Difference between revisions of "Conflux/Levels notes"
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− | = Format = | + | === Format === |
All notes '''must''': | All notes '''must''': | ||
* '''must''' start on a newline | * '''must''' start on a newline | ||
* '''must''' begin with {l,x,y} where l is the level, and x&y the coordinates. They must be 3 integers, they can be left padded with spaces or 0. | * '''must''' begin with {l,x,y} where l is the level, and x&y the coordinates. They must be 3 integers, they can be left padded with spaces or 0. | ||
− | * '''can''' end with < | + | * '''can''' end with <nowiki><br></nowiki> or <nowiki><br /></nowiki> |
* '''must''' end with a new line | * '''must''' end with a new line | ||
− | == Level 00 Notes == | + | === Level 00 Notes === |
{0,0,5}Maleficient Guild.<br> | {0,0,5}Maleficient Guild.<br> |
Revision as of 07:56, 30 August 2008
Format
All notes must:
- must start on a newline
- must begin with {l,x,y} where l is the level, and x&y the coordinates. They must be 3 integers, they can be left padded with spaces or 0.
- can end with <br> or <br />
- must end with a new line
Level 00 Notes
{0,0,5}Maleficient Guild.
{0,3,13}Place an axe in the alcove. You may then take it back.
{0,4,4}Dwarven Elevator.
{0,4,9}Fighters Guild.
{0,6,12}Priests Guild.
{0,8,8}Ninjas Guild.
{0,9,3}Place a compass in the alcove. You may then take it back.
{0,9,10}Wizards Guild.
{0,11,13}Place five VEN eggs in the hole.
{0,12,10}Place ten scrolls in the right-hand-side frame at eye level.
{0,11,9}Alchemical oven. Use the oven once before opening each further door, or lose the extra oven uses.
{0,12,7}The fireball spell is unlocked here.
{0,13,18}The is a virtually impossible to see switch on the wall to the south here that opens the door.
{0,13,24}Dungeon entrance.
{0,13,27}To Guilds(0,2).
{0,14,8}The gigglers here carry a flask, 1 COMPETITION POINT.
{0,14,24}Stepping here before going to the pit gives Zed one extra staff.
{0,21,8}LEIF SAYS I COULD BASH THIS DOOR
{0,25,8}GANDO SAYS... I FORSEE A PAINFUL END FOR THIS CORRIDOR...
{0,29,1}There is a shooter to your north which is activated when you go south. But if you go quickly and open the first door on the left, you can safely hide in the doorway.
{0,29,3}NABI SAYS STAND YOUR GROUND. MY SHIELD WILL SAVE US.
{0,29,6}NABI SAYS STAND YOUR GROUND. MY SHIELD WILL SAVE US.