Conflux/Paragons of Evil and Supernatural Forces: Difference between revisions

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*While some may look and behave exactly like monsters listed above, the individuals found herein often possess unique items and/or abilities not found in the more common members of their species.
*While some may look and behave exactly like monsters listed above, the individuals found herein often possess unique items and/or abilities not found in the more common members of their species.
*Others are unique and can only be found in one location.
*Others are unique and can only be found in one location.
*A complete listing of the various Immunities, Special Abilities, Special Attacks, and Vulnerablities of Conflux monsters can be found in [[Conflux/Monster Attributes|Monster Abilites and Vulnerabilities]].


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=== Special Attacks, Special Abilities, Immunities, and Vulnerablities  ===
The following tables provide explaintions for the various special attacks, special abilities, immunities, and vulnerablities of the above listed monsters.
==== Special Attacks ====
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==== Special Abilities ====
<This section is being eddited offline>
==== Immunities ====
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==== Vulernabilites ====
<This section is being eddited offline>


== Supernatural Forces ==
== Supernatural Forces ==

Revision as of 00:54, 18 October 2012

This page is currently undergoing maintenace and is subject to frequent changes. Please do not edit until the monster list is completed and this message removed.

Paragons of Evil

Major Paragons

The following is a list of the most vile inhabitants of Conflux.

  • While some may look and behave exactly like monsters listed above, the individuals found herein often possess unique items and/or abilities not found in the more common members of their species.
  • Others are unique and can only be found in one location.
  • A complete listing of the various Immunities, Special Abilities, Special Attacks, and Vulnerablities of Conflux monsters can be found in Monster Abilites and Vulnerabilities.


Name Special
Attacks
Special
Abilities
Regular
Drops
Immunities Vulnerabilites Comments

Abyss Monster (wrong image)
- - - - - -

Alien
- - Ven Egg(Alien) - - -

Archmaster of Mampang
  • FULKATH (FUL KATH)
  • OHGOR (OH GOR)
  • OHVEN (OH VEN)
  • YAVEN (YA VEN)
  • ZOVEN (ZO VEN)
  • OHEWSAR (OH EW SAR)
  • Summon Imp.
  • Summon Spiked Wyrm.
  • Cape.
  • ?
- - -

badvishnu
- - - - - -

Balrog
  • Continuous FULKATH (FUL KATH)
  • Can kill champions with one hit!
True Immortal.
Spells - -

Basilisk
- - - - - -

Beast of Mirrormere
- Non-material being. - All - -

Guild of Cartographers (5)
  • Picks up itmes.
  • Throws items.
-
  • Map password scroll.
  • Axe and compass.
- - -

Charognard
- - - - - -

Demon Spirit of the Armour of Darc
Poison attack. - - - -

The Disk of Moria
- -
  • Coper Sulfate.
  • Ferro Silicate.
  • Nitro Titanium.
  • Titanium.
- - -

Dragon Lich
- -
  • Ferrous Nitre.
  • Titanic Phosphate.
- - -

Golum
  • Smoke cloud.
  • Long Distance Attack.
  • OHEWSAR (OH EW SAR).
  • Multiple deaths!
- - -

Master Thief
Smoke cloud.
  • OHEWSAR (OH EW SAR).
  • Multiple deaths!
  • Conditional upon if you have him open the Treasury.
  • If he opens the Treasury:
    • Gor Coin.
    • Lockpicks.
    • Night Shadow.
- - -

Great Minotaur
Knockback - - - - -

Green Dragon
Continous OHVEN (OH VEN) -
  • Steak.
  • Dragon Heart.
  • Ven Egg. (baby green dragon)
- - -

The Moribund
OHVEN (OH VEN) Cause Disease:
  • Chills.
  • Nauseous.
  • Fragile.
  • Phosphorific.
  • Arrow.
- - -

Morpanthrax
Continuous MONYAVEN (MON YA VEN) True Immortal. - Spells - -

Orange Dragon
FULKATH (FUL KATH) - - - - -

Smaug
Continous FULKATH (FUL KATH) -
  • Dragon Heart.
  • Steak
  • .
- - -

Smoke Demon
- Non-material being. - - - -

Solune, The Dark Councillor
  • OHGOR (OH GOR)
  • ZOVEN (ZO VEN)
  • FULKATH (FUL KATH)
  • Poisonous.
  • True Immortal.
  • Bones.
  • Cape.
  • Power Gem.
Spells - -

Sorcerer
  • FULKATH (FUL KATH)
  • OHGOR (OH GOR)
  • ZOVEN (ZO VEN)
Poisonous. Zo Liquor - - -

Spirits of Air (4)
-
  • Non-material being.
  • Always faces party.
All - -

Spirit of Earth
Knockback -
Spells - -

Spirits of Fire (4)
FULKATH (FUL KATH)
  • Non-material being.
  • Flying.
  • Immune to ZOEW (ZO EW) unless attacking.
All - -

Steel Sphinx
Continous FULKATH (FUL KATH) -
  • Boulder.
- Immune to normal weapons and spells. -

The Harbinger
Tombstone Attack.
  • Flying
  • Non-meterial being.
- - - -

The Sudden Death
-
  • Flying.
  • Poisonous.
-- - - -

Vecna
  • Poison attack.
  • Summon minion.
-
  • Silk Shirt.
  • ?
Most Weapons - -

Wizard
  • FULKATH (FUL KATH)
  • OHGOR (OH GOR)
  • ZOVEN (ZO VEN)
Poisonous. Monster - - -

Xanathar
  • OHGOR (OH GOR)
  • YAVEN (YA VEN)
Flying. - - - -

Xorn of the Mines
Can move and attack at same time. Poisonous.
  • Boulder.
  • Eye.
- - -

The Many Headed Hydra

All heads of the Hydra are poisonous.

Name Special
Attacks
Special
Abilities
Immunities

The Hydra
- Cast off Monster. -

Bone Naga
- - -

Cobra
- Flying. -

Couatl
- Flying. -

Spirit Naga
- - -

The Last Hydra (standing)
- - -

The Last Hydra (fallen)
- - -

Supernatural Forces

  • Tentacles



Holes in the fabric of the universe allow this menace to reach forth with its venomous tentacles. If your party gets too close to these vile appendages, they can be siezed, held in place, and turned in various directions while their deadly poison seeps into your veins. Contact with a Tentacle will poison your entire party. Since Tentacles are not native to this universe they are immune to all weapons and spells. Avoid them as much as possible and keep flasks of Serum handy to counteract the poison.

  • Black Smoke

The Black Smoke is normally only found on the ROS level. From a distance it has the appearance of the attacking smoke from giggler or leprachaun. Up close, however, this dark power reveals its malevolent nature. The Black Smoke will actively try to surround you party and then commence feeding off of the Stamina of your entire party! As you move, the Black Smoke will attempt to follow and can only be stopped by descent into a pit or a magical barrier. Due to its supernatural origins, the Black Smoke cannot be faught by any means. Keep MON (MON) potions handy to counteract the Stamina drain and use pits to gain temporary safty.