RTC/Custom Item Images

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Revision as of 08:24, 23 November 2009 by Trego (talk | contribs) (apple tree, lava pit off, sand, pickaxe, campfire images added)
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Apple tree

The idea: Apple tree3, using the 'click' table convert image to the apple tree2, action create new in hand apple, ect. A relay may be able to be used to grow the apples back on the tree. Apple tree0 is just a normal tree already in the editor.

Importing: (all images) Scaling =1, Position = 0 x 280, Transparent = False, Shading = False

Lava Pit Off

The idea: use this with the animated lava pit and a floor mechanic damage; damage is caused if the party walks on pit when active/animated.

Importing: FRONT0 = Scaling =1, Position = 0 x 30, Transparent = False, Shading = False

FRONT1 = Scaling =1, Position = 0 x 34, Transparent = False, Shading = False

FRONT2 = Scaling =1, Position = 0 x 20, Transparent = False, Shading = False

FRONT3 = Scaling =1, Position = 0 x 12, Transparent = False, Shading = False

SIDE = Scaling =1, Position = -66 x 32, Transparent = False, Shading = False

Sand

Idea: a floor item that can be used to make flasks.

Pickaxe

Idea: used to replenish gem streams (already in editor).

Camp Fire

Idea: burning camp fire, decorative or trigger, import all to make animation (may be a little small).