RTC/Grouped Monster Images/Axeman clone

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Revision as of 13:07, 25 September 2009 by Trego (talk | contribs) (started)
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2 Headed Ogre

Bugbear

Minotaur with axe

Minotaur with hammer

Troll

Rockey

Goblin

Add Bitmap Information

ADD		BITMAP_MONSTER_GOBLIN_ATTACK	FILE=(bitmaps\Goblin-attack.png)		SIZE=(124,194)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GOBLIN_BACK	FILE=(bitmaps\Goblin-away.png)		SIZE=(88,184)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GOBLIN_FRONT	FILE=(bitmaps\Goblin-toward.png)		SIZE=(96,184)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_GOBLIN_SIDE	FILE=(bitmaps\Goblin-right.png)		SIZE=(69,184)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_OGRE_2HEAD_ATTACK1	FILE=(bitmaps\OGRE_2HEAD_ATTACK1.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_OGRE_2HEAD_BACK	FILE=(bitmaps\OGRE_2HEAD_BACK.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_OGRE_2HEAD_FRONT	FILE=(bitmaps\OGRE_2HEAD_FRONT.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_OGRE_2HEAD_SIDE1	FILE=(bitmaps\OGRE_2HEAD_SIDE1.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_OGRE_2HEAD_ATTACK2	FILE=(bitmaps\OGRE_2HEAD_ATTACK2.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_OGRE_2HEAD_SIDE2	FILE=(bitmaps\OGRE_2HEAD_SIDE2.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ROCKEY_ATTACK1	FILE=(bitmaps\ROCKEY_ATTACK1.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ROCKEY_BACK	FILE=(bitmaps\ROCKEY_BACK.png)		SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ROCKEY_FRONT	FILE=(bitmaps\ROCKEY_FRONT.png)		SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ROCKEY_SIDE	FILE=(bitmaps\ROCKEY_SIDE.png)		SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_ROCKEY_ATTACK2	FILE=(bitmaps\ROCKEY_ATTACK2.png)	SIZE=(160,176)	POSITION=(0,140)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BUGBEAR_ATTACK	FILE=(bitmaps\BUGBEAR_ATTACK.png)	SIZE=(160,176)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BUGBEAR_BACK	FILE=(bitmaps\BUGBEAR_BACK.png)		SIZE=(160,176)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BUGBEAR_FRONT	FILE=(bitmaps\BUGBEAR_FRONT.png)		SIZE=(160,176)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_BUGBEAR_SIDE	FILE=(bitmaps\BUGBEAR_SIDE.png)		SIZE=(160,176)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINOTAUR_ATTACK1	FILE=(bitmaps\Minotaur_Attack1.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINOTAUR_ATTACK2	FILE=(bitmaps\Minotaur_Attack2.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINOTAUR_BACK	FILE=(bitmaps\Minotaur_Back.png)		SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINOTAUR_FRONT		FILE=(bitmaps\Minotaur_Front.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINOTAUR_SIDE1		FILE=(bitmaps\Minotaur_Side1.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINOTAUR_SIDE2	FILE=(bitmaps\Minotaur_Side2.png)	SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINO_ATTACK	FILE=(bitmaps\MINO_ATTACK.png)		SIZE=(142,174)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINO_BACK	FILE=(bitmaps\MINO_BACK.png)		SIZE=(156,180)	POSITION=(0,150)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINO_FRONT	FILE=(bitmaps\MINO_FRONT.png)		SIZE=(174,208)	POSITION=(0,170)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_MINO_SIDE	FILE=(bitmaps\MINO_SIDE.png)		SIZE=(178,224)	POSITION=(0,180)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_TROLL_ATTACK	FILE=(bitmaps\TROLL_ATTACK.png)		SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_TROLL_BACK	FILE=(bitmaps\TROLL_BACK.png)		SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_TROLL_FRONT	FILE=(bitmaps\TROLL_FRONT.png)		SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)
ADD		BITMAP_MONSTER_TROLL_SIDE	FILE=(bitmaps\ TROLL_SIDE.png)		SIZE=(160,176)	POSITION=(0,160)	SCALINGS=(6)	TRANSPARENT=(FALSE)	SHADED=(TRUE)