RTC/Grouped Monster Images/Other

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Doom Helm

Cube

Flayer

Gargolye

Crawling Giant

Puffball

Idea being this will be more like a floor item that grows, when the party walks on it a poison cloud will be created changing the image back to puffball1.

Feyr

Greypudding

Greypudding Small

Add Bitmap Information

ADD		BITMAP_MONSTER_HELM_DOOM_ATTACK	FILE=(bitmaps\Helm_doom-attack.png)	SIZE=(180,187)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_HELM_DOOM_BACK	FILE=(bitmaps\Helm_doom-away.png)	SIZE=(157,219)	POSITION=(0,180)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_HELM_DOOM_FRONT	FILE=(bitmaps\Helm_doom-toward.png)	SIZE=(160,219)	POSITION=(0,180)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_HELM_DOOM_SIDE	FILE=(bitmaps\Helm_doom-right.png)	SIZE=(151,219)	POSITION=(0,180)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_CUBE_ATTACK	FILE=(bitmaps\CUBE_ATTACK.png)		SIZE=(176,190)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_CUBE_FRONT	FILE=(bitmaps\CUBE_FRONT.png)		SIZE=(164,190)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_FLAYER_ATTACK	FILE=(bitmaps\FLAYER_ATTACK.png)		SIZE=(112,190)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_FLAYER_BACK	FILE=(bitmaps\FLAYER_BACK.png)		SIZE=(112,190)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_FLAYER_FRONT	FILE=(bitmapsS\FLAYER_FRONT.png)		SIZE=(112,192)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_FLAYER_SIDE	FILE=(bitmaps\FLAYER_SIDE.png)		SIZE=(120,192)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)