||
|| | |||
*boil | |||
|| | |||
*Juicy Infusion | |||
|| | |||
*75% | |||
|- | |||
| | |||
*Infusion | |||
|| | |||
*Juice | |||
|| | |||
*mix | |||
|| | |||
*Juicy Infusion | |||
|| | |||
*75% | |||
|} | |||
==== Specialty Wines ==== | |||
*Sar Wines of varying strength can be found outside of the Wine Cellar. | |||
*These wines can be used in conjuction with various dusts and powders to produce Specialty Wines. | |||
*Specialty Wines have a percentage chance to cure diseases. | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces!!Cure Disease Percentage | |||
|- | |||
| | |||
*Sar Wine | |||
|| | |||
*Aluminium | |||
|| | |||
*mix | |||
|| | |||
*Ruby Wine | |||
|| | |||
*3% | |||
|- | |||
| | |||
*Sar Wine | |||
|| | |||
*Calcium | |||
|| | |||
*mix | |||
|| | |||
*Soft Wine | |||
|| | |||
*3% | |||
|- | |||
| | |||
*Sar Wine | |||
|| | |||
*Chromium | |||
|| | |||
*mix | |||
|| | |||
*Chromatic Wine | |||
|| | |||
*3% | |||
|- | |||
| | |||
*Sar Wine | |||
|| | |||
*Copper | |||
|| | |||
*mix | |||
|| | |||
*Cupric Wine | |||
|| | |||
*4% | |||
|- | |||
| | |||
*Sar Wine | |||
|| | |||
*Phosphorus | |||
|| | |||
*mix | |||
|| | |||
*Nocturn Wine | |||
|| | |||
*3% | |||
|- | |||
| | |||
*Sar Wine | |||
|| | |||
*Saltpetre | |||
|| | |||
*mix | |||
|| | |||
*Mushy Wine | |||
|| | |||
*100% | |||
|- | |||
| | |||
*Sar Wine | |||
|| | |||
*Selenium | |||
|| | |||
*mix | |||
|| | |||
*Moon Wine | |||
|| | |||
*3% | |||
|- | |||
| | |||
*Sar Wine | |||
|| | |||
*Silicium | |||
|| | |||
*mix | |||
|| | |||
*Mud Wine | |||
|| | |||
*4% | |||
|- | |||
| | |||
*Sar Wine | |||
|| | |||
*Spitter Berry | |||
|| | |||
*mix | |||
|| | |||
*Fruity Wine | |||
|| | |||
*20% | |||
|- | |||
| | |||
*Sar Wine | |||
|| | |||
*Sulfur | |||
|| | |||
*mix | |||
|| | |||
*Egg Wine | |||
|| | |||
*10% | |||
|- | |||
| | |||
*Sar Wine | |||
|| | |||
*Titanium | |||
|| | |||
*mix | |||
|| | |||
*Sar Wine (Wine of Titans) | |||
|| | |||
*3% | |||
|- | |||
| | |||
*Moon Wine | |||
|| | |||
*Fruity Wine | |||
|| | |||
*mix | |||
|| | |||
*Zo Liqueur | |||
|| | |||
*0% | |||
|} | |||
=== Heating and Imbuing === | |||
*Certain Items can be created using Dusts and Powders. | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!One Hand !! Other Hand !! Action !! Produces | |||
|- | |||
| | |||
*Light Selenium | |||
|| | |||
*Black/Brown Boots | |||
|| | |||
*imbue | |||
|| | |||
*Elven Boots | |||
|- | |||
| | |||
*Lime | |||
|| | |||
*Torch | |||
|| | |||
*heat | |||
|| | |||
*Quicklime | |||
|- | |||
| | |||
*Moonlight | |||
|| | |||
*Eye | |||
|| | |||
*imbue | |||
|| | |||
*Eye (+1 Wisdom when worn on head) | |||
|} | |||
=== Rocks and Stones === | |||
==== Glowing Stones ==== | |||
*Glowing stones provide light in areas like the Mines where flame can cause expolsions. | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces | |||
|- | |||
| | |||
*Rock | |||
|| | |||
*Glowing Embers | |||
|| | |||
*coat | |||
|| | |||
*Glowing Stone | |||
|} | |||
==== Polishing ==== | |||
*Carboxysilicium dust can be used to "polish" Chalcedony and Ruby gems. | |||
*Gem can start at any quality level and be polished to <runes>MON</runes>. | |||
*Emeralds and Saphires cannot be polished. | |||
==== Specialty Rocks ==== | |||
* Specialty rocks can be created via alchemical means. | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Hand1!!Hand2!!Action!!Produces | |||
|- | |||
| | |||
*Chromatic Silicate | |||
|| | |||
*Torch | |||
|| | |||
*heat | |||
|| | |||
*Glass Rock | |||
|- | |||
| | |||
*Glass Rock | |||
|| | |||
*Vitriol | |||
|| | |||
*coat | |||
|| | |||
*Vitrous Rock | |||
|- | |||
| | |||
*Vitrous Rock | |||
|| | |||
*Glass Rock | |||
|| | |||
*combine | |||
|| | |||
*Vitroglass | |||
|- | |||
| | |||
*Vitrous Rock | |||
|| | |||
*Saltpetre | |||
|| | |||
*coat | |||
|| | |||
*Nitrovitrous Rock | |||
|- | |||
|} | |||
==== The Philosophal Stone ==== | |||
*A Philosophal Stone can be obtained in <spoiler>[[Conflux/Places/Repository|The Repository]].</spoiler> | |||
*The stone has the power to "Transmute" SAR and Silver coins into GOR coins. | |||
**The stone must be in the action hand and a coin in the other. | |||
*There is a hint scroll "The philosophal stone is an achievement that must be sought on your own." | *There is a hint scroll "The philosophal stone is an achievement that must be sought on your own." | ||
=== | *A Philosophal Stone can be created via the following method: | ||
<spoiler> | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!Stage!!Hand1!!Hand2!!Action!!Produces | |||
|- | |||
| | |||
*1 | |||
|| | |||
*Silicium | |||
|| | |||
*Chromium | |||
|| | |||
*mix | |||
|| | |||
*Chromatic Silicate | |||
|- | |||
| | |||
*2 | |||
|| | |||
*Chromatic Silicate | |||
|| | |||
*Torch | |||
|| | |||
*heat | |||
|| | |||
*Glass Rock | |||
|- | |||
| | |||
*3 | |||
|| | |||
*Glass Rock | |||
|| | |||
*Vitriol | |||
|| | |||
*coat | |||
|| | |||
*Vitrous Rock | |||
|- | |||
| | |||
*4 | |||
|| | |||
*Vitrous Rock | |||
|| | |||
*Saltpetre | |||
|| | |||
*coat | |||
|| | |||
*Nitrovitrous Rock | |||
|- | |||
| | |||
*5 | |||
|| | |||
*Nitrovitrous Rock | |||
|| | |||
*Goldlime | |||
|| | |||
*coat | |||
|| | |||
*Philosophal Stone. | |||
|} | |||
</spoiler> | |||
==== Vitroglass ==== | |||
<spoiler> | |||
* A book on the Emerald level hints at the creation of a Flask with a Vitroglass rock. | |||
{| border="1" cellpadding="3" cellspacing="0" | {| border="1" cellpadding="3" cellspacing="0" | ||
Line 287: | Line 1,533: | ||
|- | |- | ||
| | | | ||
* | *Vitroglass | ||
|| | || | ||
* | *torch | ||
|| | || | ||
* | *heat | ||
|| | || | ||
* | *Empty Flask. (+1 point towards the Challenge) | ||
|} | |||
</spoiler> | |||
=== Other Magical Transmutations, Experiments, and Crafting === | |||
The following table lists all known Transmutations not related to powders and dusts: | |||
{| border="1" cellpadding="3" cellspacing="0" | |||
!One Hand !! Other Hand !! Action !! Produces | |||
|- | |- | ||
| | | | ||
Line 302: | Line 1,557: | ||
*sew together | *sew together | ||
|| | || | ||
One of the following items: | |||
*Leather Boots. | |||
*Cape. | *Cape. | ||
*Leather Pants. | |||
*Leather Shirt. | |||
|- | |- | ||
| | | | ||
Line 308: | Line 1,567: | ||
|| | || | ||
*Branch. | *Branch. | ||
*Torch. (burnt out) | *Torch. (even burnt out) | ||
|| | || | ||
*make torch | *make torch | ||
Line 336: | Line 1,595: | ||
*[[Conflux/Places/The Vinegar Transmuter|The Vinegar Transmuter]] on [[Conflux/Places/Emerald Level|The Emerald Level]] turns a [[Conflux/Items#Vinegars|Kath Vinegar]] into a dead <runes>MON</runes> Blast Spore. | *[[Conflux/Places/The Vinegar Transmuter|The Vinegar Transmuter]] on [[Conflux/Places/Emerald Level|The Emerald Level]] turns a [[Conflux/Items#Vinegars|Kath Vinegar]] into a dead <runes>MON</runes> Blast Spore. | ||
*[[Conflux/Places/Energetic Waters|Energenic Waters]] on [[Conflux/Places/Emerald Level|The Emerald Level]] turns a dead Blast Spore into a <runes>MON</runes> Blast Spore. | |||
*The [[Conflux/Places/Recharger|Recharger]] will add charges to non-dead weapons and items. | *The [[Conflux/Places/Recharger|Recharger]] will add charges to non-dead weapons and items. |
Latest revision as of 09:22, 1 June 2017
Alchemy Guide
The Alchemical Oven
- You find the oven at
- Use the oven once before opening each further door of the Wizards' Guild, or lose the extra oven uses.
- You need two potions for each use.
- The potions' strengths and which one you put into the oven first don't matter, but nothing can be produced twice.
- Each of up to 3 possible uses allows to produce one more item from the following table:
First Item | Second Item | Produces |
---|---|---|
| ||
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
Elementary Science
Dusts
All dusts are non-toxic, but all drain water levels.
Dust | Availability |
---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Powders
- While comsumable, all powders are currently poisonous.
Powder | Availability |
---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Evaporatives
- Three Elements and two Compounds form the Evaporatives.
Element/Compound | Um Master Priest Identify |
---|---|
|
|
|
|
|
|
|
|
|
|
Prime Focuses
- While not part of the Evaporative Group, Prime Focuses also possess UM Master Priest Identify messages.
Element/Compound | Um Master Priest Identify |
---|---|
|
|
|
|
|
|
|
|
Grinding
- Some elemental dusts and powders can be produced by using a boulder to "grind" an item into a dust or powder.
- Conserve these items whenever possible (some supplies are limited).
- Selenium and Chromium are the least abundant elements.
Hand1 | Hand2 | Action | Produces |
---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Warning! Do not grind the Emerald of Fate and Blackripples Onyx or they will be lost forever.
Other Sources
- Some powders and dusts are obtained/produced via means other than grinding.
Material | Produced by |
---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Coating Thorns
- Thorns can be coated with various dusts and powders to produce specialty thorns.
- Equiped specialty thorns have a "prick" action that affects the user.
- Thorns have a single "use" before becoming a normal thorn and wear off like a stat potion.
Hand1 | Hand2 | Action | Produces | Prick Hand |
---|---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Some elements and compounds produce the same specialty thorn.
- The prick action on all these thorns results in Vitality reduced by half.
Hand1 | Hand2 | Action | Produces |
---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Mixes
- Some Elements and Items can be mixed together to form compounds and new items.
Acids
- Using Kath Vinegar, it is possible to produce Four acids.
Basic Acids
Hand1 | Hand2 | Action | Produces |
---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Complex Acids
- Two Complex Acids can be produced with a Basic Acid instead of a Kath Vinegar.
Hand1 | Hand2 | Action | Produces |
---|---|---|---|
|
|
|
|
|
|
|
|
Complex Vinegar
Hand1 | Hand2 | Action | Produces |
---|---|---|---|
|
|
|
|
|
|
|
|
- Black/White Kath is a "shake 'n drop" grenade that generates an explosion/dispell/
(MON OH VEN) cloud in the square in front of your party.
Compounds
- Compounds are typically produced through the mixing of two elements or an element with another compound.
- The major compounds can be grouped into six families.
- Calcium Family
Hand1 | Hand2 | Action | Produces |
---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
- Phosphorus Family
Hand1 | Hand2 | Action | Produces |
---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Saltpetre Family
Hand1 | Hand2 | Action | Produces |
---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Selenium Family
Hand1 | Hand2 | Action | Produces |
---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Silicium Family
Hand1 | Hand2 | Action | Produces |
---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
- Sulfur Family
Hand1 | Hand2 | Action | Produces |
---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Elemental Waters
Hand1 | Hand2 | Action | Produces | Cure Disease Percentage |
---|---|---|---|---|
|
|
|
|
|
|
|
|
|
|
- Auric Water can be obained with an Empty Flask from the Tavern's gargoyle fountain in The Altar of the Assault.
Juices
- There are four different types of Juices that can be produced.
- Juices have a percentage chance to cure diseases.
- Since all Juices are water based, they increase Water Levels.
Hand1 | Hand2 | Action | Produces | Cure Disease Percentage |
---|---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Specialty Wines
- Sar Wines of varying strength can be found outside of the Wine Cellar.
- These wines can be used in conjuction with various dusts and powders to produce Specialty Wines.
- Specialty Wines have a percentage chance to cure diseases.
Hand1 | Hand2 | Action | Produces | Cure Disease Percentage |
---|---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Heating and Imbuing
- Certain Items can be created using Dusts and Powders.
One Hand | Other Hand | Action | Produces |
---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
Rocks and Stones
Glowing Stones
- Glowing stones provide light in areas like the Mines where flame can cause expolsions.
Hand1 | Hand2 | Action | Produces |
---|---|---|---|
|
|
|
|
Polishing
- Carboxysilicium dust can be used to "polish" Chalcedony and Ruby gems.
- Gem can start at any quality level and be polished to
(MON).
- Emeralds and Saphires cannot be polished.
Specialty Rocks
- Specialty rocks can be created via alchemical means.
Hand1 | Hand2 | Action | Produces |
---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The Philosophal Stone
- A Philosophal Stone can be obtained in
- The stone has the power to "Transmute" SAR and Silver coins into GOR coins.
- The stone must be in the action hand and a coin in the other.
- There is a hint scroll "The philosophal stone is an achievement that must be sought on your own."
- A Philosophal Stone can be created via the following method:
Vitroglass
Other Magical Transmutations, Experiments, and Crafting
The following table lists all known Transmutations not related to powders and dusts:
One Hand | Other Hand | Action | Produces |
---|---|---|---|
|
|
|
One of the following items:
|
|
|
|
|
|
|
|
|
|
|
|
|
Magic Alcoves and Transmuting Fountains
- The Vinegar Transmuter on The Emerald Level turns a Kath Vinegar into a dead
(MON) Blast Spore.
- Energenic Waters on The Emerald Level turns a dead Blast Spore into a
(MON) Blast Spore.
- The Recharger will add charges to non-dead weapons and items.
- 1
(SAR) Coin. = 1 charge.
- 1 Silver Coin. = 2 charges.
- 1
(GOR) Coin. = 3 charges.
- 1
- The Weapon Replicator will duplicate any one weapon.
- Unique and funereal weapons cannot be exactly replicated.
- Replicated weapons will lack all special properties.
- A Vorple Blade or Skebow are good choices for replication.
- Unique and funereal weapons cannot be exactly replicated.