Difference between revisions of "RTC/Monster Images"

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(Dino, dwarf, and bugman images added)
m (editing)
Line 316: Line 316:
 
Image:DWARF_SIDE2.PNG
 
Image:DWARF_SIDE2.PNG
 
</gallery>
 
</gallery>
== Add Bitmap Information ==
 
  
 
=== Hairy Bug-man? (EOB)===
 
=== Hairy Bug-man? (EOB)===

Revision as of 07:27, 9 September 2009

Monster images

Here are some monster images not currently in the editor. Icons (size: 32x32) have not been included (yet), just resize one of the images if needed. Instructions:

  1. Save into the/a 'bitmaps' folder (images may/will need to be renamed slightly)
  2. Copy info and place under the heading 'New - Bitmaps'

(Sorry if names or offsets of monster are not 100%, easier enough to change the name, the offset may just need to be tweaked). Some of the image background may appear weird in the editor(due to the alpha-channel/blank background), but they end up being fine in the game) (still to come: basic info for clone)

SMALL ICEY

LARGE ICEY

Beast

Beetle

Horned Demon

Mounted Demon

Winged Demon

Malboro

(no 'add bitmap' info)

GREEN DRAGON

Ghost

Goblin

Doom Helm

Kenku

Kuotoa

2 Headed Ogre

Pirahna

Rockey

Swarm

Bugbear

Chimaera

Cube

Flayer

Ghoul

Stone Dragon

Bad guy from EOB3

Bone-faced Snake

Bug

Minotaur with axe

Small Rat

Minotaur with hammer

Wraith

Zombie

Spitting Tree

Carnivorous Tree

Bronto

(no 'add bitmap' info)

Dwarf

(no 'add bitmap' info)

Hairy Bug-man? (EOB)

(no 'add bitmap' info)

Add Bitmap Information

ADD		BITMAP_MONSTER_ICEY_SMALL_FRONT	FILE=(bitmaps\ICEY_SMALL_ATTACK1.png)		SIZE=(82,78)	POSITION=(0,70)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ICEY_SMALL_BACK	FILE=(bitmaps\ICEY_SMALL_BACK.png)		SIZE=(66,68)	POSITION=(0,65)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ICEY_SMALL_ATTACK	FILE=(bitmaps\ICEY_SMALL_FRONT.png)		SIZE=(58,74)	POSITION=(0,70)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ICEY_SMALL_SIDE1	FILE=(bitmaps\ICEY_SMALL_SIDE1.png)		SIZE=(60,75)	POSITION=(0,70)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ICEY_SMALL_ATTACK2	FILE=(bitmaps\ICEY_SMALL_ATTACK2.png)		SIZE=(86,74)	POSITION=(0,70)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ICEY_SMALL_SIDE2	FILE=(bitmaps\ICEY_SIDE2.png)		SIZE=(78,71)	POSITION=(0,70)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ICEY_LARGE_ATTACK1	FILE=(bitmaps\MONSTERS\ICEY_LARGE_ATTACK1.png)	SIZE=(172,164)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ICEY_LARGE_BACK	FILE=(bitmaps\ICEY_LARGE_BACK.png)	SIZE=(132,136)	POSITION=(0,100)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ICEY_LARGE_FRONT	FILE=(bitmaps\ICEY_LARGE_FRONT.png)	SIZE=(116,148)	POSITION=(0,120)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ICEY_LARGE_SIDE1	FILE=(bitmaps\ICEY_LARGE_SIDE1.png)	SIZE=(156,150)	POSITION=(0,120)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ICEY_LARGE_ATTACK2	FILE=(bitmaps\ICEY_LARGE_ATTACK2.png)	SIZE=(172,164)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ICEY_LARGE_SIDE2	FILE=(bitmaps\ICEY_LARGE_SIDE2.png)	SIZE=(156,150)	POSITION=(0,120)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BEAST_ATTACK	FILE=(bitmaps\beast_attack.png)		SIZE=(101,175)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BEAST_BACK	FILE=(bitmaps\beast_away.png)		SIZE=(64,137)	POSITION=(0,110)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BEAST_FRONT	FILE=(bitmaps\beast_toward.png)		SIZE=(67,136)	POSITION=(0,110)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BEAST_SIDE	FILE=(bitmaps\beast_side.png)		SIZE=(192,120)	POSITION=(0,100)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BEETLE_ATTACK	FILE=(bitmaps\beetle-attack.png)		SIZE=(156,141)	POSITION=(0,110)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BEETLE_BACK	FILE=(bitmaps\beetle-away.png)		SIZE=(156,141)	POSITION=(0,110)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BEETLE_FRONT	FILE=(bitmaps\beetle-toward.png)		SIZE=(156,141)	POSITION=(0,110)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BEETLE_SIDE	FILE=(bitmaps\beetle-right.png)		SIZE=(156,141)	POSITION=(0,110)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BEETLE_ATTACK2	FILE=(bitmaps\beetle-cast.png)		SIZE=(185,133)	POSITION=(0,110)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_HORNED_ATTACK	FILE=(bitmaps\DEMON_HORNED_ATTACK1.png)	SIZE=(96,102)	POSITION=(0,90)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_HORNED_BACK	FILE=(bitmaps\DEMON_HORNED_BACK.png)	SIZE=(87,110)	POSITION=(0,90)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_HORNED_FRONT	FILE=(bitmaps\DEMON_HORNED_FRONT1.png)	SIZE=(96,102)	POSITION=(0,90)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_HORNED_SIDE	FILE=(bitmaps\DEMON_HORNED_SIDE.png)	SIZE=(120,111)	POSITION=(0,90)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_HORNED_ATTACK2	FILE=(bitmaps\DEMON_HORNED_ATTACK2.png)	SIZE=(101,106)	POSITION=(0,90)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_HORNED_FRONT2	FILE=(bitmaps\DEMON_HORNED_FRONT2.png)	SIZE=(96,104)	POSITION=(0,72)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_MOUNTED_ATTACK1	FILE=(bitmaps\DEMON_MOUNTED_ATTACK1.png)	SIZE=(152,197)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_MOUNTED_BACK1	FILE=(bitmaps\DEMON_MOUNTED_BACK1.png)	SIZE=(137,189)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_MOUNTED_FRONT1	FILE=(bitmaps\DEMON_MOUNTED_FRONT1.png)	SIZE=(152,197)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_MOUNTED_SIDE	FILE=(bitmaps\DEMON_MOUNTED_SIDE.png)	SIZE=(180,188)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_MOUNTED_ATTACK2	FILE=(bitmaps\DEMON_MOUNTED_ATTACK2.png)	SIZE=(152,197)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_MOUNTED_FRONT2	FILE=(bitmaps\DEMON_MOUNTED_FRONT2.png)	SIZE=(152,197)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_MOUNTED_BACK2	FILE=(bitmaps\DEMON_MOUNTED_BACK2.png)	SIZE=(137,189)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_WINGS_ATTACK	FILE=(bitmaps\Demon_wings_attack.png)	SIZE=(185,232)	POSITION=(0,200)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_WINGS_BACK	FILE=(bitmaps\Demon_wings_away.png)	SIZE=(232,232)	POSITION=(0,200)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_WINGS_FRONT	FILE=(bitmaps\Demon_wings_toward.png)	SIZE=(186,232)	POSITION=(0,200)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DEMON_WINGS_SIDE	FILE=(bitmaps\Demon_wings_side.png)	SIZE=(196,232)	POSITION=(0,200)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DRAGON_GREEN_ATTACK	FILE=(bitmaps\Green_Dragon_attack.png)	SIZE=(240,188)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DRAGON_GREEN_BACK	FILE=(bitmaps\GREEN_Dragon_back.png)	SIZE=(230,186)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DRAGON_GREEN_FRONT	FILE=(bitmaps\GREEN_Dragon_front.png)	SIZE=(236,188)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DRAGON_GREEN_SIDE	FILE=(bitmaps\GREEN_Dragon_side.png)	SIZE=(288,188)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GHOSTN_ATTACK	FILE=(bitmaps\Ghostn-attack.png)		SIZE=(123,250)	POSITION=(0,200)	SCALINGS=(6)	TRANSPARENT=(TRUE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GHOSTN_BACK	FILE=(bitmaps\Ghostn-away.png)		SIZE=(123,250)	POSITION=(0,200)	SCALINGS=(6)	TRANSPARENT=(TRUE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GHOSTN_FRONT	FILE=(bitmaps\Ghostn-toward.png)		SIZE=(123,250)	POSITION=(0,200)	SCALINGS=(6)	TRANSPARENT=(TRUE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GHOSTN_SIDE	FILE=(bitmaps\Ghostn-right.png)		SIZE=(123,250)	POSITION=(0,200)	SCALINGS=(6)	TRANSPARENT=(TRUE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GOBLIN_ATTACK	FILE=(bitmaps\Goblin-attack.png)		SIZE=(124,194)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GOBLIN_BACK	FILE=(bitmaps\Goblin-away.png)		SIZE=(88,184)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GOBLIN_FRONT	FILE=(bitmaps\Goblin-toward.png)		SIZE=(96,184)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GOBLIN_SIDE	FILE=(bitmaps\Goblin-right.png)		SIZE=(69,184)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_HELM_DOOM_ATTACK	FILE=(bitmaps\Helm_doom-attack.png)	SIZE=(180,187)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_HELM_DOOM_BACK	FILE=(bitmaps\Helm_doom-away.png)	SIZE=(157,219)	POSITION=(0,180)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_HELM_DOOM_FRONT	FILE=(bitmaps\Helm_doom-toward.png)	SIZE=(160,219)	POSITION=(0,180)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_HELM_DOOM_SIDE	FILE=(bitmaps\Helm_doom-right.png)	SIZE=(151,219)	POSITION=(0,180)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_KENKU_ATTACK1	FILE=(bitmaps\Kenku_attack1.png)		SIZE=(98,182)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_KENKU_ATTACK2	FILE=(bitmaps\Kenku_attack2.png)		SIZE=(98,182)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_KENKU_BACK	FILE=(bitmaps\Kenku_back.png)		SIZE=(102,182)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_KENKU_FRONT	FILE=(bitmaps\Kenku_front.png)		SIZE=(104,182)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_KENKU_SIDE	FILE=(bitmaps\Kenku_side.png)		SIZE=(104,182)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_KUOTOA_ATTACK	FILE=(bitmaps\Kuotoa-attack.png)		SIZE=(109,189)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_KUOTOA_BACK	FILE=(bitmaps\Kuotoa-away.png)		SIZE=(71,165)	POSITION=(0,145)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_KUOTOA_FRONT	FILE=(bitmaps\Kuotoa-toward.png)		SIZE=(80,180)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_KUOTOA_SIDE	FILE=(bitmaps\Kuotoa-right.png)		SIZE=(92,175)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_OGRE_2HEAD_ATTACK1	FILE=(bitmaps\OGRE_2HEAD_ATTACK1.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_OGRE_2HEAD_BACK	FILE=(bitmaps\OGRE_2HEAD_BACK.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_OGRE_2HEAD_FRONT	FILE=(bitmaps\OGRE_2HEAD_FRONT.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_OGRE_2HEAD_SIDE1	FILE=(bitmaps\OGRE_2HEAD_SIDE1.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_OGRE_2HEAD_ATTACK2	FILE=(bitmaps\OGRE_2HEAD_ATTACK2.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_OGRE_2HEAD_SIDE2	FILE=(bitmaps\OGRE_2HEAD_SIDE2.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_PIRAHNA-ATTACK		FILE=(bitmaps\Pirahna-attack.png)	SIZE=(107,205)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_PIRAHNA-AWAY		FILE=(bitmaps\Pirahna-away.png)		SIZE=(107,205)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_PIRAHNA-RIGHT		FILE=(bitmaps\Pirahna-right.png)		SIZE=(107,205)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_PIRAHNA-TOWARD		FILE=(bitmaps\Pirahna-toward.png)	SIZE=(107,205)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ROCKEY_ATTACK1	FILE=(bitmaps\ROCKEY_ATTACK1.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ROCKEY_BACK	FILE=(bitmaps\ROCKEY_BACK.png)		SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ROCKEY_FRONT	FILE=(bitmaps\ROCKEY_FRONT.png)		SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ROCKEY_SIDE	FILE=(bitmaps\ROCKEY_SIDE.png)		SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ROCKEY_ATTACK2	FILE=(bitmaps\ROCKEY_ATTACK2.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_SWARM_ATTACK	FILE=(bitmaps\Swarm-attack.png)		SIZE=(264,250)	POSITION=(0,200)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_SWARM_BACK	FILE=(bitmaps\Swarm-away.png)		SIZE=(250,250)	POSITION=(0,200)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_SWARM_FRONT	FILE=(bitmaps\Swarm-toward.png)		SIZE=(260,250)	POSITION=(0,200)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_SWARM_SIDE	FILE=(bitmaps\Swarm-right.png)		SIZE=(240,250)	POSITION=(0,200)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BUGBEAR_ATTACK	FILE=(bitmaps\BUGBEAR_ATTACK.png)	SIZE=(160,176)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BUGBEAR_BACK	FILE=(bitmaps\BUGBEAR_BACK.png)		SIZE=(160,176)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BUGBEAR_FRONT	FILE=(bitmaps\BUGBEAR_FRONT.png)		SIZE=(160,176)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BUGBEAR_SIDE	FILE=(bitmaps\BUGBEAR_SIDE.png)		SIZE=(160,176)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_CHIMAERA_ATTACK	FILE=(bitmaps\CHIMAERA_ATTACK.png)	SIZE=(160,176)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_CHIMAERA_BACK	FILE=(bitmaps\CHIMAERA_BACK.png)		SIZE=(160,176)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_CHIMAERA_FRONT	FILE=(bitmaps\CHIMAERA_FRONT.png)	SIZE=(160,176)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_CHIMAERA_SIDE	FILE=(bitmaps\CHIMAERA_SIDE.png)		SIZE=(160,176)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_CUBE_ATTACK	FILE=(bitmaps\CUBE_ATTACK.png)		SIZE=(176,190)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_CUBE_FRONT	FILE=(bitmaps\CUBE_FRONT.png)		SIZE=(164,190)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_FLAYER_ATTACK	FILE=(bitmaps\FLAYER_ATTACK.png)		SIZE=(112,190)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_FLAYER_BACK	FILE=(bitmaps\FLAYER_BACK.png)		SIZE=(112,190)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_FLAYER_FRONT	FILE=(bitmapsS\FLAYER_FRONT.png)		SIZE=(112,192)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_FLAYER_SIDE	FILE=(bitmaps\FLAYER_SIDE.png)		SIZE=(120,192)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GHOUL_ATTACK	FILE=(bitmaps\GHOUL_ATTACK.png)		SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GHOUL_BACK	FILE=(bitmaps\GHOUL_BACK.png)		SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GHOUL_FRONT	FILE=(bitmaps\GHOUL_FRONT.png)		SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GHOUL_SIDE	FILE=(bitmaps\GHOUL_SIDE.png)		SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DRAGON_STONE_ATTACK	FILE=(bitmaps\STONE_DRAGON_ATTACK.png)	SIZE=(188,200)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DRAGON_STONE_BACK	FILE=(bitmaps\STONE_DRAGON_BACK.png)	SIZE=(194,216)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DRAGON_STONE_FRONT	FILE=(bitmaps\STONE_DRAGON_FRONT.png)	SIZE=(186,214)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_DRAGON_STONE_SIDE	FILE=(bitmaps\STONE_DRAGON_SIDE.png)	SIZE=(288,216)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BADGUY_FRONT	FILE=(bitmaps\BADGUY.png)			SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BADGUY_ATTACK2	FILE=(bitmaps\BADGUY_ATTACK2.png)	SIZE=(160,176)	POSITION=(0,0)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BADGUY_ATTACK1	FILE=(bitmaps\BADGUY_ATTACK1.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BADGUY_BACK	FILE=(bitmaps\BADGUY_BACK.png)		SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BADGUY_SIDE1	FILE=(bitmaps\BADGUY_SIDE1.png)		SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BADGUY_SIDE2	FILE=(bitmaps\BADGUY_SIDE2.png)		SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BONE_NAGA_ATTACK1	FILE=(bitmaps\BONE_NAGA_ATTACK1.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BONE_NAGA_ATTACK2	FILE=(bitmaps\BONE_NAGA_ATTACK2.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BONE_NAGA_BACK	FILE=(bitmaps\BONE_NAGA_BACK.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BONE_NAGA_FRONT	FILE=(bitmaps\BONE_NAGA_FRONT.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BONE_NAGA_SIDE1	FILE=(bitmaps\BONE_NAGA_SIDE1.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BONE_NAGA_SIDE2	FILE=(bitmaps\BONE_NAGA_SIDE2.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BUG-ATTACK	FILE=(bitmaps\bug-attack.png)		SIZE=(84,100)	POSITION=(0,80)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BUG-AWAY		FILE=(bitmaps\bug-away.png)		SIZE=(93,41)	POSITION=(0,38)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BUG-RIGHT	FILE=(bitmaps\bug-right.png)		SIZE=(91,41)	POSITION=(0,38)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BUG-TOWARD	FILE=(bitmaps\bug-toward.png)		SIZE=(91,40)	POSITION=(0,38)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINOTAUR_ATTACK1	FILE=(bitmaps\Minotaur_Attack1.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINOTAUR_ATTACK2	FILE=(bitmaps\Minotaur_Attack2.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINOTAUR_BACK	FILE=(bitmaps\Minotaur_Back.png)		SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINOTAUR_FRONT		FILE=(bitmaps\Minotaur_Front.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINOTAUR_SIDE1		FILE=(bitmaps\Minotaur_Side1.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINOTAUR_SIDE2	FILE=(bitmaps\Minotaur_Side2.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_RAT_SMALL_ATTACK	FILE=(bitmaps\Rat_attack.png)		SIZE=(64,64)	POSITION=(0,48)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_RAT_SMALL_BACK	FILE=(bitmaps\Rat_back.png)		SIZE=(63,64)	POSITION=(0,48)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_RAT_SMALL_FRONT	FILE=(bitmaps\Rat_front.png)		SIZE=(59,63)	POSITION=(0,48)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_RAT_SMALL_SIDE	FILE=(bitmaps\Rat_side.png)		SIZE=(112,63)	POSITION=(0,50)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINO_ATTACK	FILE=(bitmaps\MINO_ATTACK.png)		SIZE=(142,174)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINO_BACK	FILE=(bitmaps\MINO_BACK.png)		SIZE=(156,180)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINO_FRONT	FILE=(bitmaps\MINO_FRONT.png)		SIZE=(174,208)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINO_SIDE	FILE=(bitmaps\MINO_SIDE.png)		SIZE=(178,224)	POSITION=(0,180)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_WRAITH_ATTACK	FILE=(bitmaps\WRAITH_ATTACK.png)		SIZE=(128,188)	POSITION=(0,110)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_WRAITH_BACK	FILE=(bitmaps\WRAITH_BACK.png)		SIZE=(128,188)	POSITION=(0,148)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_WRAITH_FRONT	FILE=(bitmaps\WRAITH_FRONT.png)		SIZE=(128,188)	POSITION=(0,148)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_WRAITH_SIDE	FILE=(bitmaps\WRAITH_SIDE.png)		SIZE=(128,188)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ZOMBIE_ATTACK	FILE=(bitmaps\ZOMBIE_ATTACK.png)		SIZE=(128,166)	POSITION=(0,138)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ZOMBIE_BACK	FILE=(bitmaps\ZOMBIE_BACK.png)		SIZE=(128,164)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ZOMBIE_FRONT	FILE=(bitmaps\ZOMBIE_FRONT.png)		SIZE=(128,164)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ZOMBIE_SIDE	FILE=(bitmaps\ZOMBIE_SIDE.png)		SIZE=(128,164)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_TREE1_ATTACK	FILE=(bitmaps\TREE1_ATTACK.png)		SIZE=(192,196)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_TREE1_FRONT	FILE=(bitmaps\TREE1_FRONT.png)		SIZE=(192,196)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_TREE2_ATTACK	FILE=(bitmaps\TREE2_ATTACK.png)		SIZE=(224,196)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_TREE2_FRONT	FILE=(bitmaps\TREE2_FRONT.png)		SIZE=(224,196)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)

Credits

Just in case, if you use any of these graphics in your project could you give credit to:

Solito; Cowsmanaut; The Dungeon-Master Forum; Interplay; ID Software; Kelly; Ralf Hinrichsen, rh.hinne@t-online.de; Alan Berfield; Jorg Nieberg; Adam Garlandand; George Gilbert ...

These images are to used for not for profit projects etc, etc.