Difference between revisions of "RTC/Grouped Monster Images/Other"

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(puffball added, (scout minion))
(feyr, and grey puddings added)
 
Line 48: Line 48:
 
</gallery>
 
</gallery>
 
Idea being this will be more like a floor item that grows, when the party walks on it a poison cloud will be created changing the image back to puffball1.
 
Idea being this will be more like a floor item that grows, when the party walks on it a poison cloud will be created changing the image back to puffball1.
 +
==Feyr==
 +
<gallery>
 +
Image:FEYR_SMALL_FRONT.png
 +
Image:FEYR_SMALL_ATTACK1.png
 +
Image:FEYR_SMALL_ATTACK2.png
 +
Image:FEYR_SMALL_SIDE1.png
 +
Image:FEYR_SMALL_SIDE2.png
 +
Image:FEYR_SMALL_BACK.png
 +
</gallery>
 +
==Greypudding==
 +
<gallery>
 +
Image:GREYPUDDING_FRONT.png
 +
Image:GREYPUDDING_ATTCK1.png
 +
Image:GREYPUDDING_ATTCK2.png
 +
Image:GREYPUDDING_SIDE1.png
 +
Image:GREYPUDDING_SIDE2.png
 +
Image:GREYPUDDING_BACK.png
 +
</gallery>
 +
==Greypudding Small==
 +
<gallery>
 +
Image:GREYPUDDING_SMALL_FRONT.png
 +
Image:GREYPUDDING_SMALL_ATTACK1.png
 +
Image:GREYPUDDING_SMALL_ATTACK2.png
 +
Image:GREYPUDDING_SMALL_SIDE1.png
 +
Image:GREYPUDDING_SMALL_SIDE2.png
 +
Image:GREYPUDDING_SMALL_BACK.png
 +
</gallery>
 +
 
== Add Bitmap Information ==
 
== Add Bitmap Information ==
  

Latest revision as of 03:04, 8 September 2010

Doom Helm

Cube

Flayer

Gargolye

Crawling Giant

Puffball

Idea being this will be more like a floor item that grows, when the party walks on it a poison cloud will be created changing the image back to puffball1.

Feyr

Greypudding

Greypudding Small

Add Bitmap Information

ADD		BITMAP_MONSTER_HELM_DOOM_ATTACK	FILE=(bitmaps\Helm_doom-attack.png)	SIZE=(180,187)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_HELM_DOOM_BACK	FILE=(bitmaps\Helm_doom-away.png)	SIZE=(157,219)	POSITION=(0,180)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_HELM_DOOM_FRONT	FILE=(bitmaps\Helm_doom-toward.png)	SIZE=(160,219)	POSITION=(0,180)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_HELM_DOOM_SIDE	FILE=(bitmaps\Helm_doom-right.png)	SIZE=(151,219)	POSITION=(0,180)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_CUBE_ATTACK	FILE=(bitmaps\CUBE_ATTACK.png)		SIZE=(176,190)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_CUBE_FRONT	FILE=(bitmaps\CUBE_FRONT.png)		SIZE=(164,190)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_FLAYER_ATTACK	FILE=(bitmaps\FLAYER_ATTACK.png)		SIZE=(112,190)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_FLAYER_BACK	FILE=(bitmaps\FLAYER_BACK.png)		SIZE=(112,190)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_FLAYER_FRONT	FILE=(bitmapsS\FLAYER_FRONT.png)		SIZE=(112,192)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_FLAYER_SIDE	FILE=(bitmaps\FLAYER_SIDE.png)		SIZE=(120,192)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)