Difference between revisions of "RTC/Relays"
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m (defined possible actions: activate, deactivate and NOR, NAND, XOR etc) |
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Line 113: | Line 113: | ||
#Less than | #Less than | ||
#Less than of equal to | #Less than of equal to | ||
− | #Or | + | #Or; if no conditions present don't do action |
− | #And | + | #And; if both conditions present do action |
− | #Xor | + | #Xor; if both or no conditions present don't do action |
− | #Nor | + | #Nor; if no conditions present do action |
− | #Nand | + | #Nand; if both conditions present don't do action |
|} | |} | ||
== Possible Actions == | == Possible Actions == | ||
− | A relay can perform a number of actions. Activate, Deactivate, Toggle, Release, Destroy. | + | A relay can perform a number of actions. |
+ | |||
+ | Activate, target stays on/activated/visible; | ||
+ | |||
+ | Deactivate, target stays off/deactivated/invisible; | ||
+ | |||
+ | Toggle, target swaps between on/off; | ||
+ | |||
+ | Release, | ||
+ | |||
+ | Destroy, target is removed/invisible and can't be activated again. | ||
== Targets == | == Targets == |
Revision as of 09:03, 30 July 2009
Introduction
Relays are a type of wall mechanic, this means they must be place on a wall tile. Relays to work must meet the conditions assigned to them before the action will take place. Relays are used in conjunction with Actions to allow special or complex Mechanisms to take place, see Mechanisms for more information.
Possible Conditions
condition | set type |
Number | eg 1, 2, 3, etc |
Value of item | selected from dungeon |
Triggering |
|
Party |
|
Character |
|
Object | selected in dungeon |
Operation |
|
Possible Actions
A relay can perform a number of actions.
Activate, target stays on/activated/visible;
Deactivate, target stays off/deactivated/invisible;
Toggle, target swaps between on/off;
Release,
Destroy, target is removed/invisible and can't be activated again.
Targets
Up to 8 targets can be selected from within your dungeon, a second relay would be needed if more is required.
Other actions
Other actions can also be preformed by the relay: Rotating, moving, delay…