RTC/Grouped Monster Images/Bugs
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Beetle
Bug
Hairy Bug-man? (EOB)
(no 'add bitmap' info)
Scaladar Small
(no 'add bitmap' info)
Scaladar Big
(no 'add bitmap' info)
Slithermorph Big
(no 'add bitmap' info)
Slithermorph Small
(no 'add bitmap' info)
Add Bitmap Information
ADD BITMAP_MONSTER_BEETLE_ATTACK FILE=(bitmaps\beetle-attack.png) SIZE=(156,141) POSITION=(0,110) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_BEETLE_BACK FILE=(bitmaps\beetle-away.png) SIZE=(156,141) POSITION=(0,110) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_BEETLE_FRONT FILE=(bitmaps\beetle-toward.png) SIZE=(156,141) POSITION=(0,110) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_BEETLE_SIDE FILE=(bitmaps\beetle-right.png) SIZE=(156,141) POSITION=(0,110) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_BEETLE_ATTACK2 FILE=(bitmaps\beetle-cast.png) SIZE=(185,133) POSITION=(0,110) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_SWARM_ATTACK FILE=(bitmaps\Swarm-attack.png) SIZE=(264,250) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_SWARM_BACK FILE=(bitmaps\Swarm-away.png) SIZE=(250,250) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_SWARM_FRONT FILE=(bitmaps\Swarm-toward.png) SIZE=(260,250) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_SWARM_SIDE FILE=(bitmaps\Swarm-right.png) SIZE=(240,250) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_BUG-ATTACK FILE=(bitmaps\bug-attack.png) SIZE=(84,100) POSITION=(0,80) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_BUG-AWAY FILE=(bitmaps\bug-away.png) SIZE=(93,41) POSITION=(0,38) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_BUG-RIGHT FILE=(bitmaps\bug-right.png) SIZE=(91,41) POSITION=(0,38) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_BUG-TOWARD FILE=(bitmaps\bug-toward.png) SIZE=(91,40) POSITION=(0,38) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)