RTC/Actions
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Actions |
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Action | Description |
Add character to party |
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Boost character by object |
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Boost party by object |
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Calm |
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Change level wallset |
Usually used to create weather and time effects. Create a clone of WALLSET_ALT using your new wallset as its default. Object_1 is your cloned wallset. Have a cloned WALLSET_ALT if you wish to change back. |
Climb down |
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Climb up |
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Combine |
Used to combine two items in the characters together, eg an axe head and a staff could be ‘fixed’ to make a new item poleaxe. Create an action combine object one and two being the items needed, clone a staff call it ‘clone of staff’ in the menu of the item go to ‘convert’ tab, then ‘combine’ tab, under new object put poleaxe. Have a new object weapon created with the picture and stats of your new weapon. |
Confuse |
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Consume |
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Counter decrement |
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Counter increment |
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Counter set |
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Create haze on tile |
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Create haze on tile infront |
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Create new in air |
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Create new in flask |
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Create new in hand |
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Create new in mouse |
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Create new on floor |
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Create new on wall |
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Create new spell |
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Damage by monster experience fighter |
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Damage by monster experience ninja |
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Damage by monster experience priest |
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Damage by monster experience wizard |
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Damage by monster health |
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Damage by monster health fire |
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Damage by monster health Push |
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Damage by monster health spell |
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Damage by monster mana |
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Damage by monster stamina |
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Damage by party all blunt |
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Damage by party all force |
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Damage by party all ghost |
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Damage by party all magic |
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Damage by party all sharp |
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Damage by party all skill |
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Damage by party all smite |
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Damage by party front blunt |
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Damage by party front force |
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Damage by party front ghost |
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Damage by party front magic |
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Damage by party front sharp |
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Damage by party front skill |
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Damage by party front smite |
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Dark |
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Dark ambient |
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Dark long |
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Explode all spells |
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Explode spell |
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Flip |
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Footprints party |
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Freeze life |
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Fuse |
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Gain experience fighter |
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Gain experience ninja |
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Gain experience priest |
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Gain experience wizard |
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Heal character |
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Heal character with mana |
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Invisible monster |
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Invisible party |
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Invoke |
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Kill all monsters |
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Kill monster |
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Levitate party |
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Light |
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Light ambient |
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Light long |
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Lose experience fighter |
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Lose experience ninja |
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Lose experience priest |
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Lose experience wizard |
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Mapping dain |
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Mapping ku |
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Mapping neta |
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Mapping ros |
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Menu weapon close |
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Menu weapon open |
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Menu weapon open until movement |
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Move item away from party |
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Move item backward |
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Move item east |
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Move item forward |
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Move item left |
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Move item left of party |
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Move item north |
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Move item right |
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Move item right of party |
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Move item south |
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Move item towards party |
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Move item to mouse |
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Move item to object location |
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Move item west |
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Move mouse to object location |
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Move object location to mouse |
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Move party backward |
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Move party east |
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Move party forward |
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Move party left |
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Move party north |
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Move party right |
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Move party south |
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Move party to object location |
Used for teleporting the party to a set location, eg a shield that lets you teleport back to town. |
Move party west |
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Move tile away from party |
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Move tile backward |
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Move tile east |
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Move tile forward |
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Move tile left |
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Move tile left of party |
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Move tile north |
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Move tile right |
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Move tile right of party |
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Move tile south |
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Move tile towards party |
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Move tile to mouse |
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Move tile to object location |
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Move tile west |
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None |
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Object activate |
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Object deactivate |
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Object toggle |
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Pickup any tile |
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Pickup any tile in front |
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Pickup object tile |
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Pickup object tile in front |
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Putdown any tile |
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Putdown any tile in front |
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Putdown object tile |
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Putdown object tile in front |
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Quit game |
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Reload |
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Remove character and items from party |
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Remove character from party |
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Resurrect party |
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Rotate item 180 |
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Rotate item anticlockwise |
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Rotate item clockwise |
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Rotate item east |
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Rotate item north |
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Rotate item south |
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Rotate item west |
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Rotate party 180 |
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Rotate party anticlockwise |
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Rotate party clockwise |
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Rotate party east |
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Rotate party north |
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Rotate party south |
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Rotate party west |
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Rotate tile 180 |
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Rotate tile anticlockwise |
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Rotate tile clockwise |
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Rotate tile east |
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Rotate tile north |
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Rotate tile south |
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Rotate tile west |
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Runes cast character |
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Runes cast party |
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Runes clear character |
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Runes clear party |
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Rust character all |
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Rust character body |
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Rust character hands |
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Rust character hand left |
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Rust character hand right |
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Rust mouse |
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Rust party all |
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Rust party body |
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Rust party hands |
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Rust party hand left |
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Rust party hand right |
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Save game |
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Scare |
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Shield character fire |
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Shield character monster |
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Shield character spell |
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Shield party fire |
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Shield party monster |
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Shield party spell |
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Shoot arrow |
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Shoot dagger |
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Shoot dart |
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Shoot rock |
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Shoot star |
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Slow party |
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Steal party all |
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Steal party body |
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Steal party hands |
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Steal party hand left |
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Steal party hand right |
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Stop all flyings |
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Stop flying |
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Swap character all |
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Swap character body |
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Swap character hands |
Used for items that disappear after use, eg an item like a magic box has lifetime value of one/one use after using it the box will disappear and leave an empty hand in its place. |
Swap character hand left |
The item in the champions non-weapon hand will be swapped to the item you name in Object 1. |
Swap character hand right |
The item in the champions weapon hand will be swapped to the item you name in Object 1. |
Swap global |
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Swap global fast |
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Swap mouse |
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Swap party body |
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Swap party hands |
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Swap party hand left |
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Swap party hand right |
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Swap tile |
Swaps stuff (only) on the tile that it's activated from |
Swap tile in front |
Swaps stuff (only) on the tile infront of the tile that it's activated from |
Swap tile local |
Swaps stuff on the tile that it's activated from and the four tiles that are immediately north, south, east and west of it. |
Teleport monster |
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Teleport monster if in danger |
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Teleport party |
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Throw |
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Window |