Difference between revisions of "Conflux/Spells"
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* <runes>MON</runes>: Dying torch. | * <runes>MON</runes>: Dying torch. | ||
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− | |<runes>YA KATH</runes>||Compass in hand.||"Find North." Rotates the party northwards. Somewhat random. | + | |<runes>YA KATH</runes>||Compass in hand.|| |
+ | *"Find North." Rotates the party northwards. | ||
+ | *Somewhat random. | ||
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|<runes>DES EW DAIN</runes>||Coin.||"Anchor" Creates a return point for teleport. Must be cast next to a wall. | |<runes>DES EW DAIN</runes>||Coin.||"Anchor" Creates a return point for teleport. Must be cast next to a wall. |
Revision as of 02:29, 13 October 2012
Many of the spells in Conflux have been renamed and use different runes than you have become accustomed to. Moreover, their behaviour has become much more complex and may do different things depending on the circumstances. Some cannot be cast until you find the scroll that tells you how to cast the spell. Some may require that you possess special objects. Some may work differently for different characters. Spells are definitly going to be new territory if you just came from playing Dungeon Master.
Wizard spells
Runes | Effect |
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Magical Light. |
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"Exploding Fire": Fireball. (L at 00,12,07) |
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Poison Cloud. |
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Poison Blob. |
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Dispel magic bolt: Damages immaterial creatures. |
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Poison Bolt. |
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Open Door, casting at ![]() |
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"Sunlight": Long magical light. |
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"Infrared Vision" Magic Footprints. |
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"Invisibility". |
Priest spells
Standalone priest spells
Runes | Effect |
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"Protection from Fire", scroll in Dragons' lair; See also "Phylacter of Protection" |
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Darkness spell. Useless? |
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"Clairvoyance": See through walls. |
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Generates a Plasma in hand (on the floor if no hand is free). |
Flask priest spells
Runes | Creates | Effect |
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Increases Stamina. |
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SERUM Potion. (![]() |
Cures all levels of poisoning even at ![]() |
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ICHOR Potion.(![]() |
Heals wounds, cures sickness (random factor), restores health points. |
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Increases Strength. |
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Increases Dexterity. |
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DANE Potion. (![]() |
Increases Wisdom. |
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Increases Vitality. |
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Restores Mana points. |
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Creates a shield around the character drinking it, see also "Stoneskin" below. |
Non-aligned spells
Runes | Requirement | Effect |
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Item in inventory. | Curse an item at random in the character's inventory. |
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Bag. | "Mischievous Bag": creates an item (on the floor, not in the bag):
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Compass in hand. |
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Coin. | "Anchor" Creates a return point for teleport. Must be cast next to a wall. |
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Full special armor worn. | "Awake the Spirit of Armours": Activates the armour's ability.
The maximum power level a caster can use is one less than the casters level. |
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Dead Blast Spore (Brown) . |
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Skullseeds. | "Holds back Vecna's minions": Dispell-type bolt? (L at 05,25,23) |
Show text | Cerberus. |
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"Vampiric Starvation" (L at 05,06,21) |
Spells With Unknown Alignment
Runes | Alignment | Requirement | Effect |
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Des Sabre in hand. | - |
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? | Teleport scroll in hand. |
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? |
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"Makes Bomb" (L at 16,07,01 area somewhere) |
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W? | - |
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? | - |
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? | Must be unlocked repeatedly as the ability to cast it expires. |
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? | - |
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? |
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"Pickpocket Move" (L) (Found on Iaido) |
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? | Compass in hand. | Treasure Locator spell (L at 03,00,26) |
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? | Nabi in your party. |
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? | Alex Anders in your party. | "Speed" (L) (Found on Alex Anders) |
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? | Skullseeds. | "Ultimate Sacrifice": Damages caster. (L at 06,21,20) |
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? | - | "Worm Invocation": Summons an amber worm. (L at 06,18,06) |