Conflux/Places/Clockwork Maze: Difference between revisions

From DmWiki
Jump to navigationJump to search
Toufman (talk | contribs)
Toufman (talk | contribs)
Line 17: Line 17:
* <spoiler>If the party follows the left hand path from the stairs without backing out, it will eventually reach a group of Rock Piles and a door kept open by an alcove nearby.</spoiler>
* <spoiler>If the party follows the left hand path from the stairs without backing out, it will eventually reach a group of Rock Piles and a door kept open by an alcove nearby.</spoiler>
* <spoiler>Still following the left hand path from that door, the party will come across a door activated by 4 different gems.</spoiler>
* <spoiler>Still following the left hand path from that door, the party will come across a door activated by 4 different gems.</spoiler>
* <spoiler>From that same door, following the right hand path leads the party
* <spoiler>From that same door, following the right hand path leads the party.</spoiler>

Revision as of 20:10, 25 October 2026

Description

This area on level 14 is made of long corridors that contain invisible teleporters sending the party round.

How to get there

The stairs at {13,4,11} accessible from either the Dragons’ Lair or the Moria are the only way in or out of the maze.

Interests

  • Leyla’s unique Crystal Sword is hidden in an alcove.
  • There are Elven mail parts for grab behind a door guarded by a group of Xorns.

Tips