Conflux/Places/Hall of Dead: Difference between revisions

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* Any of the 4 Necromantic characters can be resuscitated or reincarnated into a party that has less than the maximum 4 allowed.
* Any of the 4 Necromantic characters can be resuscitated or reincarnated into a party that has less than the maximum 4 allowed.
* There is necromantic paraphernalia scattered across the alcoves and floors.
* There is necromantic paraphernalia scattered across the alcoves and floors.
=== Connections ===
* The room leads to Vecna’s lair and its treasures to the south.
* The room leads to Vecna’s lair and its treasures to the south.
* The northern path leads to a smaller room that contains the [[Conflux/Places/Altar of Nightmare|Altar of Nightmare]]
* The northern path leads to a smaller room that contains the [[Conflux/Places/Altar of Nightmare|Altar of Nightmare]]
=== Connections ===

Latest revision as of 20:39, 1 November 2026

Description

The Hall of Dead is at the western edge of the crypt. It contains the tombs of 4 Necromantic characters, some necromantic items and is bound to the north by the room to the Altar of Nightmare and to the south by Vecna’s lair.

How to get there

  • There are 2 fake walls on the western edge of the main Crypt that leads to it:
    • One such wall is right in front of a spectre spawning pressure plate.
    • The other wall is 2 steps south of that plate.
  • It is also possible to fall in that area through grates in the Sewers.

Interests

  • Any of the 4 Necromantic characters can be resuscitated or reincarnated into a party that has less than the maximum 4 allowed.
  • There is necromantic paraphernalia scattered across the alcoves and floors.

Connections

  • The room leads to Vecna’s lair and its treasures to the south.
  • The northern path leads to a smaller room that contains the Altar of Nightmare