Difference between revisions of "Conflux/Spells"
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|<runes>FUL BRO SAR</runes>||Full special armor worn.||"Awake the Spirit of Armours": Activates the armour's ability. | |<runes>FUL BRO SAR</runes>||Full special armor worn.||"Awake the Spirit of Armours": Activates the armour's ability. | ||
− | * Darc Armor: No spellcasting with full armor. | + | * Darc Armor: No spellcasting with full armor. (Zyx says this will be fixed in wip004) |
* Dragon Armor: Fireball in all directions. Don't cast near walls! | * Dragon Armor: Fireball in all directions. Don't cast near walls! | ||
* Holy Armor: Heals party. | * Holy Armor: Heals party. |
Revision as of 19:14, 8 October 2012
Many of the spells in Conflux have been renamed and use different runes than you have become accustomed to. Moreover, their behaviour has become much more complex and may do different things depending on the circumstances. Some cannot be cast until you find the scroll that tells you how to cast the spell. Some may require that you possess special objects. Some may work differently for different characters. Spells are definitly going to be new territory if you just came from playing Dungeon Master.
Wizard spells
Runes | Effect |
---|---|
(FUL) | Magical Light. |
(YA VEN) | Poison Blob. |
(OH VEN) | Poison Cloud. |
(FUL KATH) | "Exploding Fire": Fireball. (L at 00,12,07) |
(ZO VEN) | Poison Bolt. |
(ZO EW) | Dispel magic bolt: Damages immaterial creatures. |
(OH EW SAR) | "Invisibility". |
(OH BRO ROS) | "Infrared Vision" Magic Footprints. |
(DES IR RA) | "Sunlight": Long magical light. |
(DES GOR DAIN) | Open Door, casting at (LO) level is sufficient. |
Priest spells
Standalone priest spells
Runes | Effect |
---|---|
(FUL EW) | Darkness spell. Useless? |
(FUL BRO) | "Protection from Fire", scroll in Dragons' lair; See also "Phylacter of Protection" |
(YA EW DAIN) | "Clairvoyance": See through walls. |
(ZO KATH RA) | Generates a Plasma in hand (on the floor if no hand is free). |
Flask priest spells
Runes | Creates | Effect |
---|---|---|
(YA) | (MON) Potion. | Increases Stamina. |
(YA BRO) | SERUM Potion. ( (VEN) symbol on the flask) | Cures all levels of poisoning even at (LO) level. |
(VI GOR) | ICHOR Potion.( (VI) symbol on the flask) | Heals wounds, cures sickness (random factor), restores health points. |
(VI IR KU) | (KU) Potion. | Increases Strength. |
(VI IR ROS) | (ROS) Potion. | Increases Dexterity. |
(VI IR DAIN) | DANE Potion. ( (DAIN) symbol on the flask) | Increases Wisdom. |
(VI IR NETA) | (NETA) Potion. | Increases Vitality. |
(DES KATH RA) | (EE) Potion. ( (BRO) symbol on the flask) "Fluid of Virtus" | Restores Mana points. |
(DES BRO KU) | (YA) Elixir. "Heroism Brewage". | Creates a shield around the character drinking it, see also "Stoneskin" below. |
Non-aligned spells
Runes | Requirement | Effect |
---|---|---|
(VI) | Empty flask. (UM) Master Wizard. |
Water in flask; Scroll says: "Summons Lesser Water Elemental" |
(ZO) | Item in inventory. | Curse an item at random in the character's inventory. |
(YA KATH) | Compass in hand. | "Find North." Rotates the party northwards. Somewhat random. |
(YA GOR ROS) | Bag. | "Mischievous Bag": creates an item (on the floor, not in the bag):
|
(FUL BRO SAR) | Full special armor worn. | "Awake the Spirit of Armours": Activates the armour's ability.
The maximum power level a caster can use is one less than the casters level. |
(FUL GOR RA) | Dead (brown, not red) Blast Spore. | "Energize Dead Spores" (L at 16,12,30) |
(DES EW DAIN) | Coin. | "Anchor" Creates a return point for teleport. Must be cast next to a wall. |
(ZO VEN SAR) | "Vampiric Starvation" (L at 05,06,21) | |
(ZO EW NETA) | Skullseeds. | "Holds back Vecna's minions": Dispell-type bolt? (L at 05,25,23) |
Show text | Cerberus. | Makes a Cerberus fiery. Show text |
Spells with unknown alignment
Runes | Alignment | Requirement | Effect |
---|---|---|---|
(OH) | ? | Teleport scroll in hand. | SPECIAL: Activate teleport scroll. Using this spell without an anchor will teleport you to Aquantana. |
(DES) | ? | - | SPECIAL: Activate DES SABRE (proper level only). |
(VI EW) | ? | Must be unlocked repeatedly, the ability to cast it expires. | SPECIAL: "Soap and Water", only useful where you find it, casting at (LO) level is sufficient. (L at 16,12,23 and 16,16,25) |
(OH KATH) | ? | - | "Keanness of Ear": Improves hearing, briefly obscurity. |
(OH GOR) | W? | - | "Thunder": Lightning bolt. (L at 02,31,18) |
(FUL VEN) | ? | Kath Vinegar Cursed Torch. |
"Makes Bomb" (L at 16,07,01 area somewhere) |
(YA EW NETA) | ? | Nabi in your party. | "Truth Shield": (L) Nabi's special spell, effect only if cast at (MON) level? |
(YA KATH KU) | ? | Alex Anders in your party. | "Speed" (L) (Found on Alex Anders) |
(OH EW ROS) | ? | Iaido in your party. Additional unknown spell component required. | "Pickpocket Move" (L) (Found on Iaido) |
(OH IR ROS) | ? | Compass in hand. | Treasure Locator spell (L at 03,00,26) |
(DES BRO RA) | ? | - | "Stoneskin": Monster shield spell (L at 08,21,17) for the whole party, also given by Stone Club "Golemsoul", same as Heroism Brewage? |
(ZO BRO NETA) | ? | Skullseeds. | "Ultimate Sacrifice": Damages caster. (L at 06,21,20) |
(ZO GOR RA) | ? | - | "Worm Invocation": Summons an amber worm. (L at 06,18,06) |