Conflux/Places/Hall of Dead: Difference between revisions
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=== Interests === | === Interests === | ||
* | * Any of the 4 Necromantic characters can be added to a party that has less than the maximum 4 allowed. | ||
* There is necromantic paraphernalia scattered across the alcoves and floors. | * There is necromantic paraphernalia scattered across the alcoves and floors. | ||
* The room leads to Vecna’s lair and its treasures to the south. | * The room leads to Vecna’s lair and its treasures to the south. | ||
Revision as of 18:29, 11 October 2026
Description
The Hall of Dead is at the western edge of the crypt. It contains the tombs of 4 Necromantic characters, some necromantic items and is bound to the north by the room to the Altar of Nightmare and to the south by Vecna’s lair.
How to get there
There are 2 fake walls on the western edge of the main Crypt that leads to it: one such wall is right in front of a spectre spawning pressure plate. The other wall is 2 steps south of that plate. It is also possible to fall in that area through grates in the Sewers.
Interests
- Any of the 4 Necromantic characters can be added to a party that has less than the maximum 4 allowed.
- There is necromantic paraphernalia scattered across the alcoves and floors.
- The room leads to Vecna’s lair and its treasures to the south.
- The northern path leads to a smaller room that contains the Altar of Nightmare