Difference between revisions of "RTC/Graphics"

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Others/all should be tested in your dungeon.
 
Others/all should be tested in your dungeon.
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== Invisible colour/Background colour of Images ==
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In RTC the background colour of images should be set to RGB (Red/Green/Blue)= 255,0,255 (pink) or as a transparent layer (gimp can does this). Transparent layers may create a strange background in the editor, but will be fine in the game itself.
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[[Category:RTC|Graphics]]

Revision as of 07:49, 2 September 2009

How to add new images

  1. Resources tab
  2. Add/Replace Graphics
  3. Add New...Bitmap
  4. Search for file (*.png or *.bmp)
  5. Set the scalings to: 6 for Monsters of Items that can be picked up, 3 for Doors and wall items, 1 for icons and others things

General Offsets

Monsters and items that can be picked up

  1. X-offset = 0
  2. Y-offset = about 3/4s of height of image (3/4 of the number in the Height box)

Doors

  1. X-offset = 0
  2. Y-offset = the height of image (the number in the Height box)

Wall items to be centred on the wall, and Icons

  1. X-offset = 0
  2. Y-offset = 0

Others/all should be tested in your dungeon.

Invisible colour/Background colour of Images

In RTC the background colour of images should be set to RGB (Red/Green/Blue)= 255,0,255 (pink) or as a transparent layer (gimp can does this). Transparent layers may create a strange background in the editor, but will be fine in the game itself.