Conflux/Places/Hall of Dead: Difference between revisions
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=== How to get there === | === How to get there === | ||
There are 2 fake walls on the western edge of the main [[Conflux/Places/Crypt|Crypt]] that leads to it: | * There are 2 fake walls on the western edge of the main [[Conflux/Places/Crypt|Crypt]] that leads to it: | ||
It is also possible to fall in that area through grates in the [[Conflux/Places/Sewers|Sewers]]. | * One such wall is right in front of a spectre spawning pressure plate. | ||
* The other wall is 2 steps south of that plate. | |||
* It is also possible to fall in that area through grates in the [[Conflux/Places/Sewers|Sewers]]. | |||
=== Interests === | === Interests === | ||
Revision as of 18:17, 12 October 2026
Description
The Hall of Dead is at the western edge of the crypt. It contains the tombs of 4 Necromantic characters, some necromantic items and is bound to the north by the room to the Altar of Nightmare and to the south by Vecna’s lair.
How to get there
- There are 2 fake walls on the western edge of the main Crypt that leads to it:
- One such wall is right in front of a spectre spawning pressure plate.
- The other wall is 2 steps south of that plate.
- It is also possible to fall in that area through grates in the Sewers.
Interests
- Any of the 4 Necromantic characters can be added to a party that has less than the maximum 4 allowed.
- There is necromantic paraphernalia scattered across the alcoves and floors.
- The room leads to Vecna’s lair and its treasures to the south.
- The northern path leads to a smaller room that contains the Altar of Nightmare