Conflux/Places/Chamberlain: Difference between revisions
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Created page with "=== Description === * The Chamberlain is a vexirk guarding the main passage leading to the Prison. * He warns and summons other vexirks to fight the party. * He can only be reached via" |
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* The Chamberlain is a vexirk guarding the main passage leading to the [[Conflux/Places/Prison|Prison]]. | * The Chamberlain is a vexirk guarding the main passage leading to the [[Conflux/Places/Prison|Prison]]. | ||
* He warns and summons other vexirks to fight the party. | * He warns and summons other vexirks to fight the party. | ||
* He can only be reached via | * He can only be reached via [[Conflux/Places/The Captain Quarters|The Captain Quarters]]. | ||
=== How to get there === | |||
* The party must kill the Captain to obtain the key that opens a passage to the Chamberlain. | |||
* There is a fake wall at {7,23,13} which opens the way to a corridor turning left. | |||
* Beware of the fireball launcher triggered by floor pads. | |||
* Chopping the door allows the party to finally reach the Chamberlain. | |||
=== Interests === | |||
* The Chamberlain owns a <spoiler>Cereberus </spoiler>. | |||
* Killing him also unlocks a path to the [[Conflux/Places/Chambers of the Council|Chambers of the Council]]. | |||
=== Connections === | |||
* The door through which the Chamberlain can be seen originally can be opened with a tourquoise key. | |||
* The wall at {7,24,12} vanishes once he’s dead, allowing direct access to the [[Conflux/Places/Chambers of the Council|Chambers of the Council]]. | |||
Latest revision as of 16:02, 15 October 2026
Description
- The Chamberlain is a vexirk guarding the main passage leading to the Prison.
- He warns and summons other vexirks to fight the party.
- He can only be reached via The Captain Quarters.
How to get there
- The party must kill the Captain to obtain the key that opens a passage to the Chamberlain.
- There is a fake wall at {7,23,13} which opens the way to a corridor turning left.
- Beware of the fireball launcher triggered by floor pads.
- Chopping the door allows the party to finally reach the Chamberlain.
Interests
- The Chamberlain owns a .
- Killing him also unlocks a path to the Chambers of the Council.
Connections
- The door through which the Chamberlain can be seen originally can be opened with a tourquoise key.
- The wall at {7,24,12} vanishes once he’s dead, allowing direct access to the Chambers of the Council.