Difference between revisions of "RTC/Actions"

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m (swap tiles actions explained)
m (added subheadings)
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|==Damage by monster health Push==
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== Damage by monster health Push ==
 
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Line 147: Line 148:
 
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|-
 
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|Damage by monster mana
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 +
== Damage by monster mana ==
 +
 
 
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|-
 
|-
|Damage by monster stamina
+
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 +
== Damage by monster stamina ==
 +
 
 
|
 
|
 
|-
 
|-
|Damage by party all blunt
+
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 +
== Damage by party all blunt ==
 +
 
 
|
 
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|-
 
|-
|Damage by party all force
+
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 +
== Damage by party all force ==
 +
 
 
|
 
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|-
 
|-
|Damage by party all ghost
+
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 +
== Damage by party all ghost ==
 +
 
 
|
 
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|-
 
|-
|Damage by party all magic
+
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 +
== Damage by party all magic ==
 +
 
 
|
 
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|-
 
|-
|Damage by party all sharp
+
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 +
== Damage by party all sharp ==
 +
 
 
|
 
|
 
|-
 
|-
|Damage by party all skill
+
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 +
== Damage by party all skill ==
 +
 
 
|
 
|
 
|-
 
|-
|Damage by party all smite
+
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 +
== Damage by party all smite ==
 +
 
 
|
 
|
 
|-
 
|-
|Damage by party front blunt
+
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 +
== Damage by party front blunt ==
 +
 
 
|
 
|
 
|-
 
|-
|Damage by party front force
+
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 +
== Damage by party front force ==
 +
 
 
|
 
|
 
|-
 
|-
|Damage by party front ghost
+
|
 +
== Damage by party front ghost ==
 +
 
 
|
 
|
 
|-
 
|-
|Damage by party front magic
+
|
 +
== Damage by party front magic ==
 +
 
 
|
 
|
 
|-
 
|-
|Damage by party front sharp
+
|
 +
== Damage by party front sharp ==
 +
 
 
|
 
|
 
|-
 
|-
|Damage by party front skill
+
|
 +
== Damage by party front skill ==
 +
 
 
|
 
|
 
|-
 
|-
|Damage by party front smite
+
|
 +
== Damage by party front smite ==
 +
 
 
|
 
|
 
|-
 
|-
|Dark
+
|
 +
== Dark ==
 +
 
 
|
 
|
 
|-
 
|-
|Dark ambient
+
|
 +
== Dark ambient ==
 +
 
 
|
 
|
 
|-
 
|-
|Dark long
+
|
 +
== Dark long ==
 +
 
 
|
 
|
 
|-
 
|-
|Explode all spells
+
|
 +
== Explode all spells ==
 +
 
 
|
 
|
 
|-
 
|-
|Explode spell
+
|
 +
== Explode spell ==
 +
 
 
|
 
|
 
|-
 
|-
|Flip
+
|
 +
== Flip ==
 +
 
 
|
 
|
 
|-
 
|-
|Footprints party
+
|
 +
== Footprints party ==
 +
 
 
|
 
|
 
|-
 
|-
|Freeze life
+
|
 +
== Freeze life ==
 +
 
 
|
 
|
 
|-
 
|-
|Fuse
+
|
 +
== Fuse ==
 +
 
 
|
 
|
 
|-
 
|-
|Gain experience fighter
+
|
 +
== Gain experience fighter ==
 +
 
 
|
 
|
 
|-
 
|-
|Gain experience ninja
+
|
 +
== Gain experience ninja ==
 +
 
 
|
 
|
 
|-
 
|-
|Gain experience priest
+
|
 +
== Gain experience priest ==
 +
 
 
|
 
|
 
|-
 
|-
|Gain experience wizard
+
|
 +
== Gain experience wizard ==
 +
 
 
|
 
|
 
|-
 
|-
|Heal character
+
|
 +
== Heal character ==
 +
 
 
|
 
|
 
|-
 
|-
|Heal character with mana
+
|
 +
== Heal character with mana ==
 +
 
 
|
 
|
 
|-
 
|-
|Invisible monster
+
|
 +
== Invisible monster ==
 +
 
 
|
 
|
 
|-
 
|-
|Invisible party
+
|
 +
== Invisible party ==
 +
 
 
|
 
|
 
|-
 
|-
|Invoke
+
|
 +
== Invoke ==
 +
 
 
|
 
|
 
|-
 
|-
|Kill all monsters
+
|
 +
== Kill all monsters ==
 +
 
 
|
 
|
 
|-
 
|-
|Kill monster
+
|
 +
== Kill monster ==
 +
 
 
|
 
|
 
|-
 
|-
|Levitate party
+
|
 +
== Levitate party ==
 +
 
 
|
 
|
 
|-
 
|-
|Light
+
|
 +
== Light ==
 +
 
 
|
 
|
 
|-
 
|-
|Light ambient
+
|
 +
== Light ambient ==
 +
 
 
|
 
|
 
|-
 
|-
|Light long
+
|
 +
== Light long ==
 +
 
 
|
 
|
 
|-
 
|-
|Lose experience fighter
+
|
 +
== Lose experience fighter ==
 +
 
 
|
 
|
 
|-
 
|-
|Lose experience ninja
+
|
 +
== Lose experience ninja ==
 +
 
 
|
 
|
 
|-
 
|-
|Lose experience priest
+
|
 +
== Lose experience priest ==
 +
 
 
|
 
|
 
|-
 
|-
|Lose experience wizard
+
|
 +
== Lose experience wizard ==
 +
 
 
|
 
|
 
|-
 
|-
|Mapping dain  
+
|
 +
== Mapping dain ==
 +
 
|
 
|
 
|-
 
|-
|Mapping ku
+
|
 +
== Mapping ku ==
 +
 
 
|
 
|
 
|-
 
|-
|Mapping neta
+
|
 +
== Mapping neta ==
 +
 
 
|
 
|
 
|-
 
|-
|Mapping ros
+
|
 +
== Mapping ros ==
 +
 
 
|
 
|
 
|-
 
|-
|Menu weapon close
+
|
 +
== Menu weapon close ==
 +
 
 
|
 
|
 
|-
 
|-
|Menu weapon open
+
|
 +
== Menu weapon open ==
 +
 
 
|
 
|
 
|-
 
|-
|Menu weapon open until movement
+
|
 +
== Menu weapon open until movement ==
 +
 
 
|
 
|
 
|-
 
|-
|Move item away from party
+
|
 +
== Move item away from party ==
 +
 
 
|
 
|
 
|-
 
|-
|Move item backward
+
|
 +
== Move item backward ==
 +
 
 
|
 
|
 
|-
 
|-
|Move item east
+
|
 +
== Move item east ==
 +
 
 
|
 
|
 
|-
 
|-
|Move item forward
+
|
 +
== Move item forward ==
 +
 
 
|
 
|
 
|-
 
|-
|Move item left
+
|
 +
== Move item left ==
 +
 
 
|
 
|
 
|-
 
|-
|Move item left of party
+
|
 +
== Move item left of party ==
 +
 
 
|
 
|
 
|-
 
|-
|Move item north
+
|
 +
== Move item north ==
 +
 
 
|
 
|
 
|-
 
|-
|Move item right
+
|
 +
== Move item right ==
 +
 
 
|
 
|
 
|-
 
|-
|Move item right of party
+
|
 +
== Move item right of party ==
 +
 
 
|
 
|
 
|-
 
|-
|Move item south
+
|
 +
== Move item south ==
 +
 
 
|
 
|
 
|-
 
|-
|Move item towards party
+
|
 +
== Move item towards party ==
 +
 
 
|
 
|
 
|-
 
|-
|Move item to mouse
+
|
 +
== Move item to mouse ==
 +
 
 
|
 
|
 
|-
 
|-
|Move item to object location
+
|
 +
== Move item to object location ==
 +
 
 
|
 
|
 
|-
 
|-
|Move item west
+
|
 +
== Move item west ==
 +
 
 
|
 
|
 
|-
 
|-
|Move mouse to object location
+
|
 +
== Move mouse to object location ==
 +
 
 
|
 
|
 
|-
 
|-
|Move object location to mouse
+
|
 +
== Move object location to mouse ==
 +
 
 
|
 
|
 
|-
 
|-
|Move party backward
+
|
 +
== Move party backward ==
 +
 
 
|
 
|
 
|-
 
|-
|Move party east
+
|
 +
== Move party east ==
 +
 
 
|
 
|
 
|-
 
|-
|Move party forward
+
|
 +
== Move party forward ==
 +
 
 
|
 
|
 
|-
 
|-
|Move party left
+
|
 +
== Move party left ==
 +
 
 
|
 
|
 
|-
 
|-
|Move party north
+
|
 +
== Move party north ==
 +
 
 
|
 
|
 
|-
 
|-
|Move party right
+
|
 +
== Move party right ==
 +
 
 
|
 
|
 
|-
 
|-
|Move party south
+
|
 +
== Move party south ==
 +
 
 
|
 
|
 
|-
 
|-
|Move party to object location
+
|
 +
== Move party to object location ==
 +
 
 
|Used for teleporting the party to a set location, eg a shield that lets you teleport back to town.  
 
|Used for teleporting the party to a set location, eg a shield that lets you teleport back to town.  
 
|-
 
|-
|Move party west
+
|
 +
== Move party west ==
 +
 
 
|
 
|
 
|-
 
|-
|Move tile away from party
+
|
 +
== Move tile away from party ==
 +
 
 
|
 
|
 
|-
 
|-
|Move tile backward
+
|
 +
== Move tile backward ==
 +
 
 
|
 
|
 
|-
 
|-
|Move tile east
+
|
 +
== Move tile east ==
 +
 
 
|
 
|
 
|-
 
|-
|Move tile forward
+
|
 +
== Move tile forward ==
 +
 
 
|
 
|
 
|-
 
|-
|Move tile left
+
|
 +
== Move tile left ==
 +
 
 
|
 
|
 
|-
 
|-
|Move tile left of party
+
|
 +
== Move tile left of party ==
 +
 
 
|
 
|
 
|-
 
|-
|Move tile north
+
|
 +
== Move tile north ==
 +
 
 
|
 
|
 
|-
 
|-
|Move tile right
+
|
 +
== Move tile right ==
 +
 
 
|
 
|
 
|-
 
|-
|Move tile right of party
+
|
 +
== Move tile right of party ==
 +
 
 
|
 
|
 
|-
 
|-
|Move tile south
+
|
 +
== Move tile south ==
 +
 
 
|
 
|
 
|-
 
|-
|Move tile towards party
+
|
 +
== Move tile towards party ==
 +
 
 
|
 
|
 
|-
 
|-
|Move tile to mouse
+
|
 +
== Move tile to mouse ==
 +
 
 
|
 
|
 
|-
 
|-
|Move tile to object location
+
|
 +
== Move tile to object location ==
 +
 
 
|
 
|
 
|-
 
|-
|Move tile west
+
|
 +
== Move tile west ==
 +
 
 
|
 
|
 
|-
 
|-
|None
+
|
 +
== None ==
 +
 
 
|
 
|
 
|-
 
|-
|Object activate
+
|
 +
== Object activate ==
 +
 
 
|
 
|
 
|-
 
|-
|Object deactivate
+
|
 +
== Object deactivate ==
 +
 
 
|
 
|
 
|-
 
|-
|Object toggle
+
|
 +
== Object toggle ==
 +
 
 
|
 
|
 
|-
 
|-
|Pickup any tile
+
|
 +
== Pickup any tile ==
 +
 
 
|
 
|
 
|-
 
|-
|Pickup any tile in front
+
|
 +
== Pickup any tile in front ==
 +
 
 
|
 
|
 
|-
 
|-
|Pickup object tile
+
|
 +
== Pickup object tile ==
 +
 
 
|
 
|
 
|-
 
|-
|Pickup object tile in front  
+
|
 +
== Pickup object tile in front ==
 +
 
|
 
|
 
|-
 
|-
|Putdown any tile
+
|
 +
== Putdown any tile ==
 +
 
 
|
 
|
 
|-
 
|-
|Putdown any tile in front
+
|
 +
== Putdown any tile in front ==
 +
 
 
|
 
|
 
|-
 
|-
|Putdown object tile
+
|
 +
== Putdown object tile ==
 +
 
 
|
 
|
 
|-
 
|-
|Putdown object tile in front  
+
|
 +
== Putdown object tile in front ==
 +
 
|
 
|
 
|-
 
|-
|Quit game
+
|
 +
== Quit game ==
 +
 
 
|
 
|
 
|-
 
|-
|Reload
+
|
 +
== Reload ==
 +
 
 
|
 
|
 
|-
 
|-
|Remove character and items from party
+
|
 +
== Remove character and items from party ==
 +
 
 
|
 
|
 
|-
 
|-
|Remove character from party
+
|
 +
== Remove character from party ==
 +
 
 
|
 
|
 
|-
 
|-
|Resurrect party
+
|
 +
== Resurrect party ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate item 180
+
|
 +
== Rotate item 180 ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate item anticlockwise
+
|
 +
== Rotate item anticlockwise ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate item clockwise
+
|
 +
== Rotate item clockwise ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate item east
+
|
 +
== Rotate item east ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate item north
+
|
 +
== Rotate item north ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate item south
+
|
 +
== Rotate item south ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate item west
+
|
 +
== Rotate item west ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate party 180
+
|
 +
== Rotate party 180 ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate party anticlockwise
+
|
 +
== Rotate party anticlockwise ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate party clockwise
+
|
 +
== Rotate party clockwise ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate party east
+
|
 +
== Rotate party east ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate party north
+
|
 +
== Rotate party north ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate party south
+
|
 +
== Rotate party south ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate party west
+
|
 +
== Rotate party west ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate tile 180
+
|
 +
== Rotate tile 180 ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate tile anticlockwise
+
|
 +
== Rotate tile anticlockwise ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate tile clockwise
+
|
 +
== Rotate tile clockwise ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate tile east
+
|
 +
== Rotate tile east ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate tile north
+
|
 +
== Rotate tile north ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate tile south
+
|
 +
== Rotate tile south ==
 +
 
 
|
 
|
 
|-
 
|-
|Rotate tile west
+
|
 +
== Rotate tile west ==
 +
 
 
|
 
|
 
|-
 
|-
|Runes cast character
+
|
 +
== Runes cast character ==
 +
 
 
|
 
|
 
|-
 
|-
|Runes cast party
+
|
 +
== Runes cast party ==
 +
 
 
|
 
|
 
|-
 
|-
|Runes clear character
+
|
 +
== Runes clear character ==
 +
 
 
|
 
|
 
|-
 
|-
|Runes clear party
+
|
 +
== Runes clear party ==
 +
 
 
|
 
|
 
|-
 
|-
|Rust character all
+
|
 +
== Rust character all ==
 +
 
 
|
 
|
 
|-
 
|-
|Rust character body
+
|
 +
== Rust character body ==
 +
 
 
|
 
|
 
|-
 
|-
|Rust character hands
+
|
 +
== Rust character hands ==
 +
 
 
|
 
|
 
|-
 
|-
|Rust character hand left
+
|
 +
== Rust character hand left ==
 +
 
 
|
 
|
 
|-
 
|-
|Rust character hand right
+
|
 +
== Rust character hand right ==
 +
 
 
|
 
|
 
|-
 
|-
|Rust mouse  
+
|
 +
== Rust mouse ==
 +
 
|
 
|
 
|-
 
|-
|Rust party all
+
|
 +
== Rust party all ==
 +
 
 
|
 
|
 
|-
 
|-
|Rust party body
+
|
 +
== Rust party body ==
 +
 
 
|
 
|
 
|-
 
|-
|Rust party hands
+
|
 +
== Rust party hands ==
 +
 
 
|
 
|
 
|-
 
|-
|Rust party hand left
+
|
 +
== Rust party hand left ==
 +
 
 
|
 
|
 
|-
 
|-
|Rust party hand right
+
|
 +
== Rust party hand right ==
 +
 
 
|
 
|
 
|-
 
|-
|Save game
+
|
 +
== Save game ==
 +
 
 
|
 
|
 
|-
 
|-
|Scare
+
|
 +
== Scare ==
 +
 
 
|
 
|
 
|-
 
|-
|Shield character fire
+
|
 +
== Shield character fire ==
 +
 
 
|
 
|
 
|-
 
|-
|Shield character monster
+
|
 +
== Shield character monster ==
 +
 
 
|
 
|
 
|-
 
|-
|Shield character spell
+
|
 +
== Shield character spell ==
 +
 
 
|
 
|
 
|-
 
|-
|Shield party fire
+
|
 +
== Shield party fire ==
 +
 
 
|
 
|
 
|-
 
|-
|Shield party monster
+
|
 +
== Shield party monster ==
 +
 
 
|
 
|
 
|-
 
|-
|Shield party spell
+
|
 +
== Shield party spell ==
 +
 
 
|
 
|
 
|-
 
|-
|Shoot arrow
+
|
 +
== Shoot arrow ==
 +
 
 
|
 
|
 
|-
 
|-
|Shoot dagger
+
|
 +
== Shoot dagger ==
 +
 
 
|
 
|
 
|-
 
|-
|Shoot dart
+
|
 +
== Shoot dart ==
 +
 
 
|
 
|
 
|-
 
|-
|Shoot rock
+
|
 +
== Shoot rock ==
 +
 
 
|
 
|
 
|-
 
|-
|Shoot star
+
|
 +
== Shoot star ==
 +
 
 
|
 
|
 
|-
 
|-
|Slow party
+
|
 +
== Slow party ==
 +
 
 
|
 
|
 
|-
 
|-
|Steal party all
+
|
 +
== Steal party all ==
 +
 
 
|
 
|
 
|-
 
|-
|Steal party body
+
|
 +
== Steal party body ==
 +
 
 
|
 
|
 
|-
 
|-
|Steal party hands
+
|
 +
== Steal party hands ==
 +
 
 
|
 
|
 
|-
 
|-
|Steal party hand left
+
|
 +
== Steal party hand left ==
 +
 
 
|
 
|
 
|-
 
|-
|Steal party hand right
+
|
 +
== Steal party hand right ==
 +
 
 
|
 
|
 
|-
 
|-
|Stop all flyings
+
|
 +
== Stop all flyings ==
 +
 
 
|
 
|
 
|-
 
|-
|Stop flying
+
|
 +
== Stop flying ==
 +
 
 
|
 
|
 
|-
 
|-
|Swap character all
+
|
 +
== Swap character all ==
 +
 
 
|
 
|
 
|-
 
|-
|Swap character body
+
|
 +
== Swap character body ==
 +
 
 
|
 
|
 
|-
 
|-
|Swap character hands
+
|
 +
== Swap character hands ==
 +
 
 
|Used for items that disappear after use, eg an item like a magic box has lifetime value of one/one use after using it the box will disappear and leave an empty hand in its place.
 
|Used for items that disappear after use, eg an item like a magic box has lifetime value of one/one use after using it the box will disappear and leave an empty hand in its place.
 
|-
 
|-
|Swap character hand left
+
|
 +
== Swap character hand left ==
 +
 
 
|
 
|
 
|-
 
|-
|Swap character hand right
+
|
 +
== Swap character hand right ==
 +
 
 
|
 
|
 
|-
 
|-
|Swap global
+
|
 +
== Swap global ==
 +
 
 
|
 
|
 
|-
 
|-
|Swap global fast
+
|
 +
== Swap global fast ==
 +
 
 
|
 
|
 
|-
 
|-
|Swap mouse
+
|
 +
== Swap mouse ==
 +
 
 
|
 
|
 
|-
 
|-
|Swap party body
+
|
 +
== Swap party body ==
 +
 
 
|
 
|
 
|-
 
|-
|Swap party hands
+
|
 +
== Swap party hands ==
 +
 
 
|
 
|
 
|-
 
|-
|Swap party hand left
+
|
 +
== Swap party hand left ==
 +
 
 
|
 
|
 
|-
 
|-
|Swap party hand right
+
|
 +
== Swap party hand right ==
 +
 
 
|
 
|
 
|-
 
|-
|Swap tile
+
|
 +
== Swap tile ==
 +
 
 
|Swaps stuff (only) on the tile that it's activated from  
 
|Swaps stuff (only) on the tile that it's activated from  
 
|-
 
|-
|Swap tile in front
+
|
 +
== Swap tile in front ==
 +
 
 
|Swaps stuff (only) on the tile infront of the tile that it's activated from  
 
|Swaps stuff (only) on the tile infront of the tile that it's activated from  
 
|-
 
|-
|Swap tile local
+
|
 +
== Swap tile local ==
 +
 
 
|Swaps stuff on the tile that it's activated from and the four tiles that are immediately north, south, east and west of it.  
 
|Swaps stuff on the tile that it's activated from and the four tiles that are immediately north, south, east and west of it.  
 
|-
 
|-
|Teleport monster
+
|
 +
== Teleport monster ==
 +
 
 
|
 
|
 
|-
 
|-
|Teleport monster if in danger
+
|
 +
== Teleport monster if in danger ==
 +
 
 
|
 
|
 
|-
 
|-
|Teleport party
+
|
 +
== Teleport party ==
 +
 
 
|
 
|
 
|-
 
|-
|Throw
+
|
 +
== Throw ==
 +
 
 
|
 
|
 
|-
 
|-
|Window
+
|
 +
== Window ==
 +
 
 
|
 
|
 
|}
 
|}
  
 
[[Category:RTC|Actions]]
 
[[Category:RTC|Actions]]

Revision as of 10:52, 17 November 2009

Actions

Action Description

Add character to party

Boost character by object

Boost party by object

Calm

Change level wallset

Usually used to create weather and time effects. Create a clone of WALLSET_ALT using your new wallset as its default. Object_1 is your cloned wallset. Have a cloned WALLSET_ALT if you wish to change back.

Climb down

Climb up

Combine

Used to combine two items in the characters together, eg an axe head and a staff could be ‘fixed’ to make a new item poleaxe. Create an action combine object one and two being the items needed, clone a staff call it ‘clone of staff’ in the menu of the item go to ‘convert’ tab, then ‘combine’ tab, under new object put poleaxe. Have a new object weapon created with the picture and stats of your new weapon.

Confuse

Consume

Counter decrement

Counter increment

Counter set

Create haze on tile

Create haze on tile infront

Create new in air

Create new in flask

Create new in hand

Create new in mouse

Create new on floor

Create new on wall

Create new spell

Damage by monster experience fighter

Damage by monster experience ninja

Damage by monster experience priest

Damage by monster experience wizard

Damage by monster health

Damage by monster health fire

Damage by monster health Push

Damage by monster health spell

Damage by monster mana

Damage by monster stamina

Damage by party all blunt

Damage by party all force

Damage by party all ghost

Damage by party all magic

Damage by party all sharp

Damage by party all skill

Damage by party all smite

Damage by party front blunt

Damage by party front force

Damage by party front ghost

Damage by party front magic

Damage by party front sharp

Damage by party front skill

Damage by party front smite

Dark

Dark ambient

Dark long

Explode all spells

Explode spell

Flip

Footprints party

Freeze life

Fuse

Gain experience fighter

Gain experience ninja

Gain experience priest

Gain experience wizard

Heal character

Heal character with mana

Invisible monster

Invisible party

Invoke

Kill all monsters

Kill monster

Levitate party

Light

Light ambient

Light long

Lose experience fighter

Lose experience ninja

Lose experience priest

Lose experience wizard

Mapping dain

Mapping ku

Mapping neta

Mapping ros

Menu weapon close

Menu weapon open

Menu weapon open until movement

Move item away from party

Move item backward

Move item east

Move item forward

Move item left

Move item left of party

Move item north

Move item right

Move item right of party

Move item south

Move item towards party

Move item to mouse

Move item to object location

Move item west

Move mouse to object location

Move object location to mouse

Move party backward

Move party east

Move party forward

Move party left

Move party north

Move party right

Move party south

Move party to object location

Used for teleporting the party to a set location, eg a shield that lets you teleport back to town.

Move party west

Move tile away from party

Move tile backward

Move tile east

Move tile forward

Move tile left

Move tile left of party

Move tile north

Move tile right

Move tile right of party

Move tile south

Move tile towards party

Move tile to mouse

Move tile to object location

Move tile west

None

Object activate

Object deactivate

Object toggle

Pickup any tile

Pickup any tile in front

Pickup object tile

Pickup object tile in front

Putdown any tile

Putdown any tile in front

Putdown object tile

Putdown object tile in front

Quit game

Reload

Remove character and items from party

Remove character from party

Resurrect party

Rotate item 180

Rotate item anticlockwise

Rotate item clockwise

Rotate item east

Rotate item north

Rotate item south

Rotate item west

Rotate party 180

Rotate party anticlockwise

Rotate party clockwise

Rotate party east

Rotate party north

Rotate party south

Rotate party west

Rotate tile 180

Rotate tile anticlockwise

Rotate tile clockwise

Rotate tile east

Rotate tile north

Rotate tile south

Rotate tile west

Runes cast character

Runes cast party

Runes clear character

Runes clear party

Rust character all

Rust character body

Rust character hands

Rust character hand left

Rust character hand right

Rust mouse

Rust party all

Rust party body

Rust party hands

Rust party hand left

Rust party hand right

Save game

Scare

Shield character fire

Shield character monster

Shield character spell

Shield party fire

Shield party monster

Shield party spell

Shoot arrow

Shoot dagger

Shoot dart

Shoot rock

Shoot star

Slow party

Steal party all

Steal party body

Steal party hands

Steal party hand left

Steal party hand right

Stop all flyings

Stop flying

Swap character all

Swap character body

Swap character hands

Used for items that disappear after use, eg an item like a magic box has lifetime value of one/one use after using it the box will disappear and leave an empty hand in its place.

Swap character hand left

Swap character hand right

Swap global

Swap global fast

Swap mouse

Swap party body

Swap party hands

Swap party hand left

Swap party hand right

Swap tile

Swaps stuff (only) on the tile that it's activated from

Swap tile in front

Swaps stuff (only) on the tile infront of the tile that it's activated from

Swap tile local

Swaps stuff on the tile that it's activated from and the four tiles that are immediately north, south, east and west of it.

Teleport monster

Teleport monster if in danger

Teleport party

Throw

Window