Difference between revisions of "RTC/Spells"

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This section contains examples of custom spells for use in RTC. These spells create effects not present in the original games by specifying the results of new rune combinations.
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This section contains examples of custom spells for use in [[RTC|Return to Chaos]]. These spells create effects not present in the original games by specifying the results of new rune combinations.
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=Offensive Projectile spells=
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These ranged spells effect you enemies and environment in a negative or destructive ways and may cause damage or other effects to adventurers.
  
  
=Offensive spells=
 
  
 
==Offensive Wizard Spells==
 
==Offensive Wizard Spells==
  
*[[Freeze Life]] () Paralyses enemies for a few moments
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*[[Freeze Life]] (DES BRO) Paralyses enemies for a few moments
*[[Iceball]] (Vi Ir) Hurl a ball of cold similar to a fireball.
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*[[Iceball]] (VI IR) Hurl a ball of cold similar to a fireball.
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==Offensive Ninja Spells==
 
==Offensive Ninja Spells==
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*[[Create Dagger]] (YA IR) Summons a dagger that flies at your enemies
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Though this spell is available in RTC it has not yet been scribed here.
 
  
  
 
[[Category:RTC|Spells]]
 
[[Category:RTC|Spells]]

Latest revision as of 14:38, 30 November 2009

This section contains examples of custom spells for use in Return to Chaos. These spells create effects not present in the original games by specifying the results of new rune combinations.


Offensive Projectile spells

These ranged spells effect you enemies and environment in a negative or destructive ways and may cause damage or other effects to adventurers.


Offensive Wizard Spells

  • Freeze Life (DES BRO) Paralyses enemies for a few moments
  • Iceball (VI IR) Hurl a ball of cold similar to a fireball.


Offensive Ninja Spells

  • Create Dagger (YA IR) Summons a dagger that flies at your enemies