Difference between revisions of "RTC/Grouped Monster Images/Other"
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(feyr, and grey puddings added) |
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Image:FRGIANT_FRONT2.png | Image:FRGIANT_FRONT2.png | ||
</gallery> | </gallery> | ||
+ | ==Puffball== | ||
+ | <gallery> | ||
+ | Image:PUFFBALL1.png | ||
+ | Image:PUFFBALL2.png | ||
+ | Image:PUFFBALL3.png | ||
+ | Image:PUFFBALL4.png | ||
+ | </gallery> | ||
+ | Idea being this will be more like a floor item that grows, when the party walks on it a poison cloud will be created changing the image back to puffball1. | ||
+ | ==Feyr== | ||
+ | <gallery> | ||
+ | Image:FEYR_SMALL_FRONT.png | ||
+ | Image:FEYR_SMALL_ATTACK1.png | ||
+ | Image:FEYR_SMALL_ATTACK2.png | ||
+ | Image:FEYR_SMALL_SIDE1.png | ||
+ | Image:FEYR_SMALL_SIDE2.png | ||
+ | Image:FEYR_SMALL_BACK.png | ||
+ | </gallery> | ||
+ | ==Greypudding== | ||
+ | <gallery> | ||
+ | Image:GREYPUDDING_FRONT.png | ||
+ | Image:GREYPUDDING_ATTCK1.png | ||
+ | Image:GREYPUDDING_ATTCK2.png | ||
+ | Image:GREYPUDDING_SIDE1.png | ||
+ | Image:GREYPUDDING_SIDE2.png | ||
+ | Image:GREYPUDDING_BACK.png | ||
+ | </gallery> | ||
+ | ==Greypudding Small== | ||
+ | <gallery> | ||
+ | Image:GREYPUDDING_SMALL_FRONT.png | ||
+ | Image:GREYPUDDING_SMALL_ATTACK1.png | ||
+ | Image:GREYPUDDING_SMALL_ATTACK2.png | ||
+ | Image:GREYPUDDING_SMALL_SIDE1.png | ||
+ | Image:GREYPUDDING_SMALL_SIDE2.png | ||
+ | Image:GREYPUDDING_SMALL_BACK.png | ||
+ | </gallery> | ||
+ | |||
== Add Bitmap Information == | == Add Bitmap Information == | ||
Latest revision as of 03:04, 8 September 2010
Doom Helm
Cube
Flayer
Gargolye
Crawling Giant
Puffball
Idea being this will be more like a floor item that grows, when the party walks on it a poison cloud will be created changing the image back to puffball1.
Feyr
Greypudding
Greypudding Small
Add Bitmap Information
ADD BITMAP_MONSTER_HELM_DOOM_ATTACK FILE=(bitmaps\Helm_doom-attack.png) SIZE=(180,187) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_HELM_DOOM_BACK FILE=(bitmaps\Helm_doom-away.png) SIZE=(157,219) POSITION=(0,180) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_HELM_DOOM_FRONT FILE=(bitmaps\Helm_doom-toward.png) SIZE=(160,219) POSITION=(0,180) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_HELM_DOOM_SIDE FILE=(bitmaps\Helm_doom-right.png) SIZE=(151,219) POSITION=(0,180) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_CUBE_ATTACK FILE=(bitmaps\CUBE_ATTACK.png) SIZE=(176,190) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_CUBE_FRONT FILE=(bitmaps\CUBE_FRONT.png) SIZE=(164,190) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_FLAYER_ATTACK FILE=(bitmaps\FLAYER_ATTACK.png) SIZE=(112,190) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_FLAYER_BACK FILE=(bitmaps\FLAYER_BACK.png) SIZE=(112,190) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_FLAYER_FRONT FILE=(bitmapsS\FLAYER_FRONT.png) SIZE=(112,192) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE) ADD BITMAP_MONSTER_FLAYER_SIDE FILE=(bitmaps\FLAYER_SIDE.png) SIZE=(120,192) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)