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| == Table of Monster == | | == Table of Monster == |
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− | Monster earlier in the heroes quest through the dungeon tend to be weaker than those later on. This table may help select which monster to place where. They have only been sorted by health, monster attack abilities haven’t been used to sort them, so use your best judgement. | + | Monster earlier in the heroes quest through the dungeon tend to be weaker than those later on. This table may help select which monster to place where. They have only been sorted by health, monster attack abilities haven’t been used to sort them, so use your best judgement. See [[RTC/Monster Images|Monster Images]] for new monsters and graphics. |
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| {| border="1" cellpadding="10" cellspacing="0" | | {| border="1" cellpadding="10" cellspacing="0" |
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| # save monster | | # save monster |
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− | == Monster images ==
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− | Here are some monster images not currently in the editor.
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− | Icons (size: 32x32) have not been included (yet), just resize one of the images if needed.
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− | Instructions:
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− | # Save into the/a 'bitmaps' folder (images may/will need to be renamed slightly)
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− | # Copy info and place under the heading 'New - Bitmaps'
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− |
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− | (Sorry if names or offsets of monster are not 100%, easier enough to change the name, the offset may just need to be tweaked). Some of the image background may appear weird in the editor(due to the alpha-channel/blank background), but they end up being fine in the game)
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− | (still to come: basic info for clone)
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− | <gallery>
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− | Image:ICEY_SMALL_FRONT.png|SMALL ICEY
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− | Image:ICEY_SMALL_ATTACK1.png
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− | Image:ICEY_SMALL_ATTACK2.png
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− | Image:ICEY_SMALL_SIDE1.png
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− | Image:ICEY_SMALL_SIDE2.png
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− | Image:ICEY_LARGE_FRONT.png|LARGE ICEY
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− | Image:ICEY_LARGE_ATTACK1.png
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− | Image:ICEY_LARGE_ATTACK2.png
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− | Image:ICEY_LARGE_SIDE1.png
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− | Image:ICEY_LARGE_SIDE2.png
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− | Image:beast_attack.png|Beast
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− | Image:beast_away.png
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− | Image:beast_toward.png
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− | Image:beast_side.png
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− | Image:beetle-attack.png|Beetle
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− | Image:beetle-away.png
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− | Image:beetle-toward.png
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− | Image:beetle-right.png
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− | Image:beetle-cast.png
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− | Image:DEMON_HORNED_ATTACK1.png|Horned Demon
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− | Image:DEMON_HORNED_BACK.png
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− | Image:DEMON_HORNED_FRONT1.png
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− | Image:DEMON_HORNED_SIDE.png
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− | Image:DEMON_HORNED_ATTACK2.png
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− | Image:DEMON_HORNED_FRONT2.png
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− | Image:DEMON_MOUNTED_BACK1.PNG|Mounted Demon
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− | Image:DEMON_MOUNTED_FRONT1.PNG
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− | Image:DEMON_MOUNTED_SIDE.PNG
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− | Image:DEMON_MOUNTED_ATTACK2.PNG
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− | Image:DEMON_MOUNTED_BACK2.PNG
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− | Image:DEMON_MOUNTED_ATTACK1.PNG
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− | Image:DEMON_MOUNTED_FRONT2.PNG
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− | Image:Demon_wings_attack.png|Winged Demon
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− | Image:Demon_wings_away.png
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− | Image:Demon_wings_side.png
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− | Image:Demon_wings_toward.png
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− | Image:Digger-attack.png|Malboro (incomplete...)
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− | Image:Digger-away.png|(no add bitmap info)
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− | Image:Digger-right.png
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− | Image:Digger-toward.png
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− | Image:Green_Dragon_attack.png|GREEN DRAGON
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− | Image:GREEN_Dragon_back.png
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− | Image:GREEN_Dragon_front.png
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− | Image:GREEN_Dragon_side.png
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− | Image:Ghostn-attack.png|Ghost
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− | Image:Ghostn-away.png
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− | Image:Ghostn-toward.png
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− | Image:Ghostn-right.png
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− | Image:Goblin-attack.png|Goblin
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− | Image:Goblin-away.png
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− | Image:Goblin-toward.png
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− | Image:Goblin-right.png
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− | Image:Helm_doom-attack.png|Doom Helm
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− | Image:Helm_doom-away.png
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− | Image:Helm_doom-toward.png
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− | Image:Helm_doom-right.png
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− | Image:Kenku_attack1.png|Kenku
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− | Image:Kenku_attack2.png
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− | Image:Kenku_back.png
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− | Image:Kenku_front.png
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− | Image:Kenku_side.png
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− | Image:Kuotoa-attack.png|Kuotoa
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− | Image:Kuotoa-away.png
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− | Image:Kuotoa-toward.png
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− | Image:Kuotoa-right.png
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− | Image:OGRE_2HEAD_ATTACK1.png|2 Headed Ogre
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− | Image:OGRE_2HEAD_BACK.png
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− | Image:OGRE_2HEAD_FRONT.png
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− | Image:OGRE_2HEAD_SIDE1.png
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− | Image:OGRE_2HEAD_ATTACK2.png
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− | Image:OGRE_2HEAD_SIDE2.png
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− | Image:Pirahna-attack.png|Pirahna
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− | Image:Pirahna-away.png
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− | Image:Pirahna-right.png
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− | Image:Pirahna-toward.png
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− | Image:ROCKEY_ATTACK1.png|Rockey
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− | Image:ROCKEY_BACK.png
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− | Image:ROCKEY_FRONT.png
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− | Image:ROCKEY_SIDE.png
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− | Image:ROCKEY_ATTACK2.png
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− | Image:Swarm-attack.png|Swarm
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− | Image:Swarm-away.png
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− | Image:Swarm-toward.png
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− | Image:Swarm-right.png
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− | Image:BUGBEAR_ATTACK.png|Bugbear
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− | Image:BUGBEAR_BACK.png
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− | Image:BUGBEAR_FRONT.png
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− | Image:BUGBEAR_SIDE.png
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− | Image:CHIMAERA_ATTACK.png|Chimaera
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− | Image:CHIMAERA_BACK.png
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− | Image:CHIMAERA_FRONT.png
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− | Image:CHIMAERA_SIDE.png
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− | Image:CUBE_ATTACK.png|Cube
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− | Image:CUBE_FRONT.png
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− | Image:FLAYER_ATTACK.png|Flayer
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− | Image:FLAYER_BACK.png
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− | Image:FLAYER_FRONT.png
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− | Image:FLAYER_SIDE.png
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− | Image:GHOUL_ATTACK.png|Ghoul
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− | Image:GHOUL_BACK.png
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− | Image:GHOUL_FRONT.png
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− | Image:GHOUL_SIDE.png
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− | Image:STONE_DRAGON_ATTACK.png|Stone Dragon
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− | Image:STONE_DRAGON_BACK.png
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− | Image:STONE_DRAGON_FRONT.png
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− | Image:STONE_DRAGON_SIDE.png
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− | Image:BADGUY.png|Bad guy from EOB3
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− | Image:BADGUY_ATTACK2.png
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− | Image:BADGUY_ATTACK1.png
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− | Image:BADGUY_BACK.png
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− | Image:BADGUY_SIDE1.png
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− | Image:BADGUY_SIDE2.png
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− | Image:BONE_NAGA_ATTACK1.png|Bone snake
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− | Image:BONE_NAGA_ATTACK2.png
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− | Image:BONE_NAGA_BACK.png
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− | Image:BONE_NAGA_FRONT.png
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− | Image:BONE_NAGA_SIDE1.png
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− | Image:BONE_NAGA_SIDE2.png
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− | Image:Bug-attack.png|Bug
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− | Image:Bug-away.png
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− | Image:Bug-right.png
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− | Image:Bug-toward.png
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− | Image:Minotaur_Attack1.png|Minotaur with axe
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− | Image:Minotaur_Attack2.png
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− | Image:Minotaur_Back.png
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− | Image:Minotaur_Front.png
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− | Image:Minotaur_Side1.png
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− | Image:Minotaur_Side2.png
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− | Image:Rat_attack.png|Small Rat
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− | Image:Rat_back.png
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− | Image:Rat_front.png
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− | Image:Rat_side.png
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− | </gallery>
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− |
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− | <pre>
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− | ADD BITMAP_MONSTER_ICEY_SMALL_FRONT FILE=(bitmaps\ICEY_SMALL_ATTACK1.png) SIZE=(82,78) POSITION=(0,70) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ICEY_SMALL_BACK FILE=(bitmaps\ICEY_SMALL_BACK.png) SIZE=(66,68) POSITION=(0,65) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ICEY_SMALL_ATTACK FILE=(bitmaps\ICEY_SMALL_FRONT.png) SIZE=(58,74) POSITION=(0,70) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ICEY_SMALL_SIDE1 FILE=(bitmaps\ICEY_SMALL_SIDE1.png) SIZE=(60,75) POSITION=(0,70) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ICEY_SMALL_ATTACK2 FILE=(bitmaps\ICEY_SMALL_ATTACK2.png) SIZE=(86,74) POSITION=(0,70) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ICEY_SMALL_SIDE2 FILE=(bitmaps\ICEY_SIDE2.png) SIZE=(78,71) POSITION=(0,70) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ICEY_LARGE_ATTACK1 FILE=(bitmaps\MONSTERS\ICEY_LARGE_ATTACK1.png) SIZE=(172,164) POSITION=(0,140) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ICEY_LARGE_BACK FILE=(bitmaps\ICEY_LARGE_BACK.png) SIZE=(132,136) POSITION=(0,100) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ICEY_LARGE_FRONT FILE=(bitmaps\ICEY_LARGE_FRONT.png) SIZE=(116,148) POSITION=(0,120) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ICEY_LARGE_SIDE1 FILE=(bitmaps\ICEY_LARGE_SIDE1.png) SIZE=(156,150) POSITION=(0,120) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ICEY_LARGE_ATTACK2 FILE=(bitmaps\ICEY_LARGE_ATTACK2.png) SIZE=(172,164) POSITION=(0,140) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ICEY_LARGE_SIDE2 FILE=(bitmaps\ICEY_LARGE_SIDE2.png) SIZE=(156,150) POSITION=(0,120) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BEAST_ATTACK FILE=(bitmaps\beast_attack.png) SIZE=(101,175) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BEAST_BACK FILE=(bitmaps\beast_away.png) SIZE=(64,137) POSITION=(0,110) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BEAST_FRONT FILE=(bitmaps\beast_toward.png) SIZE=(67,136) POSITION=(0,110) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BEAST_SIDE FILE=(bitmaps\beast_side.png) SIZE=(192,120) POSITION=(0,100) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BEETLE_ATTACK FILE=(bitmaps\beetle-attack.png) SIZE=(156,141) POSITION=(0,110) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BEETLE_BACK FILE=(bitmaps\beetle-away.png) SIZE=(156,141) POSITION=(0,110) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BEETLE_FRONT FILE=(bitmaps\beetle-toward.png) SIZE=(156,141) POSITION=(0,110) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BEETLE_SIDE FILE=(bitmaps\beetle-right.png) SIZE=(156,141) POSITION=(0,110) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BEETLE_ATTACK2 FILE=(bitmaps\beetle-cast.png) SIZE=(185,133) POSITION=(0,110) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_HORNED_ATTACK FILE=(bitmaps\DEMON_HORNED_ATTACK1.png) SIZE=(96,102) POSITION=(0,90) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_HORNED_BACK FILE=(bitmaps\DEMON_HORNED_BACK.png) SIZE=(87,110) POSITION=(0,90) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_HORNED_FRONT FILE=(bitmaps\DEMON_HORNED_FRONT1.png) SIZE=(96,102) POSITION=(0,90) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_HORNED_SIDE FILE=(bitmaps\DEMON_HORNED_SIDE.png) SIZE=(120,111) POSITION=(0,90) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_HORNED_ATTACK2 FILE=(bitmaps\DEMON_HORNED_ATTACK2.png) SIZE=(101,106) POSITION=(0,90) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_HORNED_FRONT2 FILE=(bitmaps\DEMON_HORNED_FRONT2.png) SIZE=(96,104) POSITION=(0,72) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_MOUNTED_ATTACK1 FILE=(bitmaps\DEMON_MOUNTED_ATTACK1.png) SIZE=(152,197) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_MOUNTED_BACK1 FILE=(bitmaps\DEMON_MOUNTED_BACK1.png) SIZE=(137,189) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_MOUNTED_FRONT1 FILE=(bitmaps\DEMON_MOUNTED_FRONT1.png) SIZE=(152,197) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_MOUNTED_SIDE FILE=(bitmaps\DEMON_MOUNTED_SIDE.png) SIZE=(180,188) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_MOUNTED_ATTACK2 FILE=(bitmaps\DEMON_MOUNTED_ATTACK2.png) SIZE=(152,197) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_MOUNTED_FRONT2 FILE=(bitmaps\DEMON_MOUNTED_FRONT2.png) SIZE=(152,197) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_MOUNTED_BACK2 FILE=(bitmaps\DEMON_MOUNTED_BACK2.png) SIZE=(137,189) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_WINGS_ATTACK FILE=(bitmaps\Demon_wings_attack.png) SIZE=(185,232) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_WINGS_BACK FILE=(bitmaps\Demon_wings_away.png) SIZE=(232,232) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_WINGS_FRONT FILE=(bitmaps\Demon_wings_toward.png) SIZE=(186,232) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DEMON_WINGS_SIDE FILE=(bitmaps\Demon_wings_side.png) SIZE=(196,232) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DRAGON_GREEN_ATTACK FILE=(bitmaps\Green_Dragon_attack.png) SIZE=(240,188) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DRAGON_GREEN_BACK FILE=(bitmaps\GREEN_Dragon_back.png) SIZE=(230,186) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DRAGON_GREEN_FRONT FILE=(bitmaps\GREEN_Dragon_front.png) SIZE=(236,188) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DRAGON_GREEN_SIDE FILE=(bitmaps\GREEN_Dragon_side.png) SIZE=(288,188) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_GHOSTN_ATTACK FILE=(bitmaps\Ghostn-attack.png) SIZE=(123,250) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(TRUE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_GHOSTN_BACK FILE=(bitmaps\Ghostn-away.png) SIZE=(123,250) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(TRUE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_GHOSTN_FRONT FILE=(bitmaps\Ghostn-toward.png) SIZE=(123,250) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(TRUE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_GHOSTN_SIDE FILE=(bitmaps\Ghostn-right.png) SIZE=(123,250) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(TRUE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_GOBLIN_ATTACK FILE=(bitmaps\Goblin-attack.png) SIZE=(124,194) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_GOBLIN_BACK FILE=(bitmaps\Goblin-away.png) SIZE=(88,184) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_GOBLIN_FRONT FILE=(bitmaps\Goblin-toward.png) SIZE=(96,184) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_GOBLIN_SIDE FILE=(bitmaps\Goblin-right.png) SIZE=(69,184) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_HELM_DOOM_ATTACK FILE=(bitmaps\Helm_doom-attack.png) SIZE=(180,187) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_HELM_DOOM_BACK FILE=(bitmaps\Helm_doom-away.png) SIZE=(157,219) POSITION=(0,180) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_HELM_DOOM_FRONT FILE=(bitmaps\Helm_doom-toward.png) SIZE=(160,219) POSITION=(0,180) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_HELM_DOOM_SIDE FILE=(bitmaps\Helm_doom-right.png) SIZE=(151,219) POSITION=(0,180) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_KENKU_ATTACK1 FILE=(bitmaps\Kenku_attack1.png) SIZE=(98,182) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_KENKU_ATTACK2 FILE=(bitmaps\Kenku_attack2.png) SIZE=(98,182) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_KENKU_BACK FILE=(bitmaps\Kenku_back.png) SIZE=(102,182) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_KENKU_FRONT FILE=(bitmaps\Kenku_front.png) SIZE=(104,182) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_KENKU_SIDE FILE=(bitmaps\Kenku_side.png) SIZE=(104,182) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_KUOTOA_ATTACK FILE=(bitmaps\Kuotoa-attack.png) SIZE=(109,189) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_KUOTOA_BACK FILE=(bitmaps\Kuotoa-away.png) SIZE=(71,165) POSITION=(0,145) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_KUOTOA_FRONT FILE=(bitmaps\Kuotoa-toward.png) SIZE=(80,180) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_KUOTOA_SIDE FILE=(bitmaps\Kuotoa-right.png) SIZE=(92,175) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_OGRE_2HEAD_ATTACK1 FILE=(bitmaps\OGRE_2HEAD_ATTACK1.png) SIZE=(160,176) POSITION=(0,140) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_OGRE_2HEAD_BACK FILE=(bitmaps\OGRE_2HEAD_BACK.png) SIZE=(160,176) POSITION=(0,140) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_OGRE_2HEAD_FRONT FILE=(bitmaps\OGRE_2HEAD_FRONT.png) SIZE=(160,176) POSITION=(0,140) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_OGRE_2HEAD_SIDE1 FILE=(bitmaps\OGRE_2HEAD_SIDE1.png) SIZE=(160,176) POSITION=(0,140) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_OGRE_2HEAD_ATTACK2 FILE=(bitmaps\OGRE_2HEAD_ATTACK2.png) SIZE=(160,176) POSITION=(0,140) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_OGRE_2HEAD_SIDE2 FILE=(bitmaps\OGRE_2HEAD_SIDE2.png) SIZE=(160,176) POSITION=(0,140) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_PIRAHNA-ATTACK FILE=(bitmaps\Pirahna-attack.png) SIZE=(107,205) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_PIRAHNA-AWAY FILE=(bitmaps\Pirahna-away.png) SIZE=(107,205) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_PIRAHNA-RIGHT FILE=(bitmaps\Pirahna-right.png) SIZE=(107,205) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_PIRAHNA-TOWARD FILE=(bitmaps\Pirahna-toward.png) SIZE=(107,205) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ROCKEY_ATTACK1 FILE=(bitmaps\ROCKEY_ATTACK1.png) SIZE=(160,176) POSITION=(0,140) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ROCKEY_BACK FILE=(bitmaps\ROCKEY_BACK.png) SIZE=(160,176) POSITION=(0,140) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ROCKEY_FRONT FILE=(bitmaps\ROCKEY_FRONT.png) SIZE=(160,176) POSITION=(0,140) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ROCKEY_SIDE FILE=(bitmaps\ROCKEY_SIDE.png) SIZE=(160,176) POSITION=(0,140) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_ROCKEY_ATTACK2 FILE=(bitmaps\ROCKEY_ATTACK2.png) SIZE=(160,176) POSITION=(0,140) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_SWARM_ATTACK FILE=(bitmaps\Swarm-attack.png) SIZE=(264,250) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_SWARM_BACK FILE=(bitmaps\Swarm-away.png) SIZE=(250,250) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_SWARM_FRONT FILE=(bitmaps\Swarm-toward.png) SIZE=(260,250) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_SWARM_SIDE FILE=(bitmaps\Swarm-right.png) SIZE=(240,250) POSITION=(0,200) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BUGBEAR_ATTACK FILE=(bitmaps\BUGBEAR_ATTACK.png) SIZE=(160,176) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BUGBEAR_BACK FILE=(bitmaps\BUGBEAR_BACK.png) SIZE=(160,176) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BUGBEAR_FRONT FILE=(bitmaps\BUGBEAR_FRONT.png) SIZE=(160,176) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BUGBEAR_SIDE FILE=(bitmaps\BUGBEAR_SIDE.png) SIZE=(160,176) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_CHIMAERA_ATTACK FILE=(bitmaps\CHIMAERA_ATTACK.png) SIZE=(160,176) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_CHIMAERA_BACK FILE=(bitmaps\CHIMAERA_BACK.png) SIZE=(160,176) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_CHIMAERA_FRONT FILE=(bitmaps\CHIMAERA_FRONT.png) SIZE=(160,176) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_CHIMAERA_SIDE FILE=(bitmaps\CHIMAERA_SIDE.png) SIZE=(160,176) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_CUBE_ATTACK FILE=(bitmaps\CUBE_ATTACK.png) SIZE=(176,190) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_CUBE_FRONT FILE=(bitmaps\CUBE_FRONT.png) SIZE=(164,190) POSITION=(0,150) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_FLAYER_ATTACK FILE=(bitmaps\FLAYER_ATTACK.png) SIZE=(112,190) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_FLAYER_BACK FILE=(bitmaps\FLAYER_BACK.png) SIZE=(112,190) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_FLAYER_FRONT FILE=(bitmapsS\FLAYER_FRONT.png) SIZE=(112,192) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_FLAYER_SIDE FILE=(bitmaps\FLAYER_SIDE.png) SIZE=(120,192) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_GHOUL_ATTACK FILE=(bitmaps\GHOUL_ATTACK.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_GHOUL_BACK FILE=(bitmaps\GHOUL_BACK.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_GHOUL_FRONT FILE=(bitmaps\GHOUL_FRONT.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_GHOUL_SIDE FILE=(bitmaps\GHOUL_SIDE.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DRAGON_STONE_ATTACK FILE=(bitmaps\STONE_DRAGON_ATTACK.png) SIZE=(188,200) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DRAGON_STONE_BACK FILE=(bitmaps\STONE_DRAGON_BACK.png) SIZE=(194,216) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DRAGON_STONE_FRONT FILE=(bitmaps\STONE_DRAGON_FRONT.png) SIZE=(186,214) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_DRAGON_STONE_SIDE FILE=(bitmaps\STONE_DRAGON_SIDE.png) SIZE=(288,216) POSITION=(0,170) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BADGUY_FRONT FILE=(bitmaps\BADGUY.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BADGUY_ATTACK2 FILE=(bitmaps\BADGUY_ATTACK2.png) SIZE=(160,176) POSITION=(0,0) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BADGUY_ATTACK1 FILE=(bitmaps\BADGUY_ATTACK1.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BADGUY_BACK FILE=(bitmaps\BADGUY_BACK.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BADGUY_SIDE1 FILE=(bitmaps\BADGUY_SIDE1.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BADGUY_SIDE2 FILE=(bitmaps\BADGUY_SIDE2.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BONE_NAGA_ATTACK1 FILE=(bitmaps\BONE_NAGA_ATTACK1.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BONE_NAGA_ATTACK2 FILE=(bitmaps\BONE_NAGA_ATTACK2.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BONE_NAGA_BACK FILE=(bitmaps\BONE_NAGA_BACK.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BONE_NAGA_FRONT FILE=(bitmaps\BONE_NAGA_FRONT.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BONE_NAGA_SIDE1 FILE=(bitmaps\BONE_NAGA_SIDE1.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BONE_NAGA_SIDE2 FILE=(bitmaps\BONE_NAGA_SIDE2.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BUG-ATTACK FILE=(bitmaps\bug-attack.png) SIZE=(84,100) POSITION=(0,80) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BUG-AWAY FILE=(bitmaps\bug-away.png) SIZE=(93,41) POSITION=(0,38) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BUG-RIGHT FILE=(bitmaps\bug-right.png) SIZE=(91,41) POSITION=(0,38) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_BUG-TOWARD FILE=(bitmaps\bug-toward.png) SIZE=(91,40) POSITION=(0,38) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_MINOTAUR_ATTACK1 FILE=(bitmaps\Minotaur_Attack1.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_MINOTAUR_ATTACK2 FILE=(bitmaps\Minotaur_Attack2.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_MINOTAUR_BACK FILE=(bitmaps\Minotaur_Back.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_MINOTAUR_FRONT FILE=(bitmaps\Minotaur_Front.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_MINOTAUR_SIDE1 FILE=(bitmaps\Minotaur_Side1.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_MINOTAUR_SIDE2 FILE=(bitmaps\Minotaur_Side2.png) SIZE=(160,176) POSITION=(0,160) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_RAT_SMALL_ATTACK FILE=(bitmaps\Rat_attack.png) SIZE=(64,64) POSITION=(0,48) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_RAT_SMALL_BACK FILE=(bitmaps\Rat_back.png) SIZE=(63,64) POSITION=(0,48) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_RAT_SMALL_FRONT FILE=(bitmaps\Rat_front.png) SIZE=(59,63) POSITION=(0,48) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− | ADD BITMAP_MONSTER_RAT_SMALL_SIDE FILE=(bitmaps\Rat_side.png) SIZE=(112,63) POSITION=(0,50) SCALINGS=(6) TRANSPARENT=(FALSE) SHADED=(TRUE)
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− |
| |
− | </pre>
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− |
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− | Just in case, if you use any of these graphics in your project could you give credit to:
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− |
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− | Solito; Cowsmanaut; The Dungeon-Master Forum; Interplay; ID Software; Kelly; Ralf Hinrichsen, rh.hinne@t-online.de; Alan Berfield; Jorg Nieberg; Adam Garlandand; George Gilbert ...
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− |
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− | These images are to used for not for profit projects etc, etc.
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− |
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| [[Category:RTC|Monsters]] | | [[Category:RTC|Monsters]] |